forked from UNLOZE/sm-plugins
its just nides fullupdate. works with 1.12
This commit is contained in:
@@ -0,0 +1,218 @@
|
||||
#pragma semicolon 1
|
||||
#pragma newdecls required
|
||||
|
||||
#include <sourcemod>
|
||||
#include <sdktools>
|
||||
#include <FullUpdate>
|
||||
|
||||
Handle g_hCBaseClient_UpdateAcknowledgedFramecount;
|
||||
Handle g_hCBaseClient_OnRequestFullUpdate;
|
||||
Handle g_hGetClient;
|
||||
|
||||
Address m_nDeltaTick;
|
||||
Address m_nForceWaitForTick;
|
||||
|
||||
Address g_pBaseServer;
|
||||
|
||||
int g_iLastFullUpdate[MAXPLAYERS + 1] = { 0, ... };
|
||||
|
||||
public Plugin myinfo =
|
||||
{
|
||||
name = "FullUpdate",
|
||||
author = "BotoX, PŠΣ™ SHUFEN, maxime1907",
|
||||
description = "Serverside cl_fullupdate",
|
||||
version = "1.3.0"
|
||||
}
|
||||
|
||||
public void OnPluginStart()
|
||||
{
|
||||
GameData hGameData = new GameData("FullUpdate.games");
|
||||
if (hGameData == null) {
|
||||
SetFailState("Couldn't load FullUpdate.games game config!");
|
||||
return;
|
||||
}
|
||||
|
||||
#if !defined GetClientIClient
|
||||
g_pBaseServer = GameConfGetAddress(hGameData, "CBaseServer");
|
||||
if(g_pBaseServer == Address_Null)
|
||||
{
|
||||
SetFailState("Couldn't get BaseServer address!");
|
||||
return;
|
||||
}
|
||||
|
||||
StartPrepSDKCall(SDKCall_Raw);
|
||||
if (!PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, "CBaseServer::GetClient"))
|
||||
{
|
||||
delete hGameData;
|
||||
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, \"CBaseServer::GetClient\" failed!");
|
||||
return;
|
||||
}
|
||||
PrepSDKCall_SetReturnInfo(SDKType_PlainOldData, SDKPass_Plain);
|
||||
PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Plain);
|
||||
g_hGetClient = EndPrepSDKCall();
|
||||
#endif
|
||||
|
||||
if (GetEngineVersion() != Engine_CSGO)
|
||||
{
|
||||
// void CBaseClient::UpdateAcknowledgedFramecount()
|
||||
StartPrepSDKCall(SDKCall_Raw);
|
||||
|
||||
if(!PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, "CBaseClient::UpdateAcknowledgedFramecount"))
|
||||
{
|
||||
delete hGameData;
|
||||
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Virtual, \"CBaseClient::UpdateAcknowledgedFramecount\" failed!");
|
||||
return;
|
||||
}
|
||||
|
||||
PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Plain);
|
||||
|
||||
g_hCBaseClient_UpdateAcknowledgedFramecount = EndPrepSDKCall();
|
||||
}
|
||||
else
|
||||
{
|
||||
// void CBaseClient::OnRequestFullUpdate(char const *pchReason)
|
||||
StartPrepSDKCall(SDKCall_Raw);
|
||||
if (!PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, "CBaseClient::OnRequestFullUpdate")) {
|
||||
delete hGameData;
|
||||
SetFailState("PrepSDKCall_SetFromConf(hGameData, SDKConf_Signature, \"CBaseClient::OnRequestFullUpdate\") failed!");
|
||||
return;
|
||||
}
|
||||
PrepSDKCall_AddParameter(SDKType_String, SDKPass_Pointer);
|
||||
g_hCBaseClient_OnRequestFullUpdate = EndPrepSDKCall();
|
||||
|
||||
int offset = hGameData.GetOffset("m_nDeltaTick");
|
||||
if (offset == -1) {
|
||||
delete hGameData;
|
||||
SetFailState("Cannot get offset CBaseClient->m_nDeltaTick");
|
||||
return;
|
||||
}
|
||||
m_nDeltaTick = view_as<Address>(offset);
|
||||
|
||||
offset = hGameData.GetOffset("m_nForceWaitForTick");
|
||||
if (offset == -1) {
|
||||
delete hGameData;
|
||||
SetFailState("Cannot get offset CBaseClient->m_nForceWaitForTick");
|
||||
return;
|
||||
}
|
||||
m_nForceWaitForTick = view_as<Address>(offset);
