forked from UNLOZE/sm-plugins
season_halloween: Are we done?
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"VertexlitGeneric"
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{
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"$baseTexture" "models\syoudous\spooky\skull\skull"
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"$phong" "1"
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"$phongexponent" "10"
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"$phongboost" "0.08"
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"$phongfresnelranges" "[.1 1 1]"
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"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
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"$halflambert" "0"
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"$model" 1
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// "$selfillum" 1
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// Rim lighting parameters
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// "$rimlight" "1" // To enable rim lighting (requires phong)
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// "$rimlightexponent" "1" // Exponent for phong component of rim lighting
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// "$rimlightboost" "3"
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}
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