forked from UNLOZE/sm-plugins
LagCompensation: fix more bugs, let's call this one stable! Version 1.0
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@@ -21,7 +21,7 @@ native void FilterTriggerMoved(int entity);
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native void BlockSolidMoved(int entity);
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// Block clients SolidMoved from touching an entity by setting it to 1 in the clients map.
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native void FilterClientEntityMap(char map[MAXPLAYERS + 1][2048], bool set);
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native void FilterClientEntityMap(char map[(MAXPLAYERS + 1) * 2048], bool set);
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// Block triggers TriggerMoved from touching any client by setting it to 1 for the entity index.
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native void FilterTriggerTouchPlayers(char map[2048], bool set);
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