added natives in mapchooser for knockback low pop plugin which now on low pop gives infintie ammo and high HP for doing difficult maps

This commit is contained in:
jenz
2026-04-13 14:23:11 +02:00
parent d12aff14ac
commit d396e006b9
3 changed files with 95 additions and 9 deletions
@@ -115,6 +115,7 @@ native int GetMapMinTime(const char[] map);
native int GetMapMaxTime(const char[] map);
native int GetMapMinPlayers(const char[] map);
native int GetMapMaxPlayers(const char[] map);
native int GetMapMinHoursAvg(const char[] map);
// 0 = Okay
// >0 = Minutes till Okay
@@ -484,6 +484,7 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
CreateNative("GetMapMaxTime", Native_GetMapMaxTime);
CreateNative("GetMapMinPlayers", Native_GetMapMinPlayers);
CreateNative("GetMapMaxPlayers", Native_GetMapMaxPlayers);
CreateNative("GetMapMinHoursAvg", Native_GetMapMinHoursAvg);
CreateNative("GetMapTimeRestriction", Native_GetMapTimeRestriction);
CreateNative("GetMapPlayerRestriction", Native_GetMapPlayerRestriction);
CreateNative("GetMapGroups", Native_GetMapGroups);
@@ -2778,6 +2779,7 @@ public int Native_GetMapCooldown(Handle plugin, int numParams)
return Cooldown;
}
//GetMapCooldownTime
public int Native_GetMapCooldownTime(Handle plugin, int numParams)
{
int len;
@@ -2789,10 +2791,7 @@ public int Native_GetMapCooldownTime(Handle plugin, int numParams)
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
int Cooldown = 0;
g_TimeMapList.GetValue(map, Cooldown);
return Cooldown;
return InternalGetMapCooldownTime2(map);
}
public int Native_GetMapMinTime(Handle plugin, int numParams)
@@ -2837,6 +2836,20 @@ public int Native_GetMapMinPlayers(Handle plugin, int numParams)
return InternalGetMapMinPlayers(map);
}
public int Native_GetMapMinHoursAvg(Handle plugin, int numParams)
{
int len;
GetNativeStringLength(1, len);
if(len <= 0)
return false;
char[] map = new char[len+1];
GetNativeString(1, map, len+1);
return InternalGetMapMinHoursAvg(map);
}
public int Native_GetMapMaxPlayers(Handle plugin, int numParams)
{
int len;
@@ -3079,6 +3092,22 @@ stock int InternalGetMapCooldown(const char[] map)
return Cooldown;
}
stock int InternalGetMapCooldownTime2(const char[] map)
{
char time[16];
int Cooldown = 0;
if(g_Config && g_Config.JumpToKey(map))
{
g_Config.GetString("CooldownTime", time, sizeof(time), "");
if(time[0])
Cooldown = TimeStrToSeconds(time);
g_Config.Rewind();
}
return Cooldown;
}
stock int InternalGetMapCooldownTime(const char[] map)
{
char time[16];
@@ -3136,6 +3165,17 @@ stock int InternalGetMapMinPlayers(const char[] map)
return MinPlayers;
}
stock int InternalGetMapMinHoursAvg(const char[] map)
{
int MinHoursAvg = 0;
if(g_Config && g_Config.JumpToKey(map))
{
MinHoursAvg = g_Config.GetNum("MinHoursAvg", MinHoursAvg);
g_Config.Rewind();
}
return MinHoursAvg;
}
stock int InternalGetMapMaxPlayers(const char[] map)
{
int MaxPlayers = 0;