uploaded the config files as adapted for css. changed the plugin to not load mapstart and waves on pluginstart due to it fucking up the findatamap info 0. fixed respawning when joining late or when going spectate and going back to a team again

This commit is contained in:
2024-01-30 23:52:50 +01:00
parent 625e455cd4
commit 7b7f7a424b
7 changed files with 2508 additions and 1197 deletions
+379 -291
View File
@@ -1,294 +1,382 @@
// "bot_scaling"
// Multiplied by the amount of CT players is the total amount of bots.
// Capped at 44 or the amount of T spawns the map. Whichever is lowest.
//
// "PlayerScaleAbility"
// Multiplied by the zombie count, the amount of needed kills to add
// per additional player.
"Waves"
{
"Wave 1"
{
"PlayerScaleAbility" "2"
"HealthScaleAbility" "1.000000"
"Zombie Count" "4"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" "mp_roundtime 8"
"Zombie Class" "zp"
"Zombie Class" "Zombie Slasher Class"
"Human Class" "@all"
}
"Wave 2"
{
"PlayerScaleAbility" "4"
"HealthScaleAbility" "1.000000"
"Zombie Count" "3"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" "mp_roundtime 5"
"Zombie Class" "zp"
"Zombie Class" "Zombie Fleshpound Class"
"Human Class" "@all"
}
"Wave 3"
{
"PlayerScaleAbility" "12"
"HealthScaleAbility" "0.30000"
"Zombie Count" "5"
"Respawns" "5"
"bot_scaling" "14"
"wavecommand" "mp_roundtime 26"
"Zombie Class" "Zombie Slasher Class"
"Zombie Class" "Zombie stalker Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 4"
{
"PlayerScaleAbility" "9"
"HealthScaleAbility" "0.400000"
"Zombie Count" "6"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"wavecommand" "mp_roundtime 9"
"Zombie Class" "zp"
"Zombie Class" "Zombie Hellknight Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 5"
{
"PlayerScaleAbility" "9"
"HealthScaleAbility" "1.500000"
"Zombie Count" "4"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "Zombie Xeno Class"
"Human Class" "@all"
}
"Wave 6"
{
"PlayerScaleAbility" "4"
"HealthScaleAbility" "1.500000"
"Zombie Count" "4"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "Zombie Hellknight Class"
"Zombie Class" "Zombie Slasher Class"
"Zombie Class" "Zombie Fleshpound Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 7"
{
"PlayerScaleAbility" "4"
"HealthScaleAbility" "1.500000"
"Zombie Count" "10"
"Respawns" "5"
"bot_scaling" "14"
"wavecommand" " "
"Zombie Class" "Zombie stalker Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 8"
{
"PlayerScaleAbility" "4"
"HealthScaleAbility" "1.000000"
"Zombie Count" "8"
"Respawns" "5"
"bot_scaling" "10"
"wavecommand" " "
"Zombie Class" "Zombie Hellknight Class"
"Zombie Class" "Zombie Fleshpound Class"
"Zombie Class" "Zombie Xeno Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 9"
{
"PlayerScaleAbility" "8"
"HealthScaleAbility" "1.000000"
"Zombie Count" "8"
"Respawns" "5"
"bot_scaling" "16"
"wavecommand" " "
"Zombie Class" "Zombie stalker Class"
"Zombie Class" "zp"
"Zombie Class" "Zombie Slasher Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 10"
{
"PlayerScaleAbility" "0"
"HealthScaleAbility" "1.400000"
"Zombie Count" "8"
"Respawns" "5"
"bot_scaling" "0"
"wavecommand" "bot_kick"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"Zombie Class" "Zombie grunt Class"
"Zombie Class" "Zombie Xeno Class"
"Human Class" "@all"
