forked from UNLOZE/sm-plugins
Merge remote-tracking branch 'old/master'
This commit is contained in:
@@ -0,0 +1,175 @@
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#pragma semicolon 1
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#include <sourcemod>
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#include <sdktools>
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#undef REQUIRE_PLUGIN
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#tryinclude <HappyHour>
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#define REQUIRE_PLUGIN
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#pragma newdecls required
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bool g_bHHLoaded;
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char g_sTeamList[16][64];
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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name = "HLstatsX CE - LogHelper",
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author = "Neon",
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description = "Custom HLstatsX Logging",
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version = "1.0.0"
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public APLRes AskPluginLoad2(Handle hMyself, bool bLate, char[] sError, int errorSize)
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{
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CreateNative("LH_LogPlayerEvent", Native_LogPlayerEvent);
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RegPluginLibrary("HlstatsXLogHelper");
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return APLRes_Success;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnAllPluginsLoaded()
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{
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g_bHHLoaded = LibraryExists("HappyHour");
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnLibraryAdded(const char[] sName)
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{
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if (strcmp(sName, "HappyHour", false) == 0)
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g_bHHLoaded = true;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnLibraryRemoved(const char[] sName)
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{
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if (strcmp(sName, "HappyHour", false) == 0)
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g_bHHLoaded = false;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapStart()
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{
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GetTeams();
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public int Native_LogPlayerEvent(Handle hPlugin, int numParams)
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{
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int iClient;
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char sVerb[64];
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char sEvent[256];
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bool bHH;
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iClient = GetNativeCell(1);
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GetNativeString(2, sVerb, sizeof(sVerb));
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GetNativeString(3, sEvent, sizeof(sEvent));
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bHH = GetNativeCell(4);
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if (iClient < 1 || iClient > MaxClients)
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{
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return ThrowNativeError(SP_ERROR_NATIVE, "Client index %d is invalid", iClient);
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}
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else if (!IsClientInGame(iClient))
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{
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return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not ingame", iClient);
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}
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LogPlayerEventCustom(iClient, sVerb, sEvent, bHH);
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return true;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void LogPlayerEventCustom(int client, const char[] verb, const char[] event, bool hh)
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{
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if (!IsValidPlayer(client))
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return;
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char player_authid[32];
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if (!GetClientAuthId(client, AuthId_Engine, player_authid, sizeof(player_authid), false))
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strcopy(player_authid, sizeof(player_authid), "UNKNOWN");
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char sEvent[256];
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Format(sEvent, sizeof(sEvent), "%s", event);
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if (g_bHHLoaded && HH_IsItHappyHour() && hh)
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Format(sEvent, sizeof(sEvent), "%s_hh", sEvent);
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char sLog[512];
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Format(sLog, sizeof(sLog), "\"%N<%d><%s><%s>\" %s \"%s\"", client, GetClientUserId(client), player_authid, g_sTeamList[GetClientTeam(client)], verb, sEvent);
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LogToGame(sLog);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void GetTeams(bool insmod = false)
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{
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if (!insmod)
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{
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int max_teams_count = GetTeamCount();
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for (int team_index = 0; (team_index < max_teams_count); team_index++)
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{
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char team_name[64];
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GetTeamName(team_index, team_name, sizeof(team_name));
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if (strcmp(team_name, "") != 0)
