;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;============== ; GENERAL ;============== ;---------------------- ;CREDITS IN ALL LEVELS ;---------------------- modify: { match: { "origin" "1368 5592 4136" "classname" "logic_auto" } insert: { "OnMapSpawn" "Credit_Warmup,FireUser1,,0.1,1" } } modify: { match: { "targetname" "TempWarmup" "classname" "point_template" } delete: { "Template01" "Credit_Warmup" "OnEntitySpawned" "Credit_Warmup,FireUser1,,0.01,1" } } ;------------------ ;LESS ITEMS LVL1-2 ;------------------ modify: { match: { "targetname" "TempLvl1" "classname" "point_template" } delete: { "OnUser1" "ItemSpawner_Lvl1,ForceSpawn,,0.26,1" "OnUser1" "ItemOrigin_Lvl1,PickRandomShuffle,,0.23,1" "OnUser1" "ItemTemp_Lvl1,PickRandomShuffle,,0.2,1" } } modify: { match: { "targetname" "TempLvl2" "classname" "point_template" } delete: { "OnUser1" "ItemSpawner_Lvl2,ForceSpawn,,0.26,1" "OnUser1" "ItemOrigin_Lvl2,PickRandomShuffle,,0.23,1" "OnUser1" "ItemTemp_Lvl2,PickRandomShuffle,,0.2,1" } } ;------------------------------------------ ;HEAL ITEM 130 HP ON EXTREME + HEAL FASTER ;------------------------------------------ modify: { match: { "targetname" "Item_Heal_Hurt" "classname" "trigger_hurt" "damage" "-30" } replace: { "damage" "-60" } } modify: { match: { "targetname" "TempExt1" "classname" "point_template" } insert: { "OnEntitySpawned" "Item_Heal_Hurt,FireUser1,,6.00,1" } } modify: { match: { "targetname" "TempExt2" "classname" "point_template" } insert: { "OnEntitySpawned" "Item_Heal_Hurt,FireUser1,,6.00,1" } } ;============== ; LEVEL1 ;============== ;---------------------------- ;LVL1 AFK TP 2 DEST POSSIBLE ;---------------------------- add: { "origin" "455 -7136 17" "targetname" "Lvl1_AFK_Tp1Case" "classname" "logic_case" "OnCase01" "!activator,AddOutput,origin 1008 -7584 272,0,-1" "OnCase02" "!activator,AddOutput,origin 128 -7584 272,0,-1" } modify: { match: { "targetname" "Lvl1_AFK_Tp1" "classname" "trigger_teleport" } insert: { "OnStartTouch" "Lvl1_AFK_Tp1Case,PickRandom,,0.03,-1" } } ;------------------------------ ;LVL1 SHORTCUT DISABLED FASTER ;------------------------------ modify: { match: { "targetname" "Lvl1_GateMove" "classname" "func_movelinear" } delete: { "OnFullyOpen" "Lvl1_AntiShortcut,Kill,,10,1" } insert: { "OnFullyOpen" "Lvl1_AntiShortcut,Kill,,8,1" } } ;------------------- ;MORE DAMAGE KNIGHT ;------------------- modify: { match: { "targetname" "Knight_Boss_Path7" "classname" "path_track" } delete: { "OnPass" "Knight_Boss_Hurt,AddOutput,damage 10,1.1,1" "OnPass" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 10,1.1,1" } insert: { "OnPass" "Knight_Boss_Hurt,AddOutput,damage 80,1.1,1" "OnPass" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 80,1.1,1" } } ;--------------- ;MORE HP KNIGHT ;--------------- modify: { match: { "targetname" "Boss_HealthTr" "origin" "586 -8074 293.5" "classname" "trigger_once" } delete: { "OnStartTouch" "Boss_Health,Add,50,0,-1" "OnStartTouch" "Boss_HealthInit,Add,50,0,-1" } insert: { "OnStartTouch" "Boss_Health,Add,45,0,-1" "OnStartTouch" "Boss_HealthInit,Add,45,0,-1" } } ;---------------- ;FIX HURT KNIGHT ;---------------- modify: { match: { "targetname" "Lvl1_FallTp4" "classname" "trigger_hurt" "damage" "500" } replace: { "damage" "1000" } } ;------------------------- ;KNIGHT BOSS START FASTER ;------------------------- modify: { match: { "targetname" "Knight_Boss_Path7" "classname" "path_track" } delete: { "OnPass" "Boss_HealthTr,Enable,,2,1" "OnPass" "Knight_Boss_Arm_Test,SetValue,1,2.9,1" "OnPass" "Boss_HealthTexture,AddOutput,target Knight_Boss_HealthBar,2.9,1" "OnPass" "Knight_Boss_Nade,Enable,,3,1" "OnPass" "Knight_Boss_Break,SetDamageFilter,Map_Filter_CT,3,1" "OnPass" "Knight_Boss_SwordTrig,Enable,,3,1" "OnPass" "Knight_Boss_Timer,Enable,,3,1" "OnPass" "Knight_Boss_Dw_Rot,Enable,,3,1" "OnPass" "Knight_Boss_Move_Leg1,Open,,3,1" "OnPass" "Knight_Boss_Shake,StopShake,,3,1" "OnPass" "Knight_Boss_HealthBar,ShowSprite,,3,1" "OnPass" "Knight_Boss_Appear,Stop,,3,1" "OnUser1" "Knight_Boss_Attack_Timer,Enable,,3,1" "OnUser1" "Knight_Boss_Attack_Timer,FireTimer,,3.03,1" "OnPass" "Knight_Boss_Relay,Trigger,,70,1" } insert: { "OnPass" "Boss_HealthTr,Enable,,1.5,1" "OnPass" "Knight_Boss_Arm_Test,SetValue,1,1.9,1" "OnPass" "Boss_HealthTexture,AddOutput,target Knight_Boss_HealthBar,1.9,1" "OnPass" "Knight_Boss_Nade,Enable,,2,1" "OnPass" "Knight_Boss_Break,SetDamageFilter,Map_Filter_CT,2,1" "OnPass" "Knight_Boss_SwordTrig,Enable,,2,1" "OnPass" "Knight_Boss_Timer,Enable,,2.5,1" "OnPass" "Knight_Boss_Dw_Rot,Enable,,2.5,1" "OnPass" "Knight_Boss_Move_Leg1,Open,,2.5,1" "OnPass" "Knight_Boss_Shake,StopShake,,2,1" "OnPass" "Knight_Boss_HealthBar,ShowSprite,,2,1" "OnPass" "Knight_Boss_Appear,Stop,,2,1" "OnUser1" "Knight_Boss_Attack_Timer,Enable,,2.5,1" "OnUser1" "Knight_Boss_Attack_Timer,FireTimer,,2.53,1" "OnPass" "Knight_Boss_Relay,Trigger,,82,1" } } ;-------------------------------------------- ;KNIGHT BOSS NADES DAMAGE (30 instead of 20) ;-------------------------------------------- modify: { match: { "targetname" "Knight_Boss_Nade" "classname" "trigger_multiple" } insert: { "OnStartTouch" "Boss_Health,Subtract,5,0.04,-1" "OnStartTouch" "Boss_Health,Subtract,5,0.05,-1" } } ;------------------------------------------ ;KNIGHT BOSS FAIL CT (keep hp bar visible) ;------------------------------------------ modify: { match: { "targetname" "Knight_Boss_Relay" "classname" "logic_relay" } delete: { "OnTrigger" "Knight_Boss_HealthBar,HideSprite,,0,1" "OnTrigger" "Knight_Boss_HealthBar,Kill,,0.1,1" } } ;============== ; LEVEL2 ;============== ;----------------- ;DELAY CAVE MUSIC ;----------------- modify: { match: { "targetname" "Lvl2_Trigger1" "classname" "trigger_once" } delete: { "OnStartTouch" "Music_Level2_2,PlaySound,,30,1" "OnTrigger" "Music_Level2_1,Volume,0,30,1" "OnTrigger" "Music_Ext2_1,Volume,0,30,1" "OnStartTouch" "Music_Ext2_2,PlaySound,,30,1" } insert: { "OnStartTouch" "Music_Level2_2,PlaySound,,35,1" "OnStartTouch" "Music_Level2_1,Volume,0,35,1" "OnStartTouch" "Music_Ext2_1,Volume,0,35,1" "OnStartTouch" "Music_Ext2_2,PlaySound,,35,1" } } ;-------------------- ;LVL2 DELAY AFK TP 1 ;-------------------- modify: { match: { "targetname" "Lvl2_Trigger2" "classname" "trigger_once" } delete: { "OnStartTouch" "LvlX_AFK_Tp,AddOutput,target