forked from UNLOZE/sm-plugins
THE GREAT RETURN
This commit is contained in:
@@ -0,0 +1,459 @@
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#include <sourcemod>
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#include <sdktools>
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#include <cstrike>
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#pragma semicolon 1
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#pragma newdecls required
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#define NUMBEROFNAMES 62
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char g_cName[NUMBEROFNAMES][] = {"Dwelitram", "Gwyri", "Caredus", "Arerawia", "Vilali", "Astiwiel", "Vardonydd", "Ybaossa", "Umyk", "Nico50Pax", "Onand", "Thelian", "Nydaleth", "Chomarin", "Traedien", "Miev", "Kaaede", "Koamond", "TheRottenBenson", "BigLegend2017", "TRIGGEREDHarambexXx", "InPepe2016", "xXxMaster2012", "InBoixXx", "TheKopsing", "Cornelius", "Gustavo", "Bryant", "Winfred", "Nicolas", "Mitchel", "Dana", "Carrol", "Darell", "Ruben", "Jeromy", "Wade", "Scotty", "Salvatore", "Kory", "Don", "Morgan", "Kurtis", "Federico", "Darin", "css-ru", "aimbot", "lastkraftwagenfahrzeug", "edger", "clownface", "слово", "счастливый", "kara", "puta", "meow", "uncle sam", "FunBun", "Counter-Strike.Com.Ua", "For-css.Ru", "BOBO", "", "."};
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bool g_bFakePopulation[MAXPLAYERS + 1];
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bool g_bMapEnded;
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int g_iBaseLatency[MAXPLAYERS + 1];
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int g_iLatency[MAXPLAYERS + 1];
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int g_iAdminFakes;
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bool g_bCheckRequested;
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int g_iBlockInstantFakeConnects;
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bool g_bBlockInstantFakeConnects;
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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name = "ImprovedHitboxes", //camouflage
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author = "Neon + Dogan + Botox",
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description = "Handle Hitboxes via Plugin",
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version = "5.0.0",
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url = "https://steamcommunity.com/id/n3ontm"
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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RegAdminCmd("sm_debugfakes", Command_DebugFakes, ADMFLAG_GENERIC, "Shows the amount of fake-clients on server");
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RegAdminCmd("sm_fakes", Command_Fakes, ADMFLAG_GENERIC, "Shows the fake-clients on server");
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RegAdminCmd("sm_setfakes", Command_SetFakes, ADMFLAG_RCON, "Manually sets the amount of fake-clients");
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g_iAdminFakes = -1;
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g_bMapEnded = false;
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g_bBlockInstantFakeConnects = false;
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g_iBlockInstantFakeConnects = 0;
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CreateTimer(4.0, BlockInstantFakeConnects, _, TIMER_REPEAT);
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CreateTimer(3.0, RandomizePing, _, TIMER_REPEAT);
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CreateTimer(150.0, RandomizeNames, _, TIMER_REPEAT);
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HookUserMessage(GetUserMessageId("SayText2"), UserMessage_SayText2, true);
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RequestFrame(CheckPopulation);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginEnd()
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(g_bFakePopulation[i])
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{
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g_bFakePopulation[i] = false;
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g_iLatency[i] = 0;
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KickClient(i);
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}
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapStart()
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{
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g_bMapEnded = false;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapEnd()
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{
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g_bMapEnded = true;
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g_iAdminFakes = -1;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action BlockInstantFakeConnects(Handle timer)
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{
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g_iBlockInstantFakeConnects++;
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g_bBlockInstantFakeConnects = false;
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RequestFrame(CheckPopulation);
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if(g_iBlockInstantFakeConnects > 4)
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return Plugin_Stop;
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return Plugin_Continue;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action RandomizePing(Handle timer)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(g_bFakePopulation[i])
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g_iLatency[i] = g_iBaseLatency[i] + GetRandomInt(-3, 3);
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action RandomizeNames(Handle timer)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(g_bFakePopulation[i])
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{
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int RandomName = GetRandomInt(0, NUMBEROFNAMES - 1);
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SetClientName(i, g_cName[RandomName]);
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}
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action UserMessage_SayText2(UserMsg msg_id, BfRead msg, const int[] players, int playersNum, bool reliable, bool init)
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{
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if(!reliable)
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return Plugin_Continue;
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int client;
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char sMessage[32];
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if(GetUserMessageType() == UM_Protobuf) //fuck cs go but "ClEaN CoDe"
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{
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PbReadString(msg, "msg_name", sMessage, sizeof(sMessage));
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if(!(sMessage[0] == '#' && StrContains(sMessage, "Name_Change")))
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return Plugin_Continue;
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client = PbReadInt(msg, "ent_idx");
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}
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else
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{
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client = BfReadByte(msg);
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BfReadByte(msg);
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BfReadString(msg, sMessage, sizeof(sMessage));
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if(!(sMessage[0] == '#' && StrContains(sMessage, "Name_Change")))