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{
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g_sTeamList[team_index] = team_name;
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}
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}
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}
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else
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{
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// they really need to get their act together... GetTeamName() would be awesome since they can't even keep their team indexes consistent
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char mapname[64];
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GetCurrentMap(mapname, sizeof(mapname));
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if (strcmp(mapname, "ins_karam") == 0 || strcmp(mapname, "ins_baghdad") == 0)
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{
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g_sTeamList[1] = "Iraqi Insurgents";
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g_sTeamList[2] = "U.S. Marines";
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}
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else
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{
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g_sTeamList[1] = "U.S. Marines";
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g_sTeamList[2] = "Iraqi Insurgents";
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}
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g_sTeamList[0] = "Unassigned";
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g_sTeamList[3] = "SPECTATOR";
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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static stock bool IsValidPlayer(int client)
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{
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if (client > 0 && client <= MaxClients && IsClientInGame(client))
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{
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return true;
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}
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return false;
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}
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@@ -0,0 +1,269 @@
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#include <cstrike>
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#include <hlstatsx_loghelper>
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#include <sourcemod>
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#include <zombiereloaded>
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#pragma semicolon 1
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#pragma newdecls required
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/* CONVARS */
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ConVar g_cvarStreakInterval = null;
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ConVar g_cvarMinimumStreak = null;
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ConVar g_cvarMaximumStreak = null;
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ConVar g_cvarDifficultyHuman = null;
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ConVar g_cvarDifficultyZombie = null;
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ConVar g_cvarDifficultyDuration = null;
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/* HANDLES */
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Handle g_tMinimalRoundDuration = INVALID_HANDLE;
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/* INTERGERS */
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int g_iKillCount[MAXPLAYERS+1] = 0;
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/* BOOLEANS */
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bool g_bIsHuman[MAXPLAYERS+1] = false;
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bool g_bIsZombie[MAXPLAYERS+1] = false;
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bool g_bMotherZM[MAXPLAYERS+1] = false;
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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name = "HLstatsX CE - Zombie Escape",
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author = "zaCade",
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description = "Create additional actions for the default HLstatsX",
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version = "1.0.0"
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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g_cvarStreakInterval = CreateConVar("hlx_ze_killstreaks_interval", "1", "amount of kills required to progress to the next killstreak", 0, true, 1.0);
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g_cvarMinimumStreak = CreateConVar("hlx_ze_killstreaks_minimal", "2", "amount of kills required for the lowest killstreak", 0, true, 0.0);
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g_cvarMaximumStreak = CreateConVar("hlx_ze_killstreaks_maximal", "12", "amount of kills required for the highest killstreak", 0, true, 0.0);
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g_cvarDifficultyHuman = CreateConVar("hlx_ze_difficulty_human", "0", "the difficulty level of the current map for humans", 0, true, 0.0);
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g_cvarDifficultyZombie = CreateConVar("hlx_ze_difficulty_zombie", "0", "the difficulty level of the current map for zombies", 0, true, 0.0);
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g_cvarDifficultyDuration = CreateConVar("hlx_ze_difficulty_duration", "60", "the minumum amount of time a round has to last in seconds", 0, true, 0.0, true, 180.0);
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HookEvent("round_start", OnRoundStarting, EventHookMode_Pre);
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HookEvent("round_end", OnRoundEnding, EventHookMode_Pre);
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HookEvent("player_spawn", OnClientSpawn, EventHookMode_Pre);
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HookEvent("player_death", OnClientDeath, EventHookMode_Pre);
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for (int client = 1; client <= MaxClients; client++)
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{
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if (IsValidClient(client))
