forked from UNLOZE/sm-plugins
Added python scripts for easier compiling
Fixed bunch of includes and a warnings Added ip addresses for admins to status KnifeAlert prints to everyone now if someone gets infected due to a knifed zombie Fixed WeaponCleaner not registering weapons if somebody disconnects Refactored custom-chatcolors to new syntax, added autoreplace and some fixes Added GFLClan.ru support to immunityreservedslots added nominate_removemap to mapchooser_extended and fixed a bug for recently played maps
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#if defined _Connect_Included
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#endinput
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#endif
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#define _Connect_Included
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enum EConnect
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{
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k_OnClientPreConnectEx_Reject = 0,
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k_OnClientPreConnectEx_Accept = 1,
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k_OnClientPreConnectEx_Async = -1
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};
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forward EConnect OnClientPreConnectEx(const char[] sName, char sPassword[255], const char[] sIP, const char[] sSteam32ID, char sRejectReason[255]);
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native bool ClientPreConnectEx(const char[] sSteam32ID, EConnect RetVal, char sRejectReason[255]);
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/**
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* Do not edit below this line!
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*/
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public Extension __ext_connect =
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{
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name = "Connect",
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file = "connect.ext",
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#if defined AUTOLOAD_EXTENSIONS
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autoload = 1,
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#else
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autoload = 0,
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#endif
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#if defined REQUIRE_EXTENSIONS
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required = 1,
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#else
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required = 0,
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#endif
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};
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#if !defined REQUIRE_EXTENSIONS
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public __ext_connect_SetNTVOptional()
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{
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MarkNativeAsOptional("ClientPreConnectEx");
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}
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#endif
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