initial release: Buffshotguns

+ fix a small error for invalid edict s
This commit is contained in:
dogan
2020-11-10 15:24:47 +01:00
parent ae14cf0899
commit 807e6d71ff
2 changed files with 80 additions and 1 deletions
+4 -1
View File
@@ -187,7 +187,10 @@ public Action OnTakeDamage(int victim, int &attacker, int &inflictor, float &dam
char sWeapon[32];
int iWeapon = GetEntDataEnt2(attacker, g_hActiveWeapon);
GetEdictClassname(iWeapon, sWeapon, sizeof(sWeapon));
if(iWeapon != INVALID_ENT_REFERENCE)
GetEdictClassname(iWeapon, sWeapon, sizeof(sWeapon));
else
return Plugin_Continue;
if(!StrEqual(sWeapon, "weapon_knife"))
return Plugin_Continue;