initial commit. still using normal sql_query. todo: change to tquery before next xmas.

This commit is contained in:
neon
2018-07-23 14:09:42 +02:00
parent 02e870d7f4
commit 0e8490f32f
123 changed files with 1101 additions and 0 deletions
@@ -0,0 +1,6 @@
"VertexLitGeneric"
{
"$basetexture" "models\johny-srka\black_felt"
"model" 1
"$envmapmode" 1
}
@@ -0,0 +1,6 @@
"VertexLitGeneric"
{
"$basetexture" "models\johny-srka\fabricpatterns0017_m"
"model" 1
"$envmapmode" 1
}
@@ -0,0 +1,6 @@
"VertexLitGeneric"
{
"$basetexture" "models\johny-srka\snowfloor002a"
"model" 1
"$envmapmode" 1
}
@@ -0,0 +1,6 @@
"VertexLitGeneric"
{
"$basetexture" "models\johny-srka\wood_old"
"$envmapmode" 1
"$model" 1
}
@@ -0,0 +1,6 @@
"vertexlitGeneric"
{
"$basetexture" "models/models_kit/xmas/xmastree_miscA"
"$alphatest" "1"
"$nocull" "1"
}
@@ -0,0 +1,6 @@
"vertexlitGeneric"
{
"$basetexture" "models/models_kit/xmas/xmastree_miscA_skin2"
"$alphatest" "1"
"$nocull" "1"
}
@@ -0,0 +1,6 @@
"vertexlitGeneric"
{
"$basetexture" "models/models_kit/xmas/xmastree_miscB"
"$envmap" "env_cubemap"
"$envmapmask" "models/models_kit/xmas/xmastree_miscB_spec"
}
@@ -0,0 +1,6 @@
"vertexlitGeneric"
{
"$basetexture" "models/models_kit/xmas/xmastree_miscB_skin2"
"$envmap" "env_cubemap"
"$envmapmask" "models/models_kit/xmas/xmastree_miscB_spec"
}
@@ -0,0 +1,31 @@
"VertexLitGeneric"
{
"$basetexture" "models\player\stenli\smite\fenrir\body"
"$bumpmap" "models\player\stenli\smite\fenrir\body_n"
"$model" "1"
"$phong" "1"
"$phongexponent" "88"
"$phongboost" "0.08"
"$phongTint" "[5 3 3]"
"$phongfresnelranges" "[.05 .1 .2]"
"$nocull" 1
"$detail" "models\player\stenli\smite\fenrir\body_s"
"$detailscale" "1"
"$detailblendfactor" "0.5"
"$detailblendmode" "3"
"$rimlight" "1"
"$rimlightexponent" "88"
"$rimlightboost" "0.2"
"$rimmask" "1"
}
@@ -0,0 +1,31 @@
"VertexLitGeneric"
{
"$basetexture" "models\player\stenli\smite\fenrir\body"
"$bumpmap" "models\player\stenli\smite\fenrir\body_n"
"$model" "1"
"$phong" "1"
"$phongexponent" "88"
"$phongboost" "5"
"$phongTint" "[3 3 3]"
"$phongfresnelranges" "[.05 .1 .2]"
"$nocull" 1
"$detail" "models\player\stenli\smite\fenrir\body_s"
"$detailscale" "1"
"$detailblendfactor" "0.3"
"$detailblendmode" "1"
"$rimlight" "1"
"$rimlightexponent" "88"
"$rimlightboost" "0.2"
"$rimmask" "1"
}
@@ -0,0 +1,13 @@
vertexlitgeneric
{
$baseTexture "models\player\vad36lollipop\hat"
$bumpmap "models\player\vad36lollipop\hat_n"
//$phong 1
//$phongboost "2.5"
//$phongexponent 5
//$phongtint "[.85 .85 1]"
//$phongfresnelranges "[.3 .65 30]"
$ambientocclusion 1
$nocull 1
$diffuseexp "1.5"
}
@@ -0,0 +1,13 @@
vertexlitgeneric
{
$baseTexture "models\player\vad36lollipop\tx_ch_main_juliet_cloth"
$bumpmap "models\player\vad36lollipop\tx_ch_main_juliet_cloth_n"
//$phong 1
//$phongboost "2.5"
//$phongexponent 5
//$phongtint "[.85 .85 1]"
//$phongfresnelranges "[.3 .65 30]"
$ambientocclusion 1
$nocull 1
$diffuseexp "1.5"
}
