halving distance again
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b137b526e7
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@ -82,7 +82,7 @@ def bot_process_movement(input_line):
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strInput = strinput_append(strInput, 10)
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else:
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ladder_counter = 0
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min_distance_target_human = 0.2
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min_distance_target_human = 0.1
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min_enemy_distance = 10.0
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if bot_on_type == 1 or bot_on_type == 3:
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print('bot_on_type 1 = water | 3 = downhill: ', bot_on_type)
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@ -248,7 +248,8 @@ public Action recursive_pressing(Handle timer, any data)
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int min_distance_mult = 6;
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GetEntPropVector(target_enemy, Prop_Send, "m_vecOrigin", pos);
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enemy_distance = get_power_distance(present, pos);
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float min_distance_target_human = 0.2;
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//important to keep min_distance_target_human in sync with the variable value in python
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float min_distance_target_human = 0.1;
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//human aiming for zombie
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if (targeteam == 3)
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{
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