|
||||
}
|
||||
|
||||
delete hGameData;
|
||||
|
||||
RegConsoleCmd("sm_fullupdate", Command_FullUpdate);
|
||||
AddCommandListener(Command_cl_fullupdate, "cl_fullupdate");
|
||||
RegConsoleCmd("fullupdate", Command_FullUpdate);
|
||||
}
|
||||
|
||||
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
|
||||
{
|
||||
CreateNative("ClientFullUpdate", Native_FullUpdate);
|
||||
RegPluginLibrary("FullUpdate");
|
||||
|
||||
return APLRes_Success;
|
||||
}
|
||||
|
||||
public void OnClientConnected(int client)
|
||||
{
|
||||
g_iLastFullUpdate[client] = 0;
|
||||
}
|
||||
|
||||
bool FullUpdate(int client)
|
||||
{
|
||||
if(g_iLastFullUpdate[client] + 1 > GetTime())
|
||||
return false;
|
||||
|
||||
if (IsFakeClient(client))
|
||||
return false;
|
||||
|
||||
if (GetEngineVersion() != Engine_CSGO)
|
||||
{
|
||||
Address pIClient = GetBaseClient(client);
|
||||
if (!pIClient)
|
||||
return false;
|
||||
|
||||
SDKCall(g_hCBaseClient_UpdateAcknowledgedFramecount, pIClient, -1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Address pIClient = GetBaseClient(client);
|
||||
if (!pIClient)
|
||||
return false;
|
||||
|
||||
int iDeltaTick = LoadFromAddress(pIClient + m_nDeltaTick, NumberType_Int32);
|
||||
int iForceWaitForTick = LoadFromAddress(pIClient + m_nForceWaitForTick, NumberType_Int32);
|
||||
|
||||
if (iForceWaitForTick > 0) {
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
if (iDeltaTick == -1)
|
||||
return false;
|
||||
|
||||
char sReason[128];
|
||||
FormatEx(sReason, sizeof(sReason), "%N called this function by 'sm_fullupdate' command", client);
|
||||
|
||||
SDKCall(g_hCBaseClient_OnRequestFullUpdate, pIClient, sReason);
|
||||
}
|
||||
|
||||
// get acknowledged client frame
|
||||
StoreToAddress(pIClient + m_nDeltaTick, -1, NumberType_Int32);
|
||||
}
|
||||
|
||||
g_iLastFullUpdate[client] = GetTime();
|
||||
return true;
|
||||
}
|
||||
|
||||
public int Native_FullUpdate(Handle plugin, int numParams)
|
||||
{
|
||||
int client = GetNativeCell(1);
|
||||
|
||||
if(client > MaxClients || client <= 0)
|
||||
{
|
||||
ThrowNativeError(SP_ERROR_NATIVE, "Client is not valid.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!IsClientInGame(client))
|
||||
{
|
||||
ThrowNativeError(SP_ERROR_NATIVE, "Client is not in-game.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(IsFakeClient(client))
|
||||
{
|
||||
ThrowNativeError(SP_ERROR_NATIVE, "Client is fake-client.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return FullUpdate(client);
|
||||
}
|
||||
|
||||
public Action Command_cl_fullupdate(int client, const char[] command, int args)
|
||||
{
|
||||
Command_FullUpdate(client, -1);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action Command_FullUpdate(int client, int args)
|
||||
{
|
||||
FullUpdate(client);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
#if !defined GetClientIClient
|
||||
stock Address GetClientIClient(int client)
|
||||
{
|
||||
return SDKCall(g_hGetClient, g_pBaseServer, client-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
stock Address GetBaseClient(int client)
|
||||
{
|
||||
Address pIClientTmp = GetClientIClient(client);
|
||||
if(!pIClientTmp)
|
||||
return Address_Null;
|
||||
|
||||
// The IClient vtable is +4 from the IGameEventListener2 (CBaseClient) vtable due to multiple inheritance.
|
||||
return pIClientTmp - view_as<Address>(4);
|
||||
}
|
||||
Reference in New Issue
Block a user