}
"Wave 11"
{
"PlayerScaleAbility" "10"
"HealthScaleAbility" "1.000000"
"Zombie Count" "8"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "Zombie stalker Class"
"Zombie Class" "zp"
"Zombie Class" "Zombie Slasher Class"
"Zombie Class" "Zombie CLASSIC Class"
"Zombie Class" "Zombie GOZOMBIE Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 12"
{
"PlayerScaleAbility" "8"
"HealthScaleAbility" "1.000000"
"Zombie Count" "5"
"Respawns" "5"
"bot_scaling" "9"
"wavecommand" " "
"Zombie Class" "Zombie BMAN Class"
"Zombie Class" "Zombie CORPSE Class"
"Zombie Class" "Zombie Hellknight Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 13"
{
"PlayerScaleAbility" "12"
"HealthScaleAbility" "0.800000"
"Zombie Count" "6"
"Respawns" "4"
"bot_scaling" "9"
"wavecommand" " "
"Zombie Class" "Zombie stalker Class"
"Zombie Class" "Zombie SKINNY Class"
"Zombie Class" "Zombie Fleshpound Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 14"
{
"PlayerScaleAbility" "6"
"HealthScaleAbility" "1.000000"
"Zombie Count" "6"
"Respawns" "4"
"bot_scaling" "16"
"wavecommand" " "
"Zombie Class" "Zombie ZPZ Class"
"Zombie Class" "Zombie FATTY Class"
"Zombie Class" "Zombie CHARPLE Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 15"
{
"PlayerScaleAbility" "0"
"HealthScaleAbility" "1.000000"
"Zombie Count" "8"
"Respawns" "4"
"bot_scaling" "0"
"wavecommand" "bot_kick"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" "bot_add_t"
"wavecommand" " "
"Zombie Class" "Zombie ALMA Class"
"Zombie Class" "Zombie POLICE Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 16"
{
"PlayerScaleAbility" "15"
"HealthScaleAbility" "3.200000"
"Zombie Count" "8"
"Respawns" "4"
"bot_scaling" "16"
"wavecommand" " "
"Zombie Class" "zp"
"Zombie Class" "Zombie Slasher Class"
"Zombie Class" "Zombie Fleshpound Class"
"Zombie Class" "Zombie Hellknight Class"
"Zombie Class" "Zombie stalker Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 17"
{
"PlayerScaleAbility" "5"
"HealthScaleAbility" "1.000000"
"Zombie Count" "8"
"Respawns" "4"
"bot_scaling" "6"
"wavecommand" " "
"Zombie Class" "zp"
"Zombie Class" "Zombie POLICE Class"
"Zombie Class" "Zombie GOZOMBIE Class"
"Zombie Class" "Zombie CLASSIC Class"
"Zombie Class" "Zombie CHARPLE Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 18"
{
"PlayerScaleAbility" "9"
"HealthScaleAbility" "1.000000"
"Zombie Count" "8"
"Respawns" "4"
"bot_scaling" "9"
"wavecommand" " "
"Zombie Class" "zp"
"Zombie Class" "Zombie FATTY Class"
"Zombie Class" "Zombie Hellknight Class"
"Zombie Class" "Zombie ZPZ Class"
"Zombie Class" "Zombie Fleshpound Class"
"Zombie Class" "Zombie CORPSE Class"
"Zombie Class" "Zombie grunt Class"
"Zombie Class" "@flags"
"Zombie Class" "@groups"
"Human Class" "@all"
}
"Wave 19"
{
"PlayerScaleAbility" "16"
"HealthScaleAbility" "1.000000"
"Zombie Count" "16"
"Respawns" "4"
"bot_scaling" "32"
"wavecommand" " "
"Zombie Class" "@all"
"Human Class" "@all"
}
// First Day At Unloze
"Wave 1"
{
"PlayerScaleAbility" "0.5"
"HealthScaleAbility" "1.000000"
"Zombie Count" "50"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "zombie1"
"Zombie Class" "zombie2"
"Zombie Class" "zombie3"
"Human Class" "@all"
}
// Warming Up
"Wave 2"
{
"PlayerScaleAbility" "0.5"
"HealthScaleAbility" "1.000000"
"Zombie Count" "30"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "zombie2"
