forked from UNLOZE/sm-plugins
leader2 + ZombieManager + Status: fix
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@@ -38,13 +38,9 @@ public void OnPluginStart()
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public Action Command_Status(int client, const char[] command, int args)
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{
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if(!client)
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if(!client || !IsClientInGame(client))
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return Plugin_Continue;
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// hopefully fixing some dumb exploit?!
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if(!IsClientInGame(client))
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return Plugin_Stop;
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static char sServerName[128];
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static char sServerTags[128];
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static char sServerAdress[128];
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