forked from UNLOZE/sm-plugins
Season Event: preparing halloween
This commit is contained in:
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"VertexLitGeneric"
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{
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"$basetexture" "models\johny-srka\black_felt"
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"model" 1
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"$envmapmode" 1
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}
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"VertexLitGeneric"
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{
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"$basetexture" "models\johny-srka\fabricpatterns0017_m"
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"model" 1
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"$envmapmode" 1
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}
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"VertexLitGeneric"
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{
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"$basetexture" "models\johny-srka\snowfloor002a"
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"model" 1
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"$envmapmode" 1
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}
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"VertexLitGeneric"
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{
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"$basetexture" "models\johny-srka\wood_old"
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"$envmapmode" 1
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"$model" 1
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}
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"vertexlitGeneric"
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{
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"$basetexture" "models/models_kit/xmas/xmastree_miscA"
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"$alphatest" "1"
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"$nocull" "1"
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}
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"vertexlitGeneric"
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{
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"$basetexture" "models/models_kit/xmas/xmastree_miscA_skin2"
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"$alphatest" "1"
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"$nocull" "1"
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}
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"vertexlitGeneric"
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{
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"$basetexture" "models/models_kit/xmas/xmastree_miscB"
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"$envmap" "env_cubemap"
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"$envmapmask" "models/models_kit/xmas/xmastree_miscB_spec"
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}
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"vertexlitGeneric"
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{
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"$basetexture" "models/models_kit/xmas/xmastree_miscB_skin2"
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"$envmap" "env_cubemap"
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"$envmapmask" "models/models_kit/xmas/xmastree_miscB_spec"
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}
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"VertexLitGeneric"
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{
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"$basetexture" "models\player\stenli\smite\fenrir\body"
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"$bumpmap" "models\player\stenli\smite\fenrir\body_n"
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"$model" "1"
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"$phong" "1"
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"$phongexponent" "88"
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"$phongboost" "0.08"
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"$phongTint" "[5 3 3]"
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"$phongfresnelranges" "[.05 .1 .2]"
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"$nocull" 1
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"$detail" "models\player\stenli\smite\fenrir\body_s"
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"$detailscale" "1"
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"$detailblendfactor" "0.5"
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"$detailblendmode" "3"
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"$rimlight" "1"
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"$rimlightexponent" "88"
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"$rimlightboost" "0.2"
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"$rimmask" "1"
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}
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"VertexLitGeneric"
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{
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"$basetexture" "models\player\stenli\smite\fenrir\body"
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"$bumpmap" "models\player\stenli\smite\fenrir\body_n"
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"$model" "1"
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"$phong" "1"
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"$phongexponent" "88"
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"$phongboost" "5"
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"$phongTint" "[3 3 3]"
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"$phongfresnelranges" "[.05 .1 .2]"
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"$nocull" 1
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"$detail" "models\player\stenli\smite\fenrir\body_s"
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"$detailscale" "1"
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"$detailblendfactor" "0.3"
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"$detailblendmode" "1"
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"$rimlight" "1"
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"$rimlightexponent" "88"
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"$rimlightboost" "0.2"
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"$rimmask" "1"
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}
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vertexlitgeneric
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{
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$baseTexture "models\player\vad36lollipop\hat"
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$bumpmap "models\player\vad36lollipop\hat_n"
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//$phong 1
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//$phongboost "2.5"
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//$phongexponent 5
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//$phongtint "[.85 .85 1]"
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//$phongfresnelranges "[.3 .65 30]"
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$ambientocclusion 1
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$nocull 1
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$diffuseexp "1.5"
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}
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vertexlitgeneric
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{
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$baseTexture "models\player\vad36lollipop\tx_ch_main_juliet_cloth"
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$bumpmap "models\player\vad36lollipop\tx_ch_main_juliet_cloth_n"
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//$phong 1
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//$phongboost "2.5"
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//$phongexponent 5
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//$phongtint "[.85 .85 1]"
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//$phongfresnelranges "[.3 .65 30]"
