;--------------------------------------------------------------- ;Stripper by Lishang:http://steamcommunity.com/id/FFXIV_Lishang/ ;--------------------------------------------------------------- modify: { match: { "classname" "logic_auto" "hammerid" "290378" } insert: { "OnMapSpawn" "Server,Command,say < Map fixed >,5,1" } } ;---------------------- ;Fix Zombie Gravity Bug ;---------------------- modify: { match: { "targetname" "Item_Initial_Relay" "classname" "logic_relay" } insert: { "OnTrigger" "Temp_Maker,AddOutput,angles 0 0 0,0,1" } } ;--------------------------------------------------------------------------- ;Fix trigger_hurt Damage Type (Behemoth_Self_Fire_Hurt & Behemoth_Self_Hurt) ;--------------------------------------------------------------------------- modify: { match: { "targetname" "Behemoth_Self_Fire_Hurt" "classname" "trigger_hurt" } replace: { "damagetype" "0" } } modify: { match: { "targetname" "Behemoth_Self_Hurt" "classname" "trigger_hurt" } replace: { "damagetype" "0" } } ;----------- ;Fix Garland ;----------- ;Trigger ;------- modify: { match: { "targetname" "Garland_Trigger" "classname" "trigger_once" "hammerid" "1467884" } delete: { "OnStartTouch" "Spawn_Door_*,Open,,0,1" "OnStartTouch" "Explosion_Maker,ForceSpawnAtEntityOrigin,Garland_HP_Add,0,1" "OnStartTouch" "Garland_HP_Add,FireUser1,,0,1" } insert: { "OnStartTouch" "Boss_Template_Garland,ForceSpawn,,0,1" "OnStartTouch" "Explosion_Maker,ForceSpawnAtEntityOrigin,Spawn_Door,0,1" "OnStartTouch" "Spawn_Door_*,Open,,0.01,1" } } modify: { match: { "targetname" "Garland_Trigger" "classname" "trigger_once" "hammerid" "1284428" } delete: { "OnStartTouch" "Boss_Template_Garland,ForceSpawn,,0,1" } insert: { "OnStartTouch" "Garland_Dynamic,FireUser1,,0,1" "OnStartTouch" "Garland_Breakable,SetDamageFilter,Filter_Team_Human,0,1" "OnStartTouch" "Spawn_Door_*,Close,,28,1" } } modify: { match: { "targetname" "Boss_Template_Garland" "classname" "point_template" } delete: { "OnEntitySpawned" "Garland_Dynamic,FireUser1,,0,1" "OnEntitySpawned" "Spawn_Door_*,Close,,28,1" "OnEntitySpawned" "!self,Kill,,28.01,1" } insert: { "Template12" "Garland_HP_Add" "Template13" "Garland_HP_Counter" "OnEntitySpawned" "Garland_HP_Add,FireUser1,,1,1" "OnEntitySpawned" "!self,Kill,,1.01,1" } } modify: { match: { "targetname" "Garland_Breakable" "classname" "func_physbox_multiplayer" } replace: { "damagefilter" "Filter_Nada" } } ;--------------------- ;Garland HP (55,40,12) ;--------------------- modify: { match: { "targetname" "Garland_HP_Counter" "classname" "math_counter" } replace: { "startvalue" "55" "max" "2615" } } modify: { match: { "targetname" "Garland_HP_Add" "classname" "trigger_multiple" } delete: { "OnStartTouch" "Garland_HP_Counter,Add,98,0,-1" } insert: { "OnStartTouch" "Garland_HP_Counter,Add,40,0,-1" } } modify: { match: { "targetname" "Garland_Lazer_Hurt" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "Garland_HP_Counter,Subtract,38,0,-1" } insert: { "OnHurtPlayer" "Garland_HP_Counter,Subtract,12,0,-1" } } ;-------------------------- ;Laser Speed (1500 -> 1450) ;-------------------------- modify: { match: { "targetname" "Garland_Lazer_Move" "classname" "func_movelinear" } replace: { "speed" "1450" } } ;-------------------------------------------------------------------------------------------------------------------------- ;Fix Game Text (GFLClan) (Level_Text Channel : 1) (Boss_Text Channel : 2) (Music_Text & Item_Text & FFXIV_Text Channel : 5) ;-------------------------------------------------------------------------------------------------------------------------- modify: { match: { "targetname" "FFXIV_Boss_Text" "classname" "game_text" } replace: { "y" ".825" "channel" "3" } } modify: { match: { "classname" "game_text" "x" ".015" "y" ".38" "channel" "5" } replace: { "y" ".4" "channel" "4" } } ;---------------- ;Fix Teleport Bug ;---------------- ;TP_AFK_Behemoth ;--------------- modify: { match: { "targetname" "TP_AFK_Behemoth" "classname" "trigger_teleport" } delete: { "OnUser1" "!self,Enable,,0,1" } insert: { "OnUser1" "!self,AddOutput,target TD_Ultimate_Begin,0,1" "OnUser1" "!self,Enable,,0.01,1" } } ;----------------- ;TP_AFK_Entrance_1 ;----------------- modify: { match: { "targetname" "Kill" "classname" "logic_case" } delete: { "OnCase04" "TP_AFK_Entrance_1,Kill,,0,1" "OnCase03" "Star_5_Wall,Kill,,0,1" } } modify: { match: { "targetname" "Stage_Template_Ultimate" "classname" "point_template" } delete: { "Template14" "Garland_HP_*" } insert: { "OnEntitySpawned" "TP_AFK_Entrance_1,FireUser1,,2,1" } } modify: { match: { "targetname" "Button1_Case" "classname" "logic_case" } insert: { "OnCase03" "Star_5_Wall,FireUser1,,15,1" } } modify: { match: { "targetname" "Stage_Template_Savage" "classname" "point_template" } insert: { "OnEntitySpawned" "Star_5_Particle,Stop,,8,1" } } ;--------------- ;TP_AFK_Entrance ;--------------- modify: { match: { "targetname" "Button2_Case" "classname" "logic_case" } delete: { "OnUser2" "TP_AFK_Entrance,FireUser1,,40,1" } insert: { "OnUser2" "TP_AFK_Entrance,FireUser1,,39.5,1" "OnCase03" "Star_5_Wall,Kill,,0,1" } } ;-------- ;TP_Spawn ;-------- modify: { match: { "targetname" "Ultima_Weapon_HP_Counter" "classname" "math_counter" } insert: { "OnHitMin" "TP_Spawn,AddOutput,target TD_Ultimate_End,0,1" } } ;----------------- ;ReMake Sword Oath ;----------------- modify: { match: { "targetname" "Item_Oath_Template_Sword" "classname" "point_template" } delete: { "Template08" "Item_Sword_Push" "Template09" "Item_Sword_Hurt" } } modify: { match: { "targetname" "Item_Sword_HP_Counter" "classname" "math_counter" } replace: { "startvalue" "3" "max" "3" } } modify: { match: { "targetname" "Item_Sword_Path_2" "classname" "path_track" } delete: { "OnPass" "Item_Sword_Push,Enable,,0.6,1" } insert: { "OnPass" "Item_Oath_Template_Sword_Push,ForceSpawn,,0.6,1" } } filter: { "targetname" "Item_Sword_Hurt" "classname" "point_hurt" } add: { "targetname" "Item_Oath_Template_Sword_Push" "classname" "point_template" "origin" "8432 -9856 -5112" "spawnflags" "2" "Template01" "Item_Sword_Relay" "Template02" "Item_Sword_Measure" "Template03" "Item_Sword_Push" } add: { "targetname" "Item_Sword_Relay" "classname" "logic_relay" "origin" "8432 -9856 -5112" "spawnflags" "1" "StartDisabled" "0" "OnSpawn" "!self,Kill,,0,1" "OnSpawn" "Item_Sword_Push,SetParent,Item_Sword_Dynamic,0.03,1" "OnSpawn" "Item_Sword_Measure,Kill,,0.06,1" } add: { "targetname" "Item_Sword_Measure" "classname" "logic_measure_movement" "origin" "8416 -9856 -5112" "MeasureTarget" "Item_Sword_Dynamic" "MeasureReference" "Item_Sword_Push" "Target" "Item_Sword_Push" "TargetReference" "Item_Sword_Push" "TargetScale" "1" "MeasureType" "0" } modify: { match: { "targetname" "Item_Sword_Push" "classname" "trigger_multiple" } replace: { "classname" "trigger_push" "StartDisabled" "0" } delete: { "parentname" "Item_Sword_Train" "wait" "1" "OnStartTouch" "!activator,AddOutput,BaseVelocity 0 0 500,0,-1" "OnStartTouch" "Item_Sword_Hurt,Hurt,,0,-1" } insert: { "pushdir" "0 0 0" "speed" "710" "alternateticksfix" "0" } } ;--------------- ;Fix Item Origin ;--------------- modify: { match: { "targetname" "Item_Origin_Case_Ultimate" "classname" "logic_case" } delete: { "OnCase01" "Temp_Maker,AddOutput,origin 4352 -576 128,0,1" } insert: { "OnCase01" "Temp_Maker,AddOutput,origin 4800 -640 128,0,1" } } ;-------------------------------------- ;Fix Behemoth HP (GFLClan) (400 -> 420) ;-------------------------------------- modify: { match: { "targetname" "Filter_Team_Human_Case" "classname" "logic_case" } delete: { "OnCase02" "Behemoth_HP_Initial,Add,100,0,-1" } insert: { "OnCase02" "Behemoth_HP_Initial,Add,150,0,-1" } } ;-------------------------------------------------------- ;Fix Item Knife (Weapon Name & Weapon Strip & Item Clear) ;-------------------------------------------------------- ;Weapon Name ;----------- modify: { match: { "targetname" "Knife_Alteci_Weapon" "classname" "weapon_knife" } delete: { "OnUser1" "Knife_Alteci_Strip,Kill,,0,1" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Knife_Alteci_Knife,0,1" } } modify: { match: { "targetname" "Knife_Garuda_Weapon" "classname" "weapon_knife" } delete: { "OnUser1" "Knife_Garuda_Strip,Kill,,0,1" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Knife_Garuda_Knife,0,1" } } modify: { match: { "targetname" "Knife_Gravity_Weapon" "classname" "weapon_knife" } delete: { "OnUser1" "Knife_Gravity_Strip,Kill,,0,1" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Knife_Gravity_Weapon,0,1" } } modify: { match: { "targetname" "Knife_Heal_Weapon" "classname" "weapon_knife" } delete: { "OnUser1" "Knife_Heal_Strip,Kill,,0,1" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Knife_Heal_Weapon,0,1" } } modify: { match: { "targetname" "Knife_Ice_Weapon" "classname" "weapon_knife" } delete: { "OnUser1" "Knife_Ice_Strip,Kill,,0,1" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Knife_Ice_Weapon,0,1" } } modify: { match: { "targetname" "Knife_Malefic_Weapon" "classname" "weapon_knife" } delete: { "OnUser1" "Knife_Malefic_Strip,Kill,,0,1" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Knife_Malefic_Weapon,0,1" } } modify: { match: { "targetname" "Knife_Vyraal_Weapon" "classname" "weapon_knife" } delete: { "OnUser1" "Knife_Vyraal_Strip,Kill,,0,1" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Knife_Vyraal_Knife,0,1" } } ;------------ ;Weapon Strip ;------------ modify: { match: { "targetname" "Item_LalaFell_Strip" "classname" "trigger_multiple" } replace: { "classname" "trigger_once" } delete: { "wait" "1" "OnStartTouch" "FFXIV_Strip,StripWeaponsAndSuit,,0,-1" "OnStartTouch" "FFXIV_Knife,Use,,1,-1" } insert: { "OnTrigger" "FFXIV_Strip,StripWeaponsAndSuit,,0,1" "OnTrigger" "FFXIV_Knife,Use,,1,1" } } modify: { match: { "classname" "trigger_multiple" "filtername" "Filter_Zombie_None" } replace: { "classname" "trigger_once" } delete: { "wait" "1" "OnStartTouch" "FFXIV_Strip,StripWeaponsAndSuit,,0,-1" "OnStartTouch" "FFXIV_Knife,Use,,1,-1" } insert: { "OnTrigger" "FFXIV_Strip,StripWeaponsAndSuit,,0,1" "OnTrigger" "FFXIV_Knife,Use,,1,1" } } ;---------- ;Item Clear ;---------- modify: { match: { "targetname" "Knife_Alteci_Filter_Clear" "classname" "filter_activator_name" } delete: { "OnPass" "Knife_Alteci_UI,Kill,,0.01,1" "OnPass" "Knife_Alteci_Relay_*,Kill,,0.01,1" "OnPass" "!self,Kill,,0.02,1" } insert: { "OnPass" "Knife_Alteci_Knife,FireUser2,,0.01,1" } } modify: { match: { "targetname" "Knife_Garuda_Filter_Clear" "classname" "filter_activator_name" } delete: { "OnPass" "Knife_Garuda_UI,Kill,,0.01,1" "OnPass" "Knife_Garuda_Relay_*,Kill,,0.01,1" "OnPass" "!self,Kill,,0.02,1" } insert: { "OnPass" "Knife_Garuda_Knife,FireUser2,,0.01,1" } } modify: { match: { "targetname" "Knife_Gravity_Filter_Clear" "classname" "filter_activator_name" } insert: { "OnPass" "Knife_Gravity_Weapon,Kill,,0,1" } } modify: { match: { "targetname" "Knife_Heal_Filter_Clear" "classname" "filter_activator_name" } insert: { "OnPass" "Knife_Heal_Weapon,Kill,,0,1" } } modify: { match: { "targetname" "Knife_Ice_Filter_Clear" "classname" "filter_activator_name" } insert: { "OnPass" "Knife_Ice_Weapon,Kill,,0,1" } } modify: { match: { "targetname" "Knife_Malefic_Filter_Clear" "classname" "filter_activator_name" } insert: { "OnPass" "Knife_Malefic_Weapon,Kill,,0,1" } } modify: { match: { "targetname" "Knife_Vyraal_Filter_Clear" "classname" "filter_activator_name" } delete: { "OnPass" "Knife_Vyraal_Text,Kill,,0,1" "OnPass" "Knife_Vyraal_Attack_Animation_Case,Kill,,0,1" "OnPass" "Knife_Vyraal_Counter,Kill,,0,1" "OnPass" "Knife_Vyraal_Text_Case,Kill,,0,1" "OnPass" "Knife_Vyraal_Attack_Case,Kill,,0,1" "OnPass" "Knife_Vyraal_Filter*,Kill,,0.01,1" } insert: { "OnPass" "Knife_Vyraal_Knife,FireUser2,,0,1" } } ;---------------- ;Fix Zombie Strip ;---------------- modify: { match: { "targetname" "Filter_Zombie_None" "classname" "filter_multi" } replace: { "Negated" "1" "filtertype" "1" "Filter01" "Filter_Team_Human" "Filter02" "Filter_Zombie_Vyraal" } insert: { "Filter03" "Filter_Zombie_Alteci" "Filter04" "Filter_Zombie_Garuda" "Filter05" "Filter_Zombie_Gravity" "Filter06" "Filter_Zombie_Heal" "Filter07" "Filter_Zombie_Ice" "Filter08" "Filter_Zombie_Malefic" } } add: { "targetname" "Filter_Zombie_Vyraal" "classname" "filter_activator_name" "origin" "-8280 -10632 -1528" "Negated" "0" "filtername" "Player_Vyraal" } add: { "targetname" "Filter_Zombie_Alteci" "classname" "filter_activator_name" "origin" "-8280 -10648 -1528" "Negated" "0" "filtername" "Player_Alteci" } add: { "targetname" "Filter_Zombie_Garuda" "classname" "filter_activator_name" "origin" "-8280 -10664 -1528" "Negated" "0" "filtername" "Player_Garuda" } add: { "targetname" "Filter_Zombie_Gravity" "classname" "filter_activator_name" "origin" "-8296 -10632 -1528" "Negated" "0" "filtername" "Player_Gravity_Zombie" } add: { "targetname" "Filter_Zombie_Heal" "classname" "filter_activator_name" "origin" "-8296 -10648 -1528" "Negated" "0" "filtername" "Player_Heal_Zombie" } add: { "targetname" "Filter_Zombie_Ice" "classname" "filter_activator_name" "origin" "-8296 -10664 -1528" "Negated" "0" "filtername" "Player_Ice_Zombie" } add: { "targetname" "Filter_Zombie_Malefic" "classname" "filter_activator_name" "origin" "-8296 -10680 -1528" "Negated" "0" "filtername" "Player_Malefic_Zombie" } ;---------------- ;Fix Stage 3 Boss ;---------------- modify: { match: { "targetname" "Sanctuary_Keeper_HP_Counter" "classname" "math_counter" } replace: { "startvalue" "30" "max" "4830" } } modify: { match: { "targetname" "Sanctuary_Keeper_Push" "classname" "trigger_push" } replace: { "speed" "250" } } modify: { match: { "targetname" "Sanctuary_Keeper_Hurt" "classname" "trigger_hurt" } insert: { "OnStartTouch" "Odin_HP_Counter,Subtract,20,0,-1" } } modify: { match: { "targetname" "Odin_HP_Counter" "classname" "math_counter" } replace: { "max" "1310" } } ;---------- ;Fix Garuda ;---------- modify: { match: { "targetname" "Knife_Garuda_Trigger_Push" "classname" "trigger_push" "hammerid" "3793219" } replace: { "pushdir" "0 135 0" } } modify: { match: { "targetname" "Knife_Garuda_Trigger_Push" "classname" "trigger_push" "hammerid" "3793242" } replace: { "pushdir" "0 45 0" } } ;---------- ;Disable bhop at the final stretch on ultimate ;---------- modify: { match: { "targetname" "Ultimate_Trigger_Last" "classname" "trigger_once" } insert: { "OnStartTouch" "server,Command,sv_enablebunnyhopping 0,35,1" } } ;---------- ;...and re-enable it when a new round starts ;---------- modify: { match: { "classname" "logic_auto" } insert: { "OnMapSpawn" "Server,Command,sv_enablebunnyhopping 1,0,1" } }