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return Plugin_Continue;
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}
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if(g_bFakePopulation[client])
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return Plugin_Handled;
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return Plugin_Continue;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_DebugFakes(int client, int argc)
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{
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int iFakes = 0;
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int iFakesInTeam = 0;
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for(int i = 1; i <= MaxClients; i++)
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{
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if (g_bFakePopulation[i])
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iFakes++;
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if (g_bFakePopulation[i] && GetClientTeam(i) > 0)
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iFakesInTeam++;
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}
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ReplyToCommand(client, "[SM] There are currently %d Fake-Clients, from which %d are in Spectate.", iFakes, iFakes - iFakesInTeam);
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return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_SetFakes(int client, int argc)
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{
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if(g_iBlockInstantFakeConnects <= 4)
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{
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ReplyToCommand(client, "[SM] Not available right now, because the Plugin is still loading. Try again in couple seconds.");
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return Plugin_Handled;
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}
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if (argc < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_setfakes <amount of fakes>");
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return Plugin_Handled;
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}
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char sArgs[16];
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GetCmdArg(1, sArgs, sizeof(sArgs));
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if (!StringToIntEx(sArgs, g_iAdminFakes))
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{
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ReplyToCommand(client, "[SM] Invalid value");
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return Plugin_Handled;
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}
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ReplyToCommand(client, "[SM] You set the amount of Fake-Clients to %d.", g_iAdminFakes);
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CheckPopulation();
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return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_Fakes(int client, int args)
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{
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char aBuf[1024];
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char aBuf2[MAX_NAME_LENGTH];
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientInGame(i))
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{
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if(g_bFakePopulation[i])
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{
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GetClientName(i, aBuf2, sizeof(aBuf2));
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StrCat(aBuf, sizeof(aBuf), aBuf2);
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StrCat(aBuf, sizeof(aBuf), ", ");
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}
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}
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}
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if(strlen(aBuf))
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{
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aBuf[strlen(aBuf) - 2] = 0;
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ReplyToCommand(client, "[SM] Fake-Clients online: %s", aBuf);
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}
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else
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ReplyToCommand(client, "[SM] Fake-Clients online: none");
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return Plugin_Handled;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientConnected(int client)
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{
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if (!g_bCheckRequested && !IsFakeClient(client))
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{
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RequestFrame(CheckPopulation);
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g_bCheckRequested = true;
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientDisconnect(int client)
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{
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if (client > 0)
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{
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if(g_bFakePopulation[client])
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{
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g_bFakePopulation[client] = false;
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g_iLatency[client] = 0;
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}
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if (!g_bCheckRequested && !IsFakeClient(client))
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{
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RequestFrame(CheckPopulation);
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g_bCheckRequested = true;
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}
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void CheckPopulation()
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{
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g_bCheckRequested = false;
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if(g_bMapEnded)
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return;
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int iPlayers = GetClientCount(false);
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientConnected(i) && IsFakeClient(i))
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iPlayers--;
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}
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int iFakes = 0;
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int iFakesInTeam = 0;
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for(int i = 1; i <= MaxClients; i++)
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{
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if (g_bFakePopulation[i])
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iFakes++;
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}
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int iFakesNeeded = 0;
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int iFakesInTeamNeeded = 0;
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if (iPlayers > 61)
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{
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iFakesNeeded = 0;
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iFakesInTeamNeeded = 0;
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}
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else if(iPlayers > 59)