"Zombie Class" "zombie3"
"Zombie Class" "nemesis_pil"
"Zombie Class" "tyrant_pil"
"Human Class" "@all"
}
// The Dead Walking
"Wave 3"
{
"PlayerScaleAbility" "0.5"
"HealthScaleAbility" "1.000000"
"Zombie Count" "60"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "zombie2"
"Zombie Class" "zombie3"
"Zombie Class" "biohazard"
"Zombie Class" "centurion"
"Zombie Class" "strong"
"Zombie Class" "fatty"
"Human Class" "@all"
}
// Here come the tanks
"Wave 4"
{
"PlayerScaleAbility" "0.5"
"HealthScaleAbility" "1.000000"
"Zombie Count" "40"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "zombie2"
"Zombie Class" "zombie3"
"Zombie Class" "biohazard"
"Zombie Class" "centurion"
"Zombie Class" "strong"
"Zombie Class" "fatty"
"Human Class" "@all"
}
// BOSS - Giant Berserker
"Wave 5"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "0.500000"
"Zombie Count" "5"
"Respawns" "5"
"bot_scaling" "1"
"wavecommand" " "
"Zombie Class" "berserker"
"Human Class" "@all"
}
// Starkiller
"Wave 6"
{
"PlayerScaleAbility" "0.5"
"HealthScaleAbility" "1.000000"
"Zombie Count" "50"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "uberevil"
"Human Class" "@all"
}
// Death and Beyond
"Wave 7"
{
"PlayerScaleAbility" "0.5"
"HealthScaleAbility" "1.000000"
"Zombie Count" "50"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "zombie1"
"Zombie Class" "zombie2"
"Zombie Class" "majini"
"Zombie Class" "uroboro"
"Zombie Class" "chucky"
"Zombie Class" "strong"
"Human Class" "@all"
}
// Doom Abaddon
"Wave 8"
{
"PlayerScaleAbility" "0.5"
"HealthScaleAbility" "1.000000"
"Zombie Count" "75"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "abaddon"
"Human Class" "@all"
}
// BOSS - Krall vs Dark Kahn
"Wave 9"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "0.500000"
"Zombie Count" "5"
"Respawns" "5"
"bot_scaling" "1"
"wavecommand" " "
"Zombie Class" "kahn"
"Zombie Class" "krall"
"Human Class" "@all"
}
// Mix of Madness
"Wave 10"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "1.000000"
"Zombie Count" "75"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "zombie3"
"Zombie Class" "zombie2"
"Zombie Class" "majini"
"Zombie Class" "uroboro"
"Zombie Class" "verdugo"
"Zombie Class" "babycrab"
"Zombie Class" "chucky"
"Zombie Class" "pil_fast_v5"
"Zombie Class" "antlion"
"Zombie Class" "tyrant_pil"
"Zombie Class" "zombie1"
"Human Class" "@all"
}
// Alien Invaders
"Wave 11"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "1.000000"
"Zombie Count" "95"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "alienv1"
"Zombie Class" "alien_spider"
"Human Class" "@all"
}
// Terror-Strike
"Wave 12"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "1.000000"
"Zombie Count" "100"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "spitter"
"Zombie Class" "hunter"
"Zombie Class" "witch"
"Human Class" "@all"
}
// Deadly Strike
"Wave 13"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "1.000000"
"Zombie Count" "4"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "akasha"
"Zombie Class" "alien_spider"
"Zombie Class" "babycrab"
"Zombie Class" "chucky"
"Zombie Class" "antlion"
"Human Class" "@all"
}
// Left 4 Doge
"Wave 14"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "1.000000"
"Zombie Count" "85"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "doge"