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$ambientocclusion 1
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$nocull 1
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$diffuseexp "1.5"
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}
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vertexlitgeneric
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{
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$baseTexture "models\player\vad36lollipop\TX_CH_Main_Juliet_Hair_D_Cos11"
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$bumpmap "models\player\vad36lollipop\TX_CH_Main_Juliet_Hair_N_Cos11"
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$alphatest 1
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$phong 1
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$phongboost "2.5"
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$phongexponent 5
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$phongtint "[.85 .85 1]"
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$phongfresnelranges "[.3 .65 30]"
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$ambientocclusion 1
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$nocull 1
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$diffuseexp "1.5"
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}
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+14
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vertexlitgeneric
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{
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$baseTexture "models\player\vad36lollipop\TX_CH_Main_Juliet_Skin_D_Cos11"
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$bumpmap "models\player\vad36lollipop\TX_CH_Main_Juliet_Skin_N_Cos11"
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$alphatest 1
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//$phong 1
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//$phongboost "2.5"
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//$phongexponent 5
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//$phongtint "[.85 .85 1]"
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//$phongfresnelranges "[.3 .65 30]"
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$ambientocclusion 1
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$nocull 1
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$diffuseexp "1.5"
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}
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"VertexLitGeneric"
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{
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"$baseTexture" "models/player/vad36santa/Santa_D"
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"$bumpmap" "models/player/vad36santa/Santa_N"
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"$phong" "1"
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"$phongboost" ".05"
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"$phongexponent" "50"
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"$phongfresnelranges" "[.8 .8 .6]"
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}
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"VertexLitGeneric"
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{
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"$baseTexture" "models/player/vad36santa/Santa_D_B"
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"$bumpmap" "models/player/vad36santa/Santa_N"
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"$phong" "1"
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"$phongboost" ".05"
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"$phongexponent" "50"
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"$phongfresnelranges" "[.8 .8 .6]"
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}
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VertexLitGeneric
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{
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"$basetexture" "models\weapons\v_models\eq_fraggrenade\bonnet"
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}
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VertexLitGeneric
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{
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"$basetexture" "models\weapons\v_models\ornament\ornament"
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"$envmap" "env_cubemap"
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"$envmapmask" "models\weapons\v_models\ornament\reflect"
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}
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VertexLitGeneric
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{
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"$basetexture" "models\weapons\v_models\snooball\s"
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"$bumpmap" "models\weapons\v_models\snooball\s_norm"
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}
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VertexLitGeneric
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{
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"$basetexture" "models\weapons\v_models\xmas_candy\cane"
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}
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"vertexlitGeneric"
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{
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"$basetexture" "models/ZombiEden/xmas/gift"
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"$phong" "1"
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"$phongexponent" "12"
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"$phongboost" "1"
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"$lightwarptexture" "models/ZombiEden/xmas/gift_lightwarp"
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"$phongfresnelranges" "[.3 .5 .6]"
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"$halflambert" "1"
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// Rim lighting parameters
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"$rimlight" "1" // To enable rim lighting (requires phong)
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"$rimlightexponent" "4" // Exponent for phong component of rim lighting
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"$rimlightboost" "1" // Boost for ambient cube component of rim lighting
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"$selfillumfresnel" "3"
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"$selfillumfresnelminmaxexp" "[0 2 3]"
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"$selfillum" "1"
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"$selfillumtint" "[1.3 1.3 1.3]"
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}
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"vertexlitGeneric"
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{
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"$basetexture" "models/ZombiEden/xmas/gift_2"
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"$phong" "1"
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"$phongexponent" "12"
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"$phongboost" "1"
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"$lightwarptexture" "models/ZombiEden/xmas/gift_lightwarp"
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"$phongfresnelranges" "[.3 .5 .6]"
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"$halflambert" "1"
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// Rim lighting parameters
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"$rimlight" "1" // To enable rim lighting (requires phong)
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"$rimlightexponent" "4" // Exponent for phong component of rim lighting
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"$rimlightboost" "1" // Boost for ambient cube component of rim lighting
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"$selfillumfresnel" "3"
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"$selfillumfresnelminmaxexp" "[0 2 3]"
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"$selfillum" "1"
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"$selfillumtint" "[1.3 1.3 1.3]"
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}
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