minor oversight where it might update the end play minutes to 0 if forward was not called in time

This commit is contained in:
jenz
2026-08-22 17:19:06 +02:00
parent 16bb9e14a5
commit 6ace3da113
@@ -257,6 +257,10 @@ public void SQL_FinishedQuery(Database db, DBResultSet results, const char[] err
public void OnClientDisconnect(int client)
{
if (g_iClientHours[client] == 0 && g_iClientMinutes[client] == 0)
{
return;
}
update_play_session(client, g_iClientHours[client], g_iClientMinutes[client]);
g_iClientHours[client] = 0;
g_iClientMinutes[client] = 0;