forked from UNLOZE/sm-plugins
Rename of unused plugins
either not used at all or in disabled
This commit is contained in:
@@ -0,0 +1,151 @@
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public void CreateTrigger(int zone)
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{
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if ((g_fStartOrigins[zone][0] == 0.0) && (g_fStartOrigins[zone][1] == 0.0) && (g_fStartOrigins[zone][2] == 0.0) && (g_fEndOrigins[zone][0] == 0.0) && (g_fEndOrigins[zone][1] == 0.0) && (g_fEndOrigins[zone][2] == 0.0))
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return;
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if (g_iTriggerEnt[zone] > -1)
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{
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if (IsValidEntity(g_iTriggerEnt[zone]))
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{
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AcceptEntityInput(g_iTriggerEnt[zone], "Kill");
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}
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g_iTriggerEnt[zone] = -1;
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}
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float max[3];
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float min[3];
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min = g_fStartOrigins[zone];
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max = g_fEndOrigins[zone];
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char name[12];
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if (zone == 0)
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Format(name, sizeof name, "start");
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if (zone == 1)
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Format(name, sizeof name, "end");
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float mid[3] = 0.0;
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max[2]+=100;
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GetMiddleOfABox(max, min, mid);
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min[0] = min[0] - mid[0];
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if(min[0] > 0.0)
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min[0] *= -1.0;
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min[1] = min[1] - mid[1];
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if(min[1] > 0.0)
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min[1] *= -1.0;
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min[2] = min[2] - mid[2];
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if(min[2] > 0.0)
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min[2] *= -1.0;
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max[0] = max[0] - mid[0];
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if(max[0] < 0.0)
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max[0] *= -1.0;
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max[1] = max[1] - mid[1];
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if(max[1] < 0.0)
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max[1] *= -1.0;
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max[2] = max[2] - mid[2];
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if(max[2] < 0.0)
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max[2] *= -1.0;
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g_iTriggerEnt[zone] = CreateEntityByName("trigger_multiple");
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DispatchKeyValue(g_iTriggerEnt[zone], "spawnflags", "1");
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DispatchKeyValue(g_iTriggerEnt[zone], "targetname", name);
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DispatchKeyValue(g_iTriggerEnt[zone], "wait", "0");
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DispatchSpawn(g_iTriggerEnt[zone]);
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ActivateEntity(g_iTriggerEnt[zone]);
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//PrintToServer("Dispatched and activated %s", name);
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TeleportEntity(g_iTriggerEnt[zone], mid, NULL_VECTOR, NULL_VECTOR);
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SetEntityModel(g_iTriggerEnt[zone], "models/error.mdl");
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//PrintToServer("Teleported and set model %s", name);
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SetEntPropVector(g_iTriggerEnt[zone], Prop_Send, "m_vecMins", min);
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SetEntPropVector(g_iTriggerEnt[zone], Prop_Send, "m_vecMaxs", max);
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SetEntProp(g_iTriggerEnt[zone], Prop_Send, "m_nSolidType", 2);
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//PrintToServer("Set vecs and solidtype %s", name);
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int iEffects = GetEntProp(g_iTriggerEnt[zone], Prop_Send, "m_fEffects");
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iEffects |= 0x020;
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SetEntProp(g_iTriggerEnt[zone], Prop_Send, "m_fEffects", iEffects);
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//PrintToServer("Set effects %s", name);
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SDKHook(g_iTriggerEnt[zone], SDKHook_StartTouch, zoneStartTouch);
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SDKHook(g_iTriggerEnt[zone], SDKHook_EndTouch, zoneEndTouch);
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//PrintToServer("Hooks Hooked %s", name);
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}
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public Action zoneEndTouch (int caller, int client)
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{
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if (!isValidClient(client) || client == g_iEditor || !g_bActive)
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return;
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char trigName[16];
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GetEntPropString(caller, Prop_Data, "m_iName", trigName, sizeof trigName);
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//Player is Exiting Start Zone
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if (StrEqual(trigName, "start"))
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{
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//Player is on starzone state, start run
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if (g_iActivity[client] == 1)
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{
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CheckSpeed(client);
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g_iActivity[client] = 0;
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g_fStartTime[client] = GetEngineTime();
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g_arrayRun[client].Clear();
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}
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}
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//Player is Exiting End Zone
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if (StrEqual(trigName, "end"))
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{
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//Set Player Inactive
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g_iActivity[client] = -1;
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//EndZoneRoutine(client);
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}
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}
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public Action zoneStartTouch (int caller, int client)
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{
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if (!isValidClient(client) || client == g_iEditor || !g_bActive)
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return;
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char trigName[16];
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GetEntPropString(caller, Prop_Data, "m_iName", trigName, sizeof trigName);
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//Player is Entering Start Zone
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if (StrEqual(trigName, "start"))
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{
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//Player teleported from endzone, exec endzoneroutine before reset
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if (g_iActivity[client] == 2)
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{
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//EndZoneRoutine(client);
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}
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//TODO: Reset record array;
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g_iActivity[client] = 1;
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}
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if (StrEqual(trigName, "end"))
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{
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if (g_iActivity[client] == 0)
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{
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ProcessFinish(client);
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g_iActivity[client] = 2;
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}
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}
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}
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/*public void EndZoneRoutine(int client)
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{
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//TODO: Save Bot if needed
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}*/
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