diff --git a/AutismBotIngame/python/ingamefollowct.py b/AutismBotIngame/python/ingamefollowct.py index c9251f6b..c3508fdb 100644 --- a/AutismBotIngame/python/ingamefollowct.py +++ b/AutismBotIngame/python/ingamefollowct.py @@ -33,39 +33,58 @@ def joinTeam(): print('jointeam func: ') -def bot_process_movement(input_lines): +def bot_process_movement(input_line): movement_list = [1, 0] - strInput = "-attack; wait 5; -jump; wait 5; -duck; wait 5; +attack; wait 5; cl_minmodels 1; " - for input_line in input_lines.splitlines(): - movement_input = input_line[input_line.index("keyinput:") + len("keyinput:"):input_line.index("clientangles:")] - client_angles = input_line[input_line.index("clientangles:") + len("clientangles:"):input_line.index("xyz:")] - xyz = input_line[input_line.index("xyz:") + len("xyz:"):input_line.index("hunt_or_mimic:")] - hunt_or_mimic = input_line[input_line.index("hunt_or_mimic:") + len("hunt_or_mimic:"):input_line.index("stuckX:")] - stuckx = input_line[input_line.index("stuckX:") + len("stuckX:"):input_line.index("stuckY:")] - stucky = input_line[input_line.index("stuckY:") + len("stuckY:"):] - if not hunt_or_mimic: - axis_distance = 50 - if stuckX: + strInput = "-attack; wait 2; -use; wait 5; -jump; wait 5; -duck; wait 5; +attack; wait 5; cl_minmodels 1; wait 2; +use; " + + movement_input = input_line[input_line.index("keyinput:") + len("keyinput:"):input_line.index("clientangles:")] + client_angles = input_line[input_line.index("clientangles:") + len("clientangles:"):input_line.index("xyz:")] + xyz_difference = input_line[input_line.index("xyz:") + len("xyz:"):input_line.index("stuckX:")] + stuckx = input_line[input_line.index("stuckX:") + len("stuckX:"):input_line.index("stuckY:")] + stucky = input_line[input_line.index("stuckY:") + len("stuckY:"):input_line.index("dist_target:")] + dist_target = input_line[input_line.index("dist_target:") + len("dist_target:"):input_line.index("targethuman:")] + targethuman = input_line[input_line.index("targethuman:") + len("targethuman:"):input_line.index("bot_on_type:")] + bot_on_type = input_line[input_line.index("bot_on_type:") + len("bot_on_type:"):] + dist_target = float(dist_target) + xyz_difference = xyz_difference.strip() + + xyz_difference = [float(i.replace('\U00002013', '-')) for i in xyz_difference.split(' ')] + stuckx = int(stuckx) + stucky = int(stucky) + bot_on_type = int(bot_on_type) + if bot_on_type == 0: + print('bot_on_type ladder ') + strInput += "setang -90 0 0; wait 5; -back; wait 3; -moveleft; wait 3; -moveright; wait 5; +forward; wait 5;" + else: + if bot_on_type == 1: + print('bot_on_type water') + strInput += "+jump; wait 5;" + if dist_target > 300.0: + axis_distance = 150.0 + if stuckx: print('stuckX enabled') if movement_list[0] == 0: movement_list[0] = 1 elif movement_list[0] == 1: movement_list[0] = 0 strInput += " +jump; wait 3; +duck; wait 5;" - if stuckY: + if stucky: print('stuckY enabled') if movement_list[1] == 0: movement_list[1] = 1 elif movement_list[1] == 1: movement_list[1] = 0 strInput += " +jump; wait 3; +duck; wait 5;" - print('hunt mode enabled') - if not stuckX and not stuckY: + print('hunt mode: target human: ', targethuman) + print('stuckx: ', stuckx, ' stuckY: ', stucky) + #print('movement_list: ', movement_list) + if not stuckx and not stucky: + #print('xyz_difference: ', xyz_difference) if xyz_difference[0] > axis_distance: movement_list[0] = 1 elif xyz_difference[0] < -axis_distance: movement_list[0] = 0 - + if xyz_difference[1] < -axis_distance: movement_list[1] = 1 elif xyz_difference[1] > axis_distance: @@ -79,25 +98,26 @@ def bot_process_movement(input_lines): strInput += " -moveleft; wait 5; +moveright; wait 5;" elif movement_list[1] == 0: strInput += " -moveright; wait 5; +moveleft; wait 5;" - - print('xyz_difference[0]: ', xyz_difference[0]) - print('xyz_difference[1]: ', xyz_difference[1]) - print('movement_list[0]: ', movement_list[0], '0 = back. 1 = forward.') - print('movement_list[1]: ', movement_list[1], '0 = moveleft. 