Lvl2_FallDest2,0,1" "OnStartTouch" "Spawn_Elevator,FireUser1,,0,1" } insert: { "OnStartTouch" "LvlX_AFK_Tp,AddOutput,target Lvl2_FallDest2,5,1" "OnStartTouch" "Spawn_Elevator,FireUser1,,5,1" } } ;------------------------ ;LVL2 DELAY AFK TP FINAL ;------------------------ modify: { match: { "targetname" "Lvl2_WebDoor_Trigger" "classname" "trigger_once" } delete: { "OnStartTouch" "Lvl2_AFK_Tp2,Enable,,0,1" "OnStartTouch" "LvlX_AFK_Tp,AddOutput,target Lvl2_AFK_Dest2,0,1" } insert: { "OnStartTouch" "Lvl2_AFK_Tp2,Enable,,7,1" "OnStartTouch" "LvlX_AFK_Tp,AddOutput,target Lvl2_AFK_Dest2,7,1" } } ;--------------------------------------------- ;SKELETON BOSS NADES DAMAGE (30 instead of 20) ;--------------------------------------------- modify: { match: { "targetname" "Skeleton_Boss_Nade1" "classname" "trigger_multiple" } insert: { "OnStartTouch" "Skeleton_Boss_Health1,Subtract,5,0.04,-1" "OnStartTouch" "Skeleton_Boss_Health1,Subtract,5,0.05,-1" } } modify: { match: { "targetname" "Skeleton_Boss_Nade2" "classname" "trigger_multiple" } insert: { "OnStartTouch" "Skeleton_Boss_Health2,Subtract,5,0.04,-1" "OnStartTouch" "Skeleton_Boss_Health2,Subtract,5,0.05,-1" } } modify: { match: { "targetname" "Skeleton_Boss_Nade3" "classname" "trigger_multiple" } insert: { "OnStartTouch" "Skeleton_Boss_Health3,Subtract,5,0.04,-1" "OnStartTouch" "Skeleton_Boss_Health3,Subtract,5,0.05,-1" } } ;---------------- ;MORE HP SPIDERS ;---------------- modify: { match: { "targetname" "Spider_Health" "classname" "trigger_once" } delete: { "OnStartTouch" "Spider_Break*,AddHealth,200,0,-1" } insert: { "OnStartTouch" "Spider_Break*,AddHealth,400,0,-1" } } ;============== ; LEVEL3 ;============== ;---------------------- ;ELEVATOR BLOCK = KILL ;---------------------- filter: { "model" "*352" "targetname" "Lvl3_AntiStuck_Elevator" "classname" "trigger_multiple" } add: { "model" "*352" "targetname" "Lvl3_AntiStuck_Elevator" "StartDisabled" "0" "spawnflags" "1" "origin" "2598 2392 -768" "nodmgforce" "0" "damagetype" "0" "damagemodel" "0" "damagecap" "20" "damage" "1000" "classname" "trigger_hurt" } ;------------------------------- ;ELEVATOR CEILLING BREAK FASTER ;------------------------------- modify: { match: { "targetname" "Spawn_Elevator_Path3" "classname" "path_track" } delete: { "OnPass" "Spawn_Elevator_Break,Break,,5,1" } insert: { "OnPass" "Spawn_Elevator_Break,Break,,4,1" } } ;--------------- ;MORE HP SNORLAX ;--------------- modify: { match: { "targetname" "Boss_HealthTr" "origin" "3249 7301.5 1632" "classname" "trigger_once" } delete: { "OnStartTouch" "Boss_HealthInit,Add,55,0,-1" "OnStartTouch" "Boss_Health,Add,55,0,-1" } insert: { "OnStartTouch" "Boss_Health,Add,70,0,-1" "OnStartTouch" "Boss_HealthInit,Add,70,0,-1" } } ;============== ; EXTREME3 ;============== ;------------------- ;ELEVATOR 2ND FLOOR ;------------------- add: { "model" "*102" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "Spawn_Elevator_Emergency" "speed" "5" "spawnflags" "1025" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "3988 2383 -872" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "Server,Command,say *** NICE