Use Client AuthString for CSteamID if available.

This commit is contained in:
KyleSanderson
2014-01-29 02:31:11 -07:00
parent 2d85e824b0
commit 9b9e3d98f2
4 changed files with 36 additions and 5 deletions
+1
View File
@@ -128,6 +128,7 @@ public:
//public: /* IClientListener */
//virtual void OnClientDisconnecting(int client);
public:
CSteamID CreateCommonCSteamID(IGamePlayer *pPlayer, const cell_t *params, unsigned char universeplace, unsigned char typeplace);
CSteamID CreateCommonCSteamID(uint32_t authid, const cell_t *params, unsigned char universeplace, unsigned char typeplace);
public: