"items" { // Humans Items "0" { "name" "Heal" "short" "Heal" "color" "DC9CF7" "filter" "human_heal" "weaponid" "3036792" "buttonid" "0" "triggerid" "0" "display" "7" "slot" "2" "mode" "1" "maxuses" "0" "cooldown" "80" } "1" { "name" "Ice" "short" "Ice" "color" "3DE8FB" "filter" "human_ice" "weaponid" "3119560" "buttonid" "0" "triggerid" "0" "display" "7" "slot" "2" "mode" "1" "maxuses" "0" "cooldown" "90" } "2" { "name" "Ice Stone" "short" "Wall" "color" "66A8F1" "filter" "human_stone_ice" "weaponid" "3120272" "buttonid" "0" "triggerid" "0" "display" "7" "slot" "2" "mode" "1" "maxuses" "0" "cooldown" "110" } "3" { "name" "Blue Fire" "short" "Fire" "color" "4F88CC" "filter" "human_fire" "weaponid" "3119756" "buttonid" "0" "triggerid" "0" "display" "7" "slot" "2" "mode" "1" "maxuses" "0" "cooldown" "90" } // Zombies Items "4" { "name" "[ZM] Freezeball" "short" "[ZM] Freezeball" "color" "3DE8FB" "filter" "player_zombie_freezeball" "weaponid" "3206137" "buttonid" "0" "triggerid" "3206141" "display" "7" "slot" "3" "mode" "1" "maxuses" "0" "cooldown" "50" } "5" { "name" "[ZM] Gravity" "short" "[ZM] Gravity" "color" "CB8EBF" "filter" "player_zombie_gravity" "weaponid" "3205952" "buttonid" "0" "triggerid" "3205877" "display" "7" "slot" "3" "mode" "1" "maxuses" "0" "cooldown" "90" } "6" { "name" "[ZM] Heal" "short" "[ZM] Heal" "color" "F31B55" "filter" "player_zombie_heal" "weaponid" "3205413" "buttonid" "0" "triggerid" "3205424" "display" "7" "slot" "3" "mode" "1" "maxuses" "0" "cooldown" "50" } }