1 = moveright') + + #print('xyz_difference[0]: ', xyz_difference[0]) + #print('xyz_difference[1]: ', xyz_difference[1]) + #print('movement_list[0]: ', movement_list[0], '0 = back. 1 = forward.') + #print('movement_list[1]: ', movement_list[1], '0 = moveleft. 1 = moveright') strInput += f""" setang 0 180 0; wait 5; """ else: - strInput += f"""setang {client_angles[0]} {client_angles[1]} {client_angles[2]}; wait 5; {movement_input}; wait 5; """ - #print('strInput final:', strInput) - + print('mimic mode enabled! dist_target: ', dist_target, ' targethuman: ', targethuman) + #print('movemenet_input: ', movement_input) + strInput += f"""setang {client_angles}; wait 5; {movement_input}; wait 5; """ + print('strInput final:', strInput) writeCfgInput(strInput) - time.sleep(0.4) + time.sleep(0.2) writeCfgInput("wait 5;") def bot_connect_ze(): #use whatever ip you want here to connect with strdev = "connect 151.80.230.149:27019/test132;" str1 = "connect 151.80.230.149:27015;" - writeCfgInput(strdev) + writeCfgInput(str1) time.sleep(0.2) writeCfgInput("wait 5;") time.sleep(15.50) @@ -122,7 +142,7 @@ if __name__ == '__main__': data = codecs.decode(data, "utf-8", "ignore") ip = addr[0] port = addr[1] - print('port: ', port, " ip: ", ip) + #print('port: ', port, " ip: ", ip) if not data: continue if ip not in [local_ip, udp_external_ip]: @@ -134,7 +154,7 @@ if __name__ == '__main__': time.sleep(0.5) resetCfgInputShortWait() time.sleep(0.2) - print('data: ', data) + #print('data: ', data) if data == "autismo connected": print('Bot connected!') time.sleep(2) diff --git a/AutismBotIngame/scripting/autism_bot_info.sp b/AutismBotIngame/scripting/autism_bot_info.sp index c51edb47..625de812 100644 --- a/AutismBotIngame/scripting/autism_bot_info.sp +++ b/AutismBotIngame/scripting/autism_bot_info.sp @@ -5,7 +5,6 @@ #define PLUGIN_AUTHOR "jenz" #define PLUGIN_VERSION "1.3" #define generic_length 256 -#define rows_entry_cap 6 #include #include @@ -18,16 +17,13 @@ int targethuman = 0; int stuckcounterx = 0; int stuckcountery = 0; +//admins & vips +int admins[MAXPLAYERS + 1]; +int vips[MAXPLAYERS + 1]; + //socket for bot input Handle global_socket; -//bot input -int row_counter = 0; -char keyinput[rows_entry_cap][generic_length]; -float clientangles[rows_entry_cap][3]; -float xyz[rows_entry_cap][3]; -float target_human_original_coord[3]; -bool hunt_or_mimic; public Plugin myinfo = { @@ -76,8 +72,7 @@ public void Event_RoundStart(Handle event, const char[] name, bool dontBroadcast public void OnMapStart() { - CreateTimer(0.2, recursive_pressing, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE); - CreateTimer(0.5, socket_send_msg, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE); + CreateTimer(0.3, recursive_pressing, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE); CreateTimer(10.0, bot_check_connect, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE); } @@ -104,24 +99,25 @@ public Action bot_check_connect(Handle timer, any data) return Plugin_Continue; } -public Action socket_send_msg(Handle timer, any data) +public Action recursive_pressing(Handle timer, any data) { if (IsValidClient(present) && IsPlayerAlive(present)) { - char message[generic_length * 7]; - int iterator = 0; - int stuckcap = 12; + int stuckX; + int stuckY; float flVel[3]; - int stuckX = 0; - int stuckY = 0; - GetEntPropVector(present, Prop_Data, "m_vecAbsVelocity", flVel); + float minvelocity = 40.0; + char message[generic_length * 7]; + //stuckcounterx, stuckcountery float mincapvelocity = 40.0; + GetEntPropVector(present, Prop_Data, "m_vecAbsVelocity", flVel); + int stuckcap = 6; if (flVel[0] < mincapvelocity) { if (stuckcounterx >= stuckcap) { - stuckX = 1; stuckcounterx = 