add: { "origin" "-6144 -12416 5296" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "6" "startvalue" "1" "classname" "math_counter" } modify: { match: { "classname" "func_breakable" "hammerid" "870797" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870857" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,2,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870862" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,3,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870867" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,4,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870872" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,5,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870877" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,6,0,1" } } ;------------- ; MAP CHANGES ;------------- ; Disable bhop on the final run to the end (epic, god) modify: { match: { "targetname" "Airship_Trigger_Glassdoors2" "classname" "trigger_once" } insert: { "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,30,1" } } modify: { match: { "classname" "trigger_once" "origin" "-6144 -12416 5296" } insert: { "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 1,0,1" } } modify: { match: { "classname" "logic_auto" "origin" "-15352 12440 8" } insert: { "OnNewGame" "cmd,Command,sv_enablebunnyhopping 1,0,-1" } } ; Disable bhop at waterfall ;modify: ;{ ; match: ; { ; "classname" "func_door" ; "origin" "4480 -7680 1376" ; "targetname" "Door_4" ; } ; insert: ; { ; "OnOpen" "cmd,Command,sv_enablebunnyhopping 0,0,1" ; "OnFullyClosed" "cmd,Command,sv_enablebunnyhopping 1,0,1" ; } ;}