season_halloween: Are we done?

This commit is contained in:
neon
2018-10-05 12:28:10 +02:00
parent 3e03eec402
commit 853d09eeb0
94 changed files with 492 additions and 199 deletions
@@ -0,0 +1,5 @@
"vertexlitGeneric"
{
"$baseTexture" "models/syoudous/spooky/pumpkin/hallo_pumpkin"
"$surfaceprop" "watermelon"
}
@@ -0,0 +1,5 @@
"vertexlitGeneric"
{
"$basetexture" "models/syoudous/spooky/pumpkin/hallo_pumpkin_dim"
"$translucent" "1"
}
@@ -0,0 +1,7 @@
"vertexlitGeneric"
{
"$basetexture" "models/syoudous/spooky/pumpkin/hallo_pumpkin_lit"
"$additive" "1"
"$nocull" "1"
"$selfillum" "1"
}
@@ -0,0 +1,5 @@
"vertexlitGeneric"
{
"$baseTexture" "models/syoudous/spooky/pumpkin/hallo_pumpkin_skin2"
"$surfaceprop" "plastic"
}
@@ -0,0 +1,33 @@
"VertexlitGeneric"
{
"$baseTexture" "models\syoudous\spooky\pumpkin\pumpkin"
"$bumpmap" "dev/bump_normal"
"$detail" "models\syoudous\spooky\misc\pumpkin_detail"
"$detailscale" "1"
"$detailblendfactor" 1
"$detailblendmode" 5
"$phong" "1"
"$phongexponent" "3"
"$phongboost" ".25"
"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
"$phongfresnelranges" "[2 0 2]"
"$basemapalphaphongmask" "1"
// Rim lighting parameters
"$rimlight" "1" // To enable rim lighting (requires phong)
"$rimlightexponent" "2" // Exponent for phong component of rim lighting
"$rimlightboost" "1"
"Proxies"
{
"Sine"
{
"sinemax" "1"
"sinemin" ".25"
"sineperiod" ".5"
"resultvar" "$detailblendfactor"
}
}
}