diff --git a/README.md b/README.md index e888701..055c7ed 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,6 @@ docker build -t css-client . cd ~/webclient_css_ze/streaming-agent && npm install ## pre shader creation for mounting -touch /home/gameservers/webclient_css_ze/dxvk-cache mkdir -p /home/gameservers/webclient_css_ze/mesa-shader-cache chmod 777 /home/gameservers/webclient_css_ze/mesa-shader-cache @@ -40,7 +39,6 @@ docker run -d --name css-test -e SIG_URL=ws://172.17.0.1:3000 -e CONTAINER_NAME= -v /mnt/merged-cstrike/materials:/home/ubuntu/Counter-Strike\ Source/cstrike/materials:ro \ -v /mnt/merged-cstrike/models:/home/ubuntu/Counter-Strike\ Source/cstrike/models:ro \ -v /mnt/merged-cstrike/sound:/home/ubuntu/Counter-Strike\ Source/cstrike/sound:ro \ --v /home/gameservers/webclient-ubuntu26/dxvk-cache:/home/ubuntu/Counter-Strike\ Source/cstrike_win64.dxvk-cache \ -v /home/gameservers/webclient-ubuntu26/mesa-shader-cache:/home/ubuntu/.cache/mesa_shader_cache \ css-client @@ -63,7 +61,7 @@ css-client ## CSS DirectX9 → built-in DXVK → Vulkan → Wine Wayland driver → Weston (lavapipe/llvmpipe) → Xwayland → X11 → ximagesrc capture for gst_agent -## using DXVK cache and MESA_SHADER_CACHE which are mounted volumes +## using MESA_SHADER_CACHE which are mounted volumes ## the inbuilt DXVK version 2.3 is replaced with DXVK 3.0 downloaded from https://github.com/doitsujin/dxvk/releases/download/v3.0/dxvk-3.0.tar.gz ## docker cp dxvk-3.0/x64/d3d9.dll 'css-test:/home/ubuntu/Counter-Strike Source/bin/x64/dxvk_d3d9.dll' #probably was like this to copy it in.