0; + stuckX = 1; } stuckcounterx++; } @@ -129,37 +125,11 @@ public Action socket_send_msg(Handle timer, any data) { if (stuckcountery >= stuckcap) { - stuckY = 1; stuckcountery = 0; + stuckY = 1; } stuckcountery++; } - while (iterator < row_counter) - { - char row[generic_length]; - if (xyz[iterator][0] != 0 || xyz[iterator][1] != 0 || xyz[iterator][2] != 0) - { - Format(row, sizeof(row), "keyinput: %s clientangles: %f %f %f xyz: %f %f %f hunt_or_mimic: %i stuckX: %i stuckY: %i \n", keyinput[iterator], clientangles[iterator][0], clientangles[iterator][1], clientangles[iterator][2], xyz[iterator][0], xyz[iterator][1], xyz[iterator][2], hunt_or_mimic, stuckX, stuckY); - StrCat(message, sizeof(message), row); - Format(keyinput[iterator], sizeof(keyinput), ""); - for (int i = 0; i < 3; i++) - { - clientangles[iterator][i] = 0.0; - xyz[iterator][i] = 0.0; - } - } - iterator++; - } - row_counter = 0; - send_socket_msg(message, strlen(message)); - } - return Plugin_Continue; -} - -public Action recursive_pressing(Handle timer, any data) -{ - if (present && IsPlayerAlive(present)) - { float present_bot_coords[3]; GetClientAbsOrigin(present, present_bot_coords); int targeteam = 0; @@ -173,69 +143,112 @@ public Action recursive_pressing(Handle timer, any data) //3 = autismo is human and should follow closest moving ct targeteam = 3; } - if (!IsValidClient(targethuman) || GetClientTeam(targethuman) != targeteam || !IsPlayerAlive(targethuman)) + bool find_closest_match = true; + float dist_target = 0.0; + float distance_limit = 500.0; + if (IsValidClient(targethuman) && GetClientTeam(targethuman) == targeteam && IsPlayerAlive(targethuman)) + { + float pos[3]; + GetClientAbsOrigin(targethuman, pos); + float dx = present_bot_coords[0] - pos[0]; + float dy = present_bot_coords[1] - pos[1]; + float dz = FloatAbs(present_bot_coords[2] - pos[2]); + dist_target = SquareRoot(dx*dx + dy*dy + dz*dz); + GetEntPropVector(targethuman, Prop_Data, "m_vecAbsVelocity", flVel); + if (dist_target < distance_limit && flVel[0] > minvelocity && flVel[1] > minvelocity) + find_closest_match = false; + } + if (find_closest_match) { - hunt_or_mimic = false; float lowest_distance = 1000000.0; + bool adminpresent = false; + bool vippresent = false; for (int i = 1; i <= MaxClients; i++) if (IsValidClient(i) && IsPlayerAlive(i) && GetClientTeam(i) == targeteam && i != present) { - float flVel[3]; - float minvelocity = 40.0; - GetEntPropVector(i, Prop_Data, "m_vecAbsVelocity", flVel); - if (flVel[0] < minvelocity && flVel[1] < minvelocity) - continue; float pos[3]; GetClientAbsOrigin(i, pos); float dx = present_bot_coords[0] - pos[0]; float dy = present_bot_coords[1] - pos[1]; float dz = FloatAbs(present_bot_coords[2] - pos[2]); - float dist = SquareRoot(dx*dx + dy*dy + dz*dz); - if (dist < lowest_distance) + dist_target = SquareRoot(dx*dx + dy*dy + dz*dz); + + if (admins[i] == 1 && dist_target < distance_limit) { - lowest_distance = dist; + adminpresent = true; + vippresent = false; + } + else if (vips[i] == 1 && !adminpresent && dist_target < distance_limit) + { + vippresent = true; + } + if (adminpresent) + { + if (admins[i] == 0) + continue; + } + else if (vippresent) + { + if (vips[i] == 0) + continue; + } + GetEntPropVector(i, Prop_Data, "m_vecAbsVelocity", flVel); + if (flVel[0] < minvelocity && flVel[1] < minvelocity) + continue; + + + if (dist_target < lowest_distance) + { + lowest_distance = dist_target; targethuman = i; } } - if (IsValidClient(targethuman)) - GetClientAbsOrigin(targethuman, target_human_original_coord); } if (IsValidClient(targethuman)) { - if (!hunt_or_mimic) - { - int distance_limit = 50; - float dx = present_bot_coords[0] - target_human_original_coord[0]; - float dy = present_bot_coords[1] - target_human_original_coord[1]; - float dz = FloatAbs(present_bot_coords[2] - target_human_original_coord[2]); - float