forked from UNLOZE/sm-plugins
remove chat log
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@@ -232,7 +232,7 @@ public Action EventHook_PlayerSpawnPost(Handle hTimer, int serial)
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int ent = GivePlayerItem(client, "weapon_smokegrenade");
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EquipPlayerWeapon(client, ent);
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PrintToChatAll("1. %N gets %d", client, ent);
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//PrintToChatAll("1. %N gets %d", client, ent);
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char sHumanClassName[64];
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ZRT_GetClientClassSectionName(client, sHumanClassName, sizeof(sHumanClassName));
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@@ -240,7 +240,7 @@ public Action EventHook_PlayerSpawnPost(Handle hTimer, int serial)
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{
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ent = GivePlayerItem(client, "weapon_smokegrenade"); // needs ammo_smokegrenade_max 2
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EquipPlayerWeapon(client, ent);
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PrintToChatAll("2. %N gets %d", client, ent);
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// PrintToChatAll("2. %N gets %d", client, ent);
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}
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}
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