JOB!!! ***,0,1" "OnPressed" "Spawn_Elevator_Spark,StopSpark,,0,1" "OnPressed" "Server,Command,say *** ELEVATOR LEAVING IN 20 seconds ***,1,1" "OnPressed" "Server,Command,say *** ELEVATOR LEAVING IN 5 seconds ***,16,1" "OnPressed" "Spawn_Elevator,StartForward,,21,1" } add: { "origin" "3988 2383 -900" "targetname" "Spawn_Elevator_EmergencyTemp" "spawnflags" "2" "classname" "point_template" "Template01" "Spawn_Elevator_Emergency" } add: { "origin" "3988 2366 -900" "targetname" "Spawn_Elevator_EmergencyCase" "classname" "logic_case" "OnCase01" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3988 2383 -900,0.00,1" "OnCase01" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1" "OnCase02" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3073 3604 -900,0.00,1" "OnCase02" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1" "OnCase03" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3488 3604 -900,0.00,1" "OnCase03" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1" "OnCase04" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 2320 3856 -900,0.00,1" "OnCase04" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1" "OnCase05" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 2320 3424 -900,0.00,1" "OnCase05" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1" "OnCase06" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 2320 1264 -900,0.00,1" "OnCase06" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1" "OnCase07" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 2752 1264 -900,0.00,1" "OnCase07" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1" "OnCase08" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3216 1056 -900,0.00,1" "OnCase08" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1" "OnCase09" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3472 1344 -900,0.00,1" "OnCase09" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1" } add: { "origin" "2904 2209 -372" "targetname" "Spawn_Elevator_Spark" "parentname" "Spawn_Elevator" "spawnflags" "0" "angles" "0 0 0" "Magnitude" "1" "TrailLength" "1" "MaxDelay" "1" "classname" "env_spark" } add: { "origin" "2904 2575 -372" "targetname" "Spawn_Elevator_Spark" "parentname" "Spawn_Elevator" "spawnflags" "0" "angles" "0 0 0" "Magnitude" "1" "TrailLength" "1" "MaxDelay" "1" "classname" "env_spark" } modify: { match: { "targetname" "Spawn_Elevator_Button" "classname" "func_button" } delete: { "OnUser1" "Spawn_Grid,Break,,22,1" } insert: { "OnUser1" "Spawn_Elevator_EmergencyCase,PickRandom,,20,1" "OnUser1" "Spawn_Grid,Break,,23,1" } } modify: { match: { "targetname" "Spawn_Elevator_Path2" "classname" "path_track" } delete: { "OnPass" "Server,Command,say *** ELEVATOR LEAVING IN 5 seconds ***,17,1" "OnPass" "Server,Command,say *** ELEVATOR LEAVING IN 20 seconds ***,2,1" "OnPass" "Spawn_Elevator,StartForward,,22,1" } insert: { "OnPass" "Spawn_Elevator_Spark,StartSpark,,0.25,1" "OnPass" "Server,Command,say *** ELEVATOR IS STUCK ***,0.5,1" "OnPass" "Server,Command,say *** THERE IS AN EMERGENCY SWITCH ON THIS FLOOR ***,1.5,1" } } modify: { match: { "targetname" "Spawn_Elevator" "classname" "func_tracktrain" } insert: { "OnUser1" "Spawn_Elevator_Emergency*,Kill,,0,1" } }