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{
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iFakesNeeded = 1;
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iFakesInTeamNeeded = 0;
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}
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else if(iPlayers > 57)
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{
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iFakesNeeded = 2;
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iFakesInTeamNeeded = 1;
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}
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else if(iPlayers > 55)
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{
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iFakesNeeded = 3;
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iFakesInTeamNeeded = 1;
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}
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else if (iPlayers > 20)
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{
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iFakesNeeded = 4;
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iFakesInTeamNeeded = 2;
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}
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else if (iPlayers > 10)
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{
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iFakesNeeded = 4;
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iFakesInTeamNeeded = 1;
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}
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else if (iPlayers > 5)
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{
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iFakesNeeded = 4;
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iFakesInTeamNeeded = 1;
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}
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else
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{
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iFakesNeeded = 4;
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iFakesInTeamNeeded = 0;
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}
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if(g_iAdminFakes != -1)
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iFakesNeeded = g_iAdminFakes;
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if (iFakes != iFakesNeeded)
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{
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while (iFakes < iFakesNeeded && !g_bBlockInstantFakeConnects)
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{
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int RandomName = GetRandomInt(0, NUMBEROFNAMES - 1);
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int iIndex = CreateFakeClient(g_cName[RandomName]);
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if(iIndex < 1 || iIndex > MaxClients)
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return;
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SetEntityFlags(iIndex, FL_CLIENT);
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DispatchKeyValue(iIndex, "classname", "player");
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DispatchSpawn(iIndex);
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g_bFakePopulation[iIndex] = true;
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g_iBaseLatency[iIndex] = GetRandomInt(20, 110);
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g_iLatency[iIndex] = g_iBaseLatency[iIndex];
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AdminId FakeAdmin = CreateAdmin();
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SetAdminFlag(FakeAdmin, Admin_Custom6, true);
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SetUserAdmin(iIndex, FakeAdmin, true);
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//CS_SetClientClanTag(iIndex, "UNLOZE");
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iFakes++;
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if(g_iBlockInstantFakeConnects <= 4)
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g_bBlockInstantFakeConnects = true;
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}
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while (iFakes > iFakesNeeded)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(g_bFakePopulation[i])
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{
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g_bFakePopulation[i] = false;
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g_iLatency[i] = 0;
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KickClient(i);
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iFakes--;
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break;
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}
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}
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}
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}
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for(int i = 1; i <= MaxClients; i++)
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{
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if (g_bFakePopulation[i] && GetClientTeam(i) >= CS_TEAM_T)
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iFakesInTeam++;
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}
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if (iFakes == iFakesNeeded && iFakesInTeam != iFakesInTeamNeeded && g_iAdminFakes == -1)
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{
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while (iFakesInTeam < iFakesInTeamNeeded)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(g_bFakePopulation[i] && GetClientTeam(i) <= CS_TEAM_SPECTATOR)
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{
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ChangeClientTeam(i, CS_TEAM_CT);
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FakeClientCommandEx(i, "joinclass");
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iFakesInTeam++;
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break;
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}
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}
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}
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while (iFakesInTeam > iFakesInTeamNeeded)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(g_bFakePopulation[i] && GetClientTeam(i) >= CS_TEAM_T)
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{
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ChangeClientTeam(i, CS_TEAM_SPECTATOR);
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iFakesInTeam--;
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break;
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}
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}
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}
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnGameFrame()
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(g_bFakePopulation[i])
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{
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int iResEnt = GetPlayerResourceEntity();
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if(iResEnt == -1)
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return;
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SetEntProp(iResEnt, Prop_Send, "m_iPing", g_iLatency[i], _, i);
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}
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}
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}
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Reference in New Issue
Block a user