;; _ ;; mog - fix zm shortcut opening early modify: { match: { "targetname" "zombiepanic_cheerleader1_trigger" "classname" "trigger_once" } delete: { "OnTrigger" "zombiepanic_zombie_shortcut_3,Break,,1,-1" "OnTrigger" "zombiepanic_zombie_shortcut,Break,,7,-1" "OnTrigger" "zombiepanic_zombie_shortcut2,Break,,14,-1" "OnTrigger" "zombiepanic_zombie_shortcut1,Break,,4,-1" } } modify: { match: { "targetname" "zombiepanic_hold_3" "classname" "func_breakable" } insert: { "OnBreak" "zombiepanic_zombie_shortcut_3,Break,,11,-1" "OnBreak" "zombiepanic_zombie_shortcut,Break,,17,-1" "OnBreak" "zombiepanic_zombie_shortcut2,Break,,24,-1" "OnBreak" "zombiepanic_zombie_shortcut1,Break,,14,-1" } } ;; wave - fix zombies getting permaslowed by wave modify: { match: { "targetname" "WaterWave_PushBack" "classname" "trigger_multiple" } delete: { "OnEndTouch" "SpeedMod,ModifySpeed,1,0,-1" } insert: { "OnEndTouch" "SpeedMod,ModifySpeed,1,0.1,-1" } } ;; wave - fix lifeguard modify: { match: { "targetname" "ww_welcome" "classname" "trigger_once" } delete: { "OnTrigger" "ww_math_humancounter,GetValue,,0.5,-1" } insert: { "OnTrigger" "ww_math_humancounter,GetValue,,5.5,-1" } } ;; wave - fix first trigger add: { "model" "*403" "StartDisabled" "0" "spawnflags" "1" "origin" "-13728 -13472.5 -247" "classname" "trigger_once" "OnTrigger" "ww_trigger_progress_1_plate,Break,,0,1" } modify: { match: { "targetname" "ww_trigger_progress_1_plate" "classname" "func_breakable" } replace: { "spawnflags" "1025" } } modify: { match: { "targetname" "Map_PlayedRoomCompareItem" "classname" "logic_case" } insert: { "Case16" "16" "Case15" "15" "Case14" "14" "Case13" "13" "Case12" "12" "Case09" "10" "Case08" "9" "Case07" "7" "Case06" "5" "Case05" "4" "Case04" "3" "OnCase01" "Server,Command,say 1,0,-1" "OnCase02" "Server,Command,say 6,0,-1" "OnCase03" "Server,Command,say 11,0,-1" "OnCase04" "Server,Command,say 3,0,-1" "OnCase05" "Server,Command,say 4,0,-1" "OnCase06" "Server,Command,say 5,0,-1" "OnCase07" "Server,Command,say 7,0,-1" "OnCase08" "Server,Command,say 9,0,-1" "OnCase09" "Server,Command,say 10,0,-1" "OnCase10" "Server,Command,say 2,0,-1" "OnCase11" "Server,Command,say 8,0,-1" "OnCase12" "Server,Command,say 12,0,-1" "OnCase13" "Server,Command,say 13,0,-1" "OnCase14" "Server,Command,say 14,0,-1" "OnCase15" "Server,Command,say 15,0,-1" "OnCase16" "Server,Command,say 16,0,-1" } } ;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;MARATHON MODE - FORCE MOG BOSS LEVEL ;------------------------------------- add: { "origin" "-5320 1688 -2936" "targetname" "BossLevel_BranchForceMog" "InitialValue" "0" "classname" "logic_branch" "OnFalse" "BossLevel_RandomCase,PickRandomShuffle,,0,-1" "OnTrue" "BossLevel_SelectCase,InValue,Mog,0,-1" } modify: { match: { "targetname" "Spawn_RelayBossRoom" "classname" "logic_relay" } delete: { "OnTrigger" "BossLevel_RandomCase,PickRandomShuffle,,5,-1" } insert: { "OnTrigger" "BossLevel_BranchForceMog,Test,,5,-1" } } modify: { match: { "targetname" "Map_Marathon_Branch" "classname" "logic_branch" } insert: { "OnTrue" "BossLevel_BranchForceMog,SetValue,1,0,-1" } }