forked from UNLOZE/sm-plugins
moving the trail a little out of the ground so its visible when standing on moving objects like boats
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@@ -433,7 +433,7 @@ public void SpawnTrail(int client)
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float dest_vector[3];
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float dest_vector[3];
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dest_vector[0] = 0.0;
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dest_vector[0] = 0.0;
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dest_vector[1] = 0.0;
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dest_vector[1] = 0.0;
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dest_vector[2] = 0.0;
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dest_vector[2] = 5.0;
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float or[3];
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float or[3];
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float ang[3];
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float ang[3];
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