Added python scripts for easier compiling

Fixed bunch of includes and a warnings
Added ip addresses for admins to status
KnifeAlert prints to everyone now if someone gets infected due to a knifed zombie
Fixed WeaponCleaner not registering weapons if somebody disconnects
Refactored custom-chatcolors to new syntax, added autoreplace and some fixes
Added GFLClan.ru support to immunityreservedslots
added nominate_removemap to mapchooser_extended and fixed a bug for recently played maps
This commit is contained in:
BotoX
2016-04-26 12:46:45 +02:00
parent 29855d6669
commit 11aefe731b
29 changed files with 1639 additions and 1331 deletions
+41
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#if defined _Connect_Included
#endinput
#endif
#define _Connect_Included
enum EConnect
{
k_OnClientPreConnectEx_Reject = 0,
k_OnClientPreConnectEx_Accept = 1,
k_OnClientPreConnectEx_Async = -1
};
forward EConnect OnClientPreConnectEx(const char[] sName, char sPassword[255], const char[] sIP, const char[] sSteam32ID, char sRejectReason[255]);
native bool ClientPreConnectEx(const char[] sSteam32ID, EConnect RetVal, char sRejectReason[255]);
/**
* Do not edit below this line!
*/
public Extension __ext_connect =
{
name = "Connect",
file = "connect.ext",
#if defined AUTOLOAD_EXTENSIONS
autoload = 1,
#else
autoload = 0,
#endif
#if defined REQUIRE_EXTENSIONS
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_EXTENSIONS
public __ext_connect_SetNTVOptional()
{
MarkNativeAsOptional("ClientPreConnectEx");
}
#endif