;patch tp avoidance spot on level 1
add:
{
	"model" "*49"
	"UseLandmarkAngles" "1"
	"targetname" "l1_tp_2"
	"target" "l1_garden_center_tp_p"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "232 900 -372"
	"CheckDestIfClearForPlayer" "0"
	"classname" "trigger_teleport"
}

;re-add a missing teleport on level 2
add:
{
	"UseLandmarkAngles" "1"
	"targetname" "l2_zm_tele_2"
	"target" "l2_zm_tele_2_p"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "3968 2566 -194"
	"CheckDestIfClearForPlayer" "0"
	"classname" "trigger_teleport"
}
modify:
{
	match:
	{
		"classname" "logic_auto"
	}
	insert:
	{
		"OnMapSpawn" "l2_zm_tele_2,AddOutput,solid 2,0.5,1"
		"OnMapSpawn" "l2_zm_tele_2,AddOutput,mins -1768 -2562 -870,1,1"
		"OnMapSpawn" "l2_zm_tele_2,AddOutput,maxs 1768 2562 870,1,1"
	}
}