From 6ace3da113093e19ec1d67ecd0f1806c47957451 Mon Sep 17 00:00:00 2001 From: jenz Date: Sat, 22 Aug 2026 17:19:06 +0200 Subject: [PATCH] minor oversight where it might update the end play minutes to 0 if forward was not called in time --- discord_verificiation/scripting/unloze_playtime_display.sp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/discord_verificiation/scripting/unloze_playtime_display.sp b/discord_verificiation/scripting/unloze_playtime_display.sp index 6e635a5..f96bce1 100644 --- a/discord_verificiation/scripting/unloze_playtime_display.sp +++ b/discord_verificiation/scripting/unloze_playtime_display.sp @@ -257,6 +257,10 @@ public void SQL_FinishedQuery(Database db, DBResultSet results, const char[] err public void OnClientDisconnect(int client) { + if (g_iClientHours[client] == 0 && g_iClientMinutes[client] == 0) + { + return; + } update_play_session(client, g_iClientHours[client], g_iClientMinutes[client]); g_iClientHours[client] = 0; g_iClientMinutes[client] = 0;