leader2 + ZombieManager + Status: fix

This commit is contained in:
DoganGFL
2019-07-24 10:10:38 +02:00
parent 326428915a
commit 2d53504807
3 changed files with 56 additions and 32 deletions
+1 -5
View File
@@ -38,13 +38,9 @@ public void OnPluginStart()
public Action Command_Status(int client, const char[] command, int args)
{
if(!client)
if(!client || !IsClientInGame(client))
return Plugin_Continue;
// hopefully fixing some dumb exploit?!
if(!IsClientInGame(client))
return Plugin_Stop;
static char sServerName[128];
static char sServerTags[128];
static char sServerAdress[128];