"Human Class" "@all"
}
// BOSS - Krall and Kahn come back
"Wave 15"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "0.500000"
"Zombie Count" "4"
"Respawns" "5"
"bot_scaling" "1"
"wavecommand" " "
"Zombie Class" "krall"
"Zombie Class" "kahn"
"Human Class" "@all"
}
// Invaders vs Akasha
"Wave 16"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "1.000000"
"Zombie Count" "120"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "akasha"
"Zombie Class" "alienv1"
"Zombie Class" "alien_spider"
"Human Class" "@all"
}
// MINI BOSS - Spiders Party
"Wave 17"
{
"PlayerScaleAbility" "0.5"
"HealthScaleAbility" "0.750000"
"Zombie Count" "16"
"Respawns" "5"
"bot_scaling" "2"
"wavecommand" " "
"Zombie Class" "bosspider"
"Human Class" "@all"
}
// Cyborg Skull
"Wave 18"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "1.000000"
"Zombie Count" "60"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "servo_skull"
"Human Class" "@all"
}
// BOSS - Raam vs Theron
"Wave 19"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "0.500000"
"Zombie Count" "9"
"Respawns" "5"
"bot_scaling" "1"
"wavecommand" " "
"Zombie Class" "raam"
"Zombie Class" "theron_guard"
"Human Class" "@all"
}
// Nightmares
"Wave 20"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "1.000000"
"Zombie Count" "225"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "strong"
"Zombie Class" "verdugo"
"Zombie Class" "hunter"
"Zombie Class" "witch"
"Zombie Class" "doge"
"Zombie Class" "babycrab"
"Zombie Class" "abaddon"
"Zombie Class" "alienv1"
"Zombie Class" "chucky"
"Zombie Class" "servo_skull"
"Zombie Class" "pil_fast_v5"
"Zombie Class" "hellknight"
"Zombie Class" "akasha"
"Zombie Class" "nemesis_pil"
"Zombie Class" "tyrant_pil"
"Zombie Class" "alien_spider"
"Zombie Class" "antlion"
"Human Class" "@all"
}
// Armageddon
"Wave 21"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "1.000000"
"Zombie Count" "250"
"Respawns" "5"
"bot_scaling" "13"
"wavecommand" " "
"Zombie Class" "zombie1"
"Zombie Class" "zombie2"
"Zombie Class" "zombie3"
"Zombie Class" "abaddon"
"Zombie Class" "servo_skull"
"Zombie Class" "alienv1"
"Zombie Class" "strong"
"Zombie Class" "verdugo"
"Zombie Class" "spitter"
"Zombie Class" "pil_fast_v5"
"Zombie Class" "majini"
"Zombie Class" "uroboro"
"Zombie Class" "babycrab"
"Zombie Class" "chucky"
"Zombie Class" "fatty"
"Zombie Class" "tyrant_pil"
"Zombie Class" "hellknight"
"Zombie Class" "doge"
"Zombie Class" "hunter"
"Zombie Class" "witch"
"Zombie Class" "nemesis_pil"
"Zombie Class" "starkiller"
"Zombie Class" "akasha"
"Zombie Class" "alien_spider"
"Zombie Class" "centurion"
"Human Class" "@all"
}
// BOSS - Bahamut
"Wave 22"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "0.500000"
"Zombie Count" "3"
"Respawns" "5"
"bot_scaling" "1"
"wavecommand" " "
"Zombie Class" "bahamut"
"Human Class" "@all"
}
// BOSS - El Gigante
"Wave 23"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "0.500000"
"Zombie Count" "2"
"Respawns" "5"
"bot_scaling" "1"
"wavecommand" " "
"Zombie Class" "gigantev2"
"Human Class" "@all"
}
// FINAL BOSS - The Balrog
"Wave 24"
{
"PlayerScaleAbility" "1"
"HealthScaleAbility" "0.500000"
"Zombie Count" "1"
"Respawns" "5"
"bot_scaling" "1"
"wavecommand" " "
"Zombie Class" "balrog"
"Human Class" "@all"
}
}