dist = SquareRoot(dx*dx + dy*dy + dz*dz); - //PrintToChatAll("dist: %f", dist); - if (dist < distance_limit) - hunt_or_mimic = true; - xyz[row_counter][0] = dx; - xyz[row_counter][1] = dy; - xyz[row_counter][2] = dz; - } + float dx = 0.0; + float dy = 0.0; + float dz = 0.0; + float target_human_original_coord[3]; + GetClientAbsOrigin(targethuman, target_human_original_coord); + dx = present_bot_coords[0] - target_human_original_coord[0]; + dy = present_bot_coords[1] - target_human_original_coord[1]; + dz = FloatAbs(present_bot_coords[2] - target_human_original_coord[2]); + dist_target = SquareRoot(dx*dx + dy*dy + dz*dz); int keys = GetClientButtons(targethuman); - if (keys & IN_FORWARD) - Format(keyinput[row_counter], sizeof(keyinput[]), "-back; wait 5; +forward; wait 5; "); - else if (keys & IN_BACK) - Format(keyinput[row_counter], sizeof(keyinput[]), "-forward; wait 5; +back; wait 5; "); - - if (keys & IN_MOVELEFT && StrContains(keyinput[row_counter], "moveleft", false) == -1) - Format(keyinput[row_counter], sizeof(keyinput[]), "%s -moveright; wait 5; +moveleft; wait 5; ", keyinput[row_counter]); - else if (keys & IN_MOVERIGHT && StrContains(keyinput[row_counter], "moveright", false) == -1) - Format(keyinput[row_counter], sizeof(keyinput[]), "%s -moveleft; wait 5; +moveright; wait 5; ", keyinput[row_counter]); - if (keys & IN_JUMP && StrContains(keyinput[row_counter], "jump", false) == -1) - Format(keyinput[row_counter], sizeof(keyinput[]), "%s +jump; wait 5; ", keyinput[row_counter]); - if (keys & IN_DUCK && StrContains(keyinput[row_counter], "duck", false) == -1) - Format(keyinput[row_counter], sizeof(keyinput[]), "%s +duck; wait 5; ", keyinput[row_counter]); - GetClientAbsAngles(targethuman, clientangles[row_counter]); + char keyinput[generic_length * 2]; + int counter = 0; + int countercap = 5; + //check ladder = 0, water = 1, in air = 2 + int bot_on_type = -1; + if (GetEntityMoveType(present) & MOVETYPE_LADDER) + bot_on_type = 0; + int ilevel = GetEntProp(present, Prop_Data, "m_nWaterLevel"); + if (ilevel >= 2) + bot_on_type = 1; + while (!strlen(keyinput) && counter < countercap) + { + if (keys & IN_FORWARD) + Format(keyinput, sizeof(keyinput), "-back; wait 5; +forward; wait 5; "); + else if (keys & IN_BACK) + Format(keyinput, sizeof(keyinput), "-forward; wait 5; +back; wait 5; "); + if (keys & IN_MOVELEFT) + Format(keyinput, sizeof(keyinput), "%s -moveright; wait 5; +moveleft; wait 5; ", keyinput); + else if (keys & IN_MOVERIGHT) + Format(keyinput, sizeof(keyinput), "%s -moveleft; wait 5; +moveright; wait 5; ", keyinput); + if (keys & IN_JUMP) + Format(keyinput, sizeof(keyinput), "%s +jump; wait 5; ", keyinput); + if (keys & IN_DUCK) + Format(keyinput, sizeof(keyinput), "%s +duck; wait 5; ", keyinput); + counter++; + } + float clientangles[3]; + GetClientAbsAngles(targethuman, clientangles); //PrintToChatAll("targethuman: %N", targethuman); + Format(message, sizeof(message), "keyinput: %s clientangles: %f %f %f xyz: %f %f %f stuckX: %i stuckY: %i dist_target: %f targethuman: %N bot_on_type: %i", keyinput, clientangles[0], clientangles[1], clientangles[2], dx, dy, dz, stuckX, stuckY, dist_target, targethuman, bot_on_type); + send_socket_msg(message, strlen(message)); } } - if (row_counter < rows_entry_cap - 1) - row_counter++; return Plugin_Continue; } @@ -264,6 +277,10 @@ public void OnClientPostAdminCheck(int client) present = client; bot_send_connected_msg(); } + if (CheckCommandAccess(client, "sm_kick", ADMFLAG_KICK)) + admins[client] = 1; + else if (CheckCommandAccess(client, "sm_reserved", ADMFLAG_RESERVATION)) + vips[client] = 1; } public OnSocketError(Handle socket, const int errorType, const int errorNum, any args) @@ -284,6 +301,8 @@ public void OnClientDisconnect(int client) { present = 0; } + admins[client] = 0; + vips[client] = 0; } public void bot_send_connected_msg()