@@ -0,0 +1,14 @@
vertexlitgeneric
{
$baseTexture "models\player\vad36lollipop\TX_CH_Main_Juliet_Hair_D_Cos11"
$bumpmap "models\player\vad36lollipop\TX_CH_Main_Juliet_Hair_N_Cos11"
$alphatest 1
$phong 1
$phongboost "2.5"
$phongexponent 5
$phongtint "[.85 .85 1]"
$phongfresnelranges "[.3 .65 30]"
$ambientocclusion 1
$nocull 1
$diffuseexp "1.5"
}
@@ -0,0 +1,14 @@
vertexlitgeneric
{
$baseTexture "models\player\vad36lollipop\TX_CH_Main_Juliet_Skin_D_Cos11"
$bumpmap "models\player\vad36lollipop\TX_CH_Main_Juliet_Skin_N_Cos11"
$alphatest 1
//$phong 1
//$phongboost "2.5"
//$phongexponent 5
//$phongtint "[.85 .85 1]"
//$phongfresnelranges "[.3 .65 30]"
$ambientocclusion 1
$nocull 1
$diffuseexp "1.5"
}
@@ -0,0 +1,11 @@
"VertexLitGeneric"
{
"$baseTexture" "models/player/vad36santa/Santa_D"
"$bumpmap" "models/player/vad36santa/Santa_N"
"$phong" "1"
"$phongboost" ".05"
"$phongexponent" "50"
"$phongfresnelranges" "[.8 .8 .6]"
}
@@ -0,0 +1,11 @@
"VertexLitGeneric"
{
"$baseTexture" "models/player/vad36santa/Santa_D_B"
"$bumpmap" "models/player/vad36santa/Santa_N"
"$phong" "1"
"$phongboost" ".05"
"$phongexponent" "50"
"$phongfresnelranges" "[.8 .8 .6]"
}
@@ -0,0 +1,5 @@
VertexLitGeneric
{
"$basetexture" "models\weapons\v_models\eq_fraggrenade\bonnet"
}
@@ -0,0 +1,8 @@
VertexLitGeneric
{
"$basetexture" "models\weapons\v_models\ornament\ornament"
"$envmap" "env_cubemap"
"$envmapmask" "models\weapons\v_models\ornament\reflect"
}
@@ -0,0 +1,7 @@
VertexLitGeneric
{
"$basetexture" "models\weapons\v_models\snooball\s"
"$bumpmap" "models\weapons\v_models\snooball\s_norm"
}
@@ -0,0 +1,5 @@
VertexLitGeneric
{
"$basetexture" "models\weapons\v_models\xmas_candy\cane"
}
@@ -0,0 +1,21 @@
"vertexlitGeneric"
{
"$basetexture" "models/ZombiEden/xmas/gift"
"$phong" "1"
"$phongexponent" "12"
"$phongboost" "1"
"$lightwarptexture" "models/ZombiEden/xmas/gift_lightwarp"
"$phongfresnelranges" "[.3 .5 .6]"
"$halflambert" "1"
// Rim lighting parameters
"$rimlight" "1" // To enable rim lighting (requires phong)
"$rimlightexponent" "4" // Exponent for phong component of rim lighting
"$rimlightboost" "1" // Boost for ambient cube component of rim lighting
"$selfillumfresnel" "3"
"$selfillumfresnelminmaxexp" "[0 2 3]"
"$selfillum" "1"
"$selfillumtint" "[1.3 1.3 1.3]"
}
@@ -0,0 +1,21 @@
"vertexlitGeneric"
{
"$basetexture" "models/ZombiEden/xmas/gift_2"
"$phong" "1"
"$phongexponent" "12"
"$phongboost" "1"
"$lightwarptexture" "models/ZombiEden/xmas/gift_lightwarp"
"$phongfresnelranges" "[.3 .5 .6]"
"$halflambert" "1"
// Rim lighting parameters
"$rimlight" "1" // To enable rim lighting (requires phong)
"$rimlightexponent" "4" // Exponent for phong component of rim lighting
"$rimlightboost" "1" // Boost for ambient cube component of rim lighting
"$selfillumfresnel" "3"
"$selfillumfresnelminmaxexp" "[0 2 3]"
"$selfillum" "1"
"$selfillumtint" "[1.3 1.3 1.3]"
}
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