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{
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g_bIsHuman[client] = ZR_IsClientHuman(client);
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g_bIsZombie[client] = ZR_IsClientZombie(client);
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}
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}
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AutoExecConfig();
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapEnd()
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{
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if (g_tMinimalRoundDuration != INVALID_HANDLE && CloseHandle(g_tMinimalRoundDuration))
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g_tMinimalRoundDuration = INVALID_HANDLE;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnRoundStarting(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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if (g_tMinimalRoundDuration != INVALID_HANDLE && CloseHandle(g_tMinimalRoundDuration))
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g_tMinimalRoundDuration = INVALID_HANDLE;
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g_tMinimalRoundDuration = CreateTimer(g_cvarDifficultyDuration.FloatValue, OnRoundMinimalDuration);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnRoundMinimalDuration(Handle timer)
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{
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g_tMinimalRoundDuration = INVALID_HANDLE;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void ZR_OnClientHumanPost(int client, bool respawn, bool protect)
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{
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g_bIsHuman[client] = true;
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g_bIsZombie[client] = false;
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||||
g_bMotherZM[client] = false;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
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{
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g_bIsHuman[client] = false;
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g_bIsZombie[client] = true;
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g_bMotherZM[client] = motherInfect;
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}
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//----------------------------------------------------------------------------------------------------
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||||
// Purpose:
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//----------------------------------------------------------------------------------------------------
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||||
public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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bool bAwardHumans = ((g_tMinimalRoundDuration == INVALID_HANDLE) && (hEvent.GetInt("winner") == CS_TEAM_CT));
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bool bAwardZombies = ((g_tMinimalRoundDuration == INVALID_HANDLE) && (hEvent.GetInt("winner") == CS_TEAM_T));
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int iAliveHumans;
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int iAliveZombies;
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for (int client = 1; client <= MaxClients; client++)
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{
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if (IsValidClient(client) && GetClientTeam(client) == CS_TEAM_CT)
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||||
{
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||||
iAliveHumans++;
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||||
}
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||||
else if(IsValidClient(client) && GetClientTeam(client) == CS_TEAM_T)
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||||
{
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||||
iAliveZombies++;
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||||
}
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||||
}
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||||
|
||||
for (int client = 1; client <= MaxClients; client++)
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||||
{
|
||||
if (IsValidClient(client))
|
||||
{
|
||||
if (bAwardHumans && g_bIsHuman[client])
|
||||
{
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||||
if (iAliveHumans == 1)
|
||||
{
|
||||
LH_LogPlayerEvent(client, "triggered", "ze_h_win_solo", true);
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||||
}
|
||||
else
|
||||
{
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||||
char sPlayerEvent[32];
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Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_h_win_%d", g_cvarDifficultyHuman.IntValue);
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||||
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||||
LH_LogPlayerEvent(client, "triggered", sPlayerEvent, true);
|
||||
}
|
||||
}
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else if (bAwardZombies && g_bIsZombie[client])
|
||||
{
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||||
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||||
if (iAliveZombies == 1)
|
||||
{
|
||||
LH_LogPlayerEvent(client, "triggered", "ze_z_win_solo", true);
|
||||
}
|
||||
else if (g_bMotherZM[client])
|
||||
{
|
||||
char sPlayerEvent[32];
|
||||
Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_m_win_%d", g_cvarDifficultyZombie.IntValue);
|
||||
|
||||
LH_LogPlayerEvent(client, "triggered", sPlayerEvent, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
char sPlayerEvent[32];
|
||||
Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_z_win_%d", g_cvarDifficultyZombie.IntValue);
|
||||
|
||||
LH_LogPlayerEvent(client, "triggered", sPlayerEvent, true);
|
||||
}
|
||||
}
|
||||
|
||||
EndKillStreak(client);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void OnClientSpawn(Event hEvent, const char[] sEvent, bool bDontBroadcast)
|
||||
{
|
||||
int client = GetClientOfUserId(hEvent.GetInt("userid"));
|
||||
|
||||
ResetClient(client);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast)
|
||||
{
|
||||
int client = GetClientOfUserId(hEvent.GetInt("userid"));
|
||||
int killer = GetClientOfUserId(hEvent.GetInt("attacker"));
|
||||
|
||||
EndKillStreak(client);
|
||||
|
||||
