Files

54 lines
1.5 KiB
C++

/*
This file is part of SourcePawn SteamWorks.
SourcePawn SteamWorks is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, as per version 3 of the License.
SourcePawn SteamWorks is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with SourcePawn SteamWorks. If not, see <http://www.gnu.org/licenses/>.
Author: Kyle Sanderson (KyleS).
*/
#include "gcnatives.h"
static ISteamGameCoordinator *GetSteamGCPointer(void)
{
return g_SteamWorks.pSWGameServer->GetGameCoordinator();
}
static cell_t sm_GCSendMessage(IPluginContext *pContext, const cell_t *params)
{
ISteamGameCoordinator *pGC = GetSteamGCPointer();
if (pGC == NULL)
{
return static_cast<cell_t>(k_EGCResultNotLoggedOn);
}
char *pData;
pContext->LocalToString(params[2], &pData);
return static_cast<cell_t>(pGC->SendMessage(params[1], pData, params[3]));
}
static sp_nativeinfo_t gcnatives[] = {
{"SteamWorks_SendMessageToGC", sm_GCSendMessage},
{NULL, NULL}
};
SteamWorksGCNatives::SteamWorksGCNatives()
{
sharesys->AddNatives(myself, gcnatives);
}
SteamWorksGCNatives::~SteamWorksGCNatives()
{
/* We tragically can't remove ourselves... hopefully no one uses this class, you know, like a class. */
}