forked from UNLOZE/sm-plugins
entWatch4 update.
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@@ -41,7 +41,7 @@ public void OnGameFrame()
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if (itemArray[item_display] & DISPLAY_HUD)
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{
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if (itemArray[item_owner] && Client_IsValid(itemArray[item_owner]))
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if (itemArray[item_owned] && itemArray[item_owner] >= 0)
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{
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switch(itemArray[item_mode])
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{
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