if (IsValidClient(killer))
|
||||
{
|
||||
g_iKillCount[killer] += 1;
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void EndKillStreak(int client)
|
||||
{
|
||||
if (g_iKillCount[client] >= g_cvarMinimumStreak.IntValue)
|
||||
{
|
||||
if (g_iKillCount[client] > g_cvarMaximumStreak.IntValue)
|
||||
g_iKillCount[client] = g_cvarMaximumStreak.IntValue;
|
||||
|
||||
if (g_bIsHuman[client])
|
||||
{
|
||||
char sPlayerEvent[32];
|
||||
Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_h_kill_streak_%d", RoundToFloor(float(g_iKillCount[client]) / float(g_cvarStreakInterval.IntValue)) * g_cvarStreakInterval.IntValue);
|
||||
|
||||
LH_LogPlayerEvent(client, "triggered", sPlayerEvent, true);
|
||||
}
|
||||
else if (g_bIsZombie[client])
|
||||
{
|
||||
if (g_bMotherZM[client])
|
||||
{
|
||||
char sPlayerEvent[32];
|
||||
Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_m_kill_streak_%d", RoundToFloor(float(g_iKillCount[client]) / float(g_cvarStreakInterval.IntValue)) * g_cvarStreakInterval.IntValue);
|
||||
|
||||
LH_LogPlayerEvent(client, "triggered", sPlayerEvent, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
char sPlayerEvent[32];
|
||||
Format(sPlayerEvent, sizeof(sPlayerEvent), "ze_z_kill_streak_%d", RoundToFloor(float(g_iKillCount[client]) / float(g_cvarStreakInterval.IntValue)) * g_cvarStreakInterval.IntValue);
|
||||
|
||||
LH_LogPlayerEvent(client, "triggered", sPlayerEvent, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ResetClient(client);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
stock void ResetClient(int client)
|
||||
{
|
||||
g_bIsHuman[client] = true;
|
||||
g_bIsZombie[client] = false;
|
||||
g_bMotherZM[client] = false;
|
||||
g_iKillCount[client] = 0;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
stock bool IsValidClient(int client)
|
||||
{
|
||||
return (client > 0 && client <= MaxClients && IsClientInGame(client) && IsPlayerAlive(client));
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
#include <loghelper>
|
||||
#include <sourcemod>
|
||||
#include <zriot>
|
||||
|
||||
#pragma semicolon 1
|
||||
#pragma newdecls required
|
||||
|
||||
/* CONVARS */
|
||||
ConVar g_cvarStreakInterval = null;
|
||||
ConVar g_cvarMinimumStreak = null;
|
||||
ConVar g_cvarMaximumStreak = null;
|
||||
|
||||
/* INTERGERS */
|
||||
int g_iKillCount[MAXPLAYERS+1] = 0;
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public Plugin myinfo =
|
||||
{
|
||||
name = "HLstatsX CE - Zombie Riot",
|
||||
author = "zaCade",
|
||||
description = "Create additional actions for the default HLstatsX",
|
||||
version = "1.0.0"
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void OnPluginStart()
|
||||
{
|
||||
g_cvarStreakInterval = CreateConVar("hlx_zr_killstreaks_interval", "10", "amount of kills required to progress to the next killstreak", 0, true, 1.0);
|
||||
g_cvarMinimumStreak = CreateConVar("hlx_zr_killstreaks_minimal", "10", "amount of kills required for the lowest killstreak", 0, true, 0.0);
|
||||
g_cvarMaximumStreak = CreateConVar("hlx_zr_killstreaks_maximal", "200", "amount of kills required for the highest killstreak", 0, true, 0.0);
|
||||
|
||||
HookEvent("round_end", OnRoundEnding, EventHookMode_Pre);
|
||||
HookEvent("player_spawn", OnClientSpawn, EventHookMode_Pre);
|
||||
HookEvent("player_death", OnClientDeath, EventHookMode_Pre);
|
||||
|
||||
AutoExecConfig();
|
||||
GetTeams();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void OnMapStart()
|
||||
{
|
||||
GetTeams();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast)
|
||||
{
|
||||
for (int client = 1; client <= MaxClients; client++)
|
||||
{
|
||||
if (IsValidClient(client))
|
||||
{
|
||||
EndKillStreak(client);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void OnClientSpawn(Event hEvent, const char[] sEvent, bool bDontBroadcast)
|
||||
{
|
||||
int client = GetClientOfUserId(hEvent.GetInt("userid"));
|
||||
|
||||
ResetClient(client);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast)
|
||||
{
|
||||
int client = GetClientOfUserId(hEvent.GetInt("userid"));
|
||||
int killer = GetClientOfUserId(hEvent.GetInt("attacker"));
|
||||
|
||||
EndKillStreak(client);
|
||||
|
||||
if (IsValidClient(killer))
|
||||
{
|
||||
g_iKillCount[killer] += 1;
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void OnClientDisconnect(int client)
|
||||
{
|
||||
ResetClient(client);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
public void EndKillStreak(int client)
|
||||
{
|
||||
if (g_iKillCount[client] >= g_cvarMinimumStreak.IntValue)
|
||||
{
|
||||
if (g_iKillCount[client] > g_cvarMaximumStreak.IntValue)
|
||||
g_iKillCount[client] = g_cvarMaximumStreak.IntValue;
|
||||
|
||||
char sPlayerEvent[32];
|
||||
Format(sPlayerEvent, sizeof(sPlayerEvent), "zr_kill_streak_%d", RoundToFloor(float(g_iKillCount[client]) / float(g_cvarStreakInterval.IntValue)) * g_cvarStreakInterval.IntValue);
|
||||
|
||||
LogPlayerEvent(client, "triggered", sPlayerEvent);
|
||||
}
|
||||
|
||||
ResetClient(client);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
stock void ResetClient(int client)
|
||||
{
|
||||
g_iKillCount[client] = 0;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
stock bool IsValidClient(int client)
|
||||
{
|
||||
return (client > 0 && client <= MaxClients && IsClientInGame(client) && IsPlayerAlive(client));
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
#if defined _HlstatsXLogHelper_included
|
||||
#endinput
|
||||
#endif
|
||||
|
||||
#define _HlstatsXLogHelper_included
|
||||
|
||||
/**
|
||||
* Logs a custom player event to the game.
|
||||
*
|
||||
* @param client The client index.
|
||||
* @param verb The verb to log.
|
||||
* @param event The event to log.
|
||||
* @param happyhour If event should be altered during happy hour.
|
||||
*
|
||||
* @return True on success, false otherwise.
|
||||
* @error Invalid client index or not ingame.
|
||||
*/
|
||||
native bool LH_LogPlayerEvent(int client, char[] verb, char[] event, bool happyhour = false);
|
||||
|
||||
|
||||
public SharedPlugin __pl_HlstatsXLogHelper =
|
||||
{
|
||||
name = "HlstatsXLogHelper",
|
||||
file = "hlstatsx_loghelper.smx",
|
||||
|
||||
#if defined REQUIRE_PLUGIN
|
||||
required = 1
|
||||
#else
|
||||
required = 0
|
||||
#endif
|
||||
};
|
||||
|
||||
#if !defined REQUIRE_PLUGIN
|
||||
public void __pl_HlstatsXLogHelper_SetNTVOptional()
|
||||
{
|
||||
MarkNativeAsOptional("LH_LogPlayerEvent");
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user