; ============================================; ; ze_snowflower_laboratory_v1 -- By Pasas1345 ; Stripper by Pasas1345 ; Iteration #2 ; ============================================; ; --------------- ; Bug Fixes ; --------------- ; Fix Snowflower Drop Check System modify: { match: { "targetname" "snowflower_pist" "classname" "weapon_elite" } insert: { "OnPlayerPickup" "snowflower_dropcheck_filter,TestActivator,,0.05,-1" "OnPlayerPickup" "snowflower_dropcheck_move,Enable,,0.05,-1" } } modify: { match: { "targetname" "snowflower_dropcheck_filter" "classname" "filter_enemy" } replace: { "filtername" "player_snowflower" "filter_radius" "1" "filter_outer_radius" "1" } delete: { "OnPass" "!self,TestActivator,,0.01,-1" } insert: { "OnPass" "!self,TestActivator,,0.25,-1" "OnPass" "!activator,AddOutput,targetname player_snowflower,0.25,-1" "OnFail" "console,Command,say << Snowflower has been dropped! >>,0.00,-1" } } ; Fix vent in Checkpoint 1 Elevator Area breaking too early, allowing zombies to go in. modify: { match: { "classname" "trigger_once" "hammerid" "339815" } replace: { "origin" "10816 -3400 384" } }