Use Client AuthString for CSteamID if available.
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@@ -29,6 +29,11 @@ static ISteamGameServerStats *GetServerStatsPointer(void)
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return g_SteamWorks.pSWGameServer->GetServerStats();
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}
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static CSteamID CreateCommonCSteamID(IGamePlayer *pPlayer, const cell_t *params, unsigned char universeplace = 2, unsigned char typeplace = 3)
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{
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return g_SteamWorks.CreateCommonCSteamID(pPlayer, params, universeplace, typeplace);
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}
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static CSteamID CreateCommonCSteamID(uint32_t authid, const cell_t *params, unsigned char universeplace = 2, unsigned char typeplace = 3)
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{
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return g_SteamWorks.CreateCommonCSteamID(authid, params, universeplace, typeplace);
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@@ -63,7 +68,7 @@ static cell_t sm_RequestUserStats(IPluginContext *pContext, const cell_t *params
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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}
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CSteamID checkid = CreateCommonCSteamID(pPlayer->GetSteamAccountID(false), params);
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CSteamID checkid = CreateCommonCSteamID(pPlayer, params);
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return pStats->RequestUserStats(checkid) != k_uAPICallInvalid ? 1 : 0;
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}
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@@ -88,7 +93,7 @@ static cell_t sm_GetStatCell(IPluginContext *pContext, const cell_t *params)
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cell_t *pValue;
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pContext->LocalToPhysAddr(params[3], &pValue);
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CSteamID checkid = CreateCommonCSteamID(pPlayer->GetSteamAccountID(false), params, 4, 5);
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CSteamID checkid = CreateCommonCSteamID(pPlayer, params, 4, 5);
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return pStats->GetUserStat(checkid, pName, pValue) ? 1 : 0;
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}
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@@ -131,7 +136,7 @@ static cell_t sm_GetStatFloat(IPluginContext *pContext, const cell_t *params)
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cell_t *pValue;
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pContext->LocalToPhysAddr(params[3], &pValue);
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CSteamID checkid = CreateCommonCSteamID(pPlayer->GetSteamAccountID(false), params, 4, 5);
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CSteamID checkid = CreateCommonCSteamID(pPlayer, params, 4, 5);
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float fValue;
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bool bResult = pStats->GetUserStat(checkid, pName, &fValue);
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