season_halloween: Are we done?

This commit is contained in:
neon
2018-10-05 12:28:10 +02:00
parent 3e03eec402
commit 853d09eeb0
94 changed files with 492 additions and 199 deletions
@@ -0,0 +1,5 @@
"vertexlitGeneric"
{
"$baseTexture" "models/models_kit/hallo_pumpkin"
"$surfaceprop" "watermelon"
}
@@ -0,0 +1,5 @@
"vertexlitGeneric"
{
"$baseTexture" "models/models_kit/hallo_pumpkin_skin2"
"$surfaceprop" "plastic"
}
@@ -0,0 +1,5 @@
"VertexLitGeneric"
{
"$basetexture" "models/player/microsoft/skeleton/skull1"
"$surfaceprop" "flesh"
}
@@ -0,0 +1,5 @@
"VertexLitGeneric"
{
"$basetexture" "models/player/microsoft/skeleton/skull2"
"$surfaceprop" "flesh"
}
@@ -0,0 +1,5 @@
"VertexLitGeneric"
{
"$basetexture" "models/player/microsoft/skeleton/skull3"
"$surfaceprop" "flesh"
}
@@ -0,0 +1,14 @@
"VertexLitGeneric"
{
"$basetexture" "models/player/techknow/grimreaper/grim"
"$nocull" 1
"$bumpmap" "models\player\techknow\grimreaper\grim_n"
"$alphatest" 1
"$halflambert" 1
//"$envmap" "env_cubemap"
"$envmaptint" "[ .36 .36 .30 ]"
"$envmapconstrast" "1"
"$normalmapalphaenvmapmask" 1
"$surfaceprop" "flesh"
"$model" "1"
}
@@ -0,0 +1,13 @@
"VertexLitGeneric"
{
"$basetexture" "models/player/techknow/grimreaper/grim2"
//"$nocull" 1
"$bumpmap" "models\player\techknow\grimreaper\grim2_n"
"$halflambert" 1
"$envmap" "env_cubemap"
"$envmaptint" "[ .36 .36 .30 ]"
"$envmapconstrast" "1"
"$normalmapalphaenvmapmask" 1
"$surfaceprop" "flesh"
"$model" "1"
}
@@ -0,0 +1,68 @@
"VertexlitGeneric"
{
"$baseTexture" "models\syoudous\spooky\ghost\scary_ghost"
"$detail" "models\syoudous\spooky\misc\fireLayeredSlowTiled512.vtf"
"$detailscale" "3"
"$detailblendfactor" 2
"$detailblendmode" 1
// "$color2" "[0 0 12]"
"$bumpmap" "dev/bump_normal"
"$nocull" "1"
"$selfillum" "1"
"$selfillumtint" "[.1 .7 12]"
"$selfIllumFresnel" "1"
"$selfIllumFresnelMinMaxExp" "[2 1 .1]"
"$phong" "1"
"$phongexponent" "1"
"$phongboost" "1"
"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
"$phongfresnelranges" "[0 0 20]"
// "$basealphaenvmapmask" "1"
// "$basemapalphaphongmask" "1"
// "$envmap" "effects/cubemapper"
// "$envmapcontrast" 1
// "$envmaptint" "[0.0 2.0 2.5]"
"$rimlight" "1"
"$rimlightexponent" "1"
"$rimlightboost" "95"
"Proxies"
{
"AnimatedTexture"
{
"animatedtexturevar" "$detail"
"animatedtextureframenumvar" "$detailframe"
"animatedtextureframerate" 24
}
"Sine"
{
"sinemin" ".2"
"sinemax" ".6"
"sineperiod" "1"
"resultVar" "$selfillumtint[1]"
}
"Sine"
{
"sinemin" ".5"
"sinemax" ".2"
"sineperiod" "1.1"
"resultVar" "$selfillumtint[0]"
}
"TextureScroll"
{
"texturescrollvar" "$detailtexturetransform"
"texturescrollrate" -.08
"texturescrollangle" 45
}
}
}
@@ -0,0 +1,5 @@
"vertexlitGeneric"
{
"$baseTexture" "models/syoudous/spooky/pumpkin/hallo_pumpkin"
"$surfaceprop" "watermelon"
}
@@ -0,0 +1,5 @@
"vertexlitGeneric"
{
"$basetexture" "models/syoudous/spooky/pumpkin/hallo_pumpkin_dim"
"$translucent" "1"
}
@@ -0,0 +1,7 @@
"vertexlitGeneric"
{
"$basetexture" "models/syoudous/spooky/pumpkin/hallo_pumpkin_lit"
"$additive" "1"
"$nocull" "1"
"$selfillum" "1"
}
@@ -0,0 +1,5 @@
"vertexlitGeneric"
{
"$baseTexture" "models/syoudous/spooky/pumpkin/hallo_pumpkin_skin2"
"$surfaceprop" "plastic"
}
@@ -0,0 +1,33 @@
"VertexlitGeneric"
{
"$baseTexture" "models\syoudous\spooky\pumpkin\pumpkin"
"$bumpmap" "dev/bump_normal"
"$detail" "models\syoudous\spooky\misc\pumpkin_detail"
"$detailscale" "1"
"$detailblendfactor" 1
"$detailblendmode" 5
"$phong" "1"
"$phongexponent" "3"
"$phongboost" ".25"
