BossHP_Ranking: show difference between hit- and dmg-based bosses

This commit is contained in:
neon
2018-12-29 16:06:15 +01:00
parent 41d902c0af
commit ba11285aa0
26 changed files with 122 additions and 95 deletions
@@ -6,7 +6,7 @@
"method" "breakable"
"trigger" "s_npc_beaver:OnEntitySpawned"
"showtrigger" "npc_phys2gg:OnDamaged"
"hurttrigger" "npc_phys2gg:OnHealthChanged"
"hurttrigger" "npc_phys2gg:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
@@ -19,7 +19,7 @@
"method" "breakable"
"trigger" "s_npc_elv:OnEntitySpawned"
"showtrigger" "npc_phys2gg1:OnDamaged"
"hurttrigger" "npc_phys2gg1:OnHealthChanged"
"hurttrigger" "npc_phys2gg1:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
@@ -32,7 +32,7 @@
"method" "breakable"
"trigger" "s_npc_present:OnEntitySpawned"
"showtrigger" "npc_phys2gg2:OnDamaged"
"hurttrigger" "npc_phys2gg2:OnHealthChanged"
"hurttrigger" "npc_phys2gg2:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
@@ -45,7 +45,7 @@
"method" "breakable"
"trigger" "s_npc_bender:OnEntitySpawned"
"showtrigger" "npc_phys2gg3:OnDamaged"
"hurttrigger" "npc_phys2gg3:OnHealthChanged"
"hurttrigger" "npc_phys2gg3:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
@@ -57,7 +57,7 @@
"name" "Mufasa"
"method" "breakable"
"trigger" "lionking_mufasaskip_tem:OnEntitySpawned"
"hurttrigger" "lionking_mufasaskip:OnHealthChanged"
"hurttrigger" "lionking_mufasaskip:OnTakeDamage"
"breakable" "lionking_mufasaskip"
}
@@ -66,7 +66,7 @@
"name" "Santa Claus"
"method" "breakable"
"trigger" "bosss_start:OnStartTouch"
"hurttrigger" "bosss_hp:OnHealthChanged"
"hurttrigger" "bosss_hp:OnTakeDamage"
"breakable" "bosss_hp"
}
@@ -75,7 +75,7 @@
"name" "Santa Claus"
"method" "breakable"
"trigger" "bosss_start1:OnStartTouch"
"hurttrigger" "bosss_hp1:OnHealthChanged"
"hurttrigger" "bosss_hp1:OnTakeDamage"
"breakable" "bosss_hp1"
}
@@ -84,7 +84,7 @@
"name" "Socrates"
"method" "breakable"
"trigger" "bosss_start2:OnStartTouch"
"hurttrigger" "bosss_hp2:OnHealthChanged"
"hurttrigger" "bosss_hp2:OnTakeDamage"
"breakable" "bosss_hp2"
}