forked from UNLOZE/sm-plugins
minor changes
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@@ -3067,7 +3067,7 @@ stock bool TracePlayerAngles(int client, float vecResult[3])
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if ((iEntity = TR_GetEntityIndex(hTraceRay)) >= 0)
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g_iDecalEntity[client] = iEntity;
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PrintToServer("ent: %d", iEntity);
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//PrintToServer("ent: %d", iEntity);
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delete hTraceRay;
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