AntiLagSwitch & DamageProxy :D

This commit is contained in:
BotoX
2019-09-27 22:01:42 +02:00
parent 913ecd2228
commit 09945b0801
10 changed files with 388 additions and 211 deletions
+2
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@@ -38,12 +38,14 @@
/**
* Results when selecting a class for a player.
*/
#if !defined INCLUDED_BY_ZOMBIERELOADED
enum ClassSelectResult
{
ClassSelected_NoChange, /** No class change was necessary (class already selected). */
ClassSelected_Instant, /** Class was instantly changed. */
ClassSelected_NextSpawn /** Class will be used next spawn. */
}
#endif
/**
* Returns whether a class index is valid or not.
+6 -4
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@@ -30,7 +30,7 @@
*
* @param client The client index.
*
* @return True if zombie, false if not.
* @return True if zombie, false if not.
* @error Invalid client index, not connected or not alive.
*/
native bool ZR_IsClientZombie(int client);
@@ -40,7 +40,7 @@ native bool ZR_IsClientZombie(int client);
*
* @param client The client index.
*
* @return True if human, false if not.
* @return True if human, false if not.
* @error Invalid client index, not connected or not alive.
*/
native bool ZR_IsClientHuman(int client);
@@ -56,9 +56,10 @@ native bool ZR_IsClientHuman(int client);
* @param respawnOverride (Optional) Set to true to override respawn cvar.
* @param respawn (Optional) Value to override with.
*
* @return True if the client was infected, false if not.
* @error Invalid client index, not connected or not alive.
*/
native int ZR_InfectClient(int client, int attacker = -1, bool motherInfect = false, bool respawnOverride = false, bool respawn = false);
native bool ZR_InfectClient(int client, int attacker = -1, bool motherInfect = false, bool respawnOverride = false, bool respawn = false);
/**
* Turns a zombie back into a human.
@@ -70,9 +71,10 @@ native int ZR_InfectClient(int client, int attacker = -1, bool motherInfect = fa
* @param respawn Teleport client back to spawn.
* @param protect Start spawn protection on client.
*
* @return True if the client was uninfected, false if not.
* @error Invalid client index, not connected or not alive.
*/
native int ZR_HumanClient(int client, bool respawn = false, bool protect = false);
native bool ZR_HumanClient(int client, bool respawn = false, bool protect = false);
/**
* Called on infection timer to determine if timer should show.
+42
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@@ -0,0 +1,42 @@
/*
* ============================================================================
*
* Zombie:Reloaded
*
* File: knockback.zr.inc
* Type: Include
* Description: Knockback-related natives/forwards.
*
* Copyright (C) 2009-2013 Greyscale, Richard Helgeby
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ============================================================================
*/
/**
* Set a maximum knockback velocity.
*
* @param client The client.
* @param fVelocity Maximum knockback velocity / force.
*/
native void ZR_SetClientKnockbackMaxVelocity(int client, float fVelocity);
/**
* Set a custom knockback scale.
*
* @param client The client.
* @param fScale Custom knockback scale.
*/
native void ZR_SetClientKnockbackScale(int client, float fScale);
+1 -1
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@@ -42,4 +42,4 @@ forward Action ZR_OnClientIgnite(int &client, float &duration);
* @param client The client to ignite.
* @param duration The burn duration.
*/
forward void ZR_OnClientIgnited(int client, float duration);
forward void ZR_OnClientIgnited(int client, float duration);