LagCompensation: fix more bugs, let's call this one stable! Version 1.0

This commit is contained in:
BotoX
2019-11-16 01:35:27 +01:00
parent 5fd1aef563
commit 73d60b1b5e
2 changed files with 29 additions and 25 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ native void FilterTriggerMoved(int entity);
native void BlockSolidMoved(int entity);
// Block clients SolidMoved from touching an entity by setting it to 1 in the clients map.
native void FilterClientEntityMap(char map[MAXPLAYERS + 1][2048], bool set);
native void FilterClientEntityMap(char map[(MAXPLAYERS + 1) * 2048], bool set);
// Block triggers TriggerMoved from touching any client by setting it to 1 for the entity index.
native void FilterTriggerTouchPlayers(char map[2048], bool set);