"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
"$phongfresnelranges" "[2 0 2]"
"$basemapalphaphongmask" "1"
// Rim lighting parameters
"$rimlight" "1" // To enable rim lighting (requires phong)
"$rimlightexponent" "2" // Exponent for phong component of rim lighting
"$rimlightboost" "1"
"Proxies"
{
"Sine"
{
"sinemax" "1"
"sinemin" ".25"
"sineperiod" ".5"
"resultvar" "$detailblendfactor"
}
}
}
@@ -0,0 +1,22 @@
"VertexlitGeneric"
{
"$baseTexture" "models\syoudous\spooky\skull\eye_patch01"
//"$selfillumtint" "[0.3 0.4 1]"
//"$selfIllum" "1"
"$phong" "1"
"$phongexponent" "20"
"$phongboost" "18"
"$phongfresnelranges" "[.05 .05 8]"
"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
"$halflambert" "0"
// Rim lighting parameters
"$rimlight" "1" // To enable rim lighting (requires phong)
"$rimlightexponent" "2" // Exponent for phong component of rim lighting
"$rimlightboost" ".8"
}
@@ -0,0 +1,17 @@
"VertexlitGeneric"
{
"$baseTexture" "models\syoudous\spooky\skull\mvm_human_skull"
"$basemapalphaphongmask" "1"
"$phong" "1"
"$phongexponent" "5"
"$phongboost" "1"
"$phongfresnelranges" "[.2 1 4]"
"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
"$rimlight" "0"
"$rimlightexponent" "4"
"$rimlightboost" "1"
}
@@ -0,0 +1,17 @@
"VertexlitGeneric"
{
"$baseTexture" "models\syoudous\spooky\skull\skull"
"$phong" "1"
"$phongexponent" "10"
"$phongboost" "0.08"
"$phongfresnelranges" "[.1 1 1]"
"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
"$halflambert" "0"
"$model" 1
// "$selfillum" 1
// Rim lighting parameters
// "$rimlight" "1" // To enable rim lighting (requires phong)
// "$rimlightexponent" "1" // Exponent for phong component of rim lighting
// "$rimlightboost" "3"
}
@@ -0,0 +1,17 @@
"VertexlitGeneric"
{
"$baseTexture" "models\syoudous\spooky\skull\skull_horns"
"$phong" "1"
"$phongexponent" "10"
"$phongboost" "0.08"
"$phongfresnelranges" "[.1 1 1]"
"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
"$halflambert" "0"
"$model" 1
// "$selfillum" 1
// Rim lighting parameters
// "$rimlight" "1" // To enable rim lighting (requires phong)
// "$rimlightexponent" "1" // Exponent for phong component of rim lighting
// "$rimlightboost" "3"
}
@@ -0,0 +1,16 @@
"VertexlitGeneric"
{
"$baseTexture" "models\syoudous\spooky\skull\skull_island01"
"$phong" "1"
"$phongexponent" "10"
"$phongboost" "0.8"
"$phongfresnelranges" "[.1 1 1]"
"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
"$halflambert" "0"
$model 1
// Rim lighting parameters
"$rimlight" "1" // To enable rim lighting (requires phong)
"$rimlightexponent" "1" // Exponent for phong component of rim lighting
"$rimlightboost" "3"
}
@@ -0,0 +1,20 @@
"VertexLitGeneric"
{
"$basetexture" "models\syoudous\spooky\skull\skull_island_skullhat"
// "$basemapalphaphongmask" 1
"$phong" "1"
"$phongexponent" "180"
"$phongboost" "4"
"$phongfresnelranges" "[1 2 4]"
"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
"$halflambert" "0"
// Rim lighting parameters
"$rimlight" "1" // To enable rim lighting (requires phong)
"$rimlightexponent" "4" // Exponent for phong component of rim lighting
"$rimlightboost" "2" // Boost for ambient cube component of rim lighting
}
@@ -0,0 +1,5 @@
"VertexLitGeneric"
{
"$basetexture" "models/unloze/cute_skeleton/skull1"
"$surfaceprop" "rock"
}
@@ -0,0 +1,5 @@
"VertexLitGeneric"
{
"$basetexture" "models/unloze/cute_skeleton/skull2"
"$surfaceprop" "rock"
}
@@ -0,0 +1,5 @@
"VertexLitGeneric"
{
"$basetexture" "models/unloze/cute_skeleton/skull3"
"$surfaceprop" "rock"
}