tricking nosteamers into auto muting steam clients because of broadcast voice data using steam codec and not celt. however steam clients still hear sendvoicedata that transcodes opus to celt

This commit is contained in:
jenz
2026-07-01 22:19:55 +02:00
parent 4469d07602
commit bf6ed6e4e1
3 changed files with 1744 additions and 4 deletions
+6
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#if defined _selfmute_included_
#endinput
#endif
#define _selfmute_included_
native bool SelfMute_IsIgnoring(int client, int target);