add: { "origin" "2816 -15200 161" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "5" "startvalue" "1" "classname" "math_counter" } modify: { match: { "targetname" "lvl0" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "targetname" "lvl1" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" } } modify: { match: { "targetname" "lvl2" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" } } modify: { match: { "targetname" "lvl3" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1" } } modify: { match: { "targetname" "lvl4" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1" } } ;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;REMOVE BROKEN SPAWNPOINT ;------------------------- filter: { "origin" "-2816 -15072 161" "classname" "info_player_counterterrorist" "hammerid" "112382" } { "origin" "-2688 -15072 161" "classname" "info_player_terrorist" "hammerid" "112340" } { "origin" "-2816 -15200 161" "classname" "info_player_counterterrorist" "hammerid" "112378" } { "origin" "-2688 -15200 161" "classname" "info_player_terrorist" "hammerid" "112356" } { "origin" "2688 -15072 161" "classname" "info_player_counterterrorist" "hammerid" "111701" } { "origin" "2816 -15072 161" "classname" "info_player_terrorist" "hammerid" "111661" } { "origin" "2816 -15200 161" "classname" "info_player_terrorist" "hammerid" "111667" } { "origin" "2688 -15200 161" "classname" "info_player_counterterrorist" "hammerid" "111703" } ;---------------- ;FIX END BUTTONS ;---------------- modify: { match: { "targetname" "final_button" "classname" "func_button" } delete: { "OnPressed" "boss_hurt_zm,Enable,,21,-1" "OnPressed" "server,Command,sm_mapvote,0,-1" "OnPressed" "end,EndGame,,22,1" } insert: { "OnPressed" "boss_hurt_zm,Enable,,3,-1" } } ;; _ ;; fix afk teleports add: { "targetname" "afk_2" "target" "afk_2_d" "StartDisabled" "1" "spawnflags" "1" "origin" "2800 -5751 273" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -944 -391 -65,0.1,1" "OnUser1" "!self,AddOutput,maxs 944 391 65,0.1,1" } add: { "targetname" "afk_3" "target" "afk_3_d" "StartDisabled" "1" "spawnflags" "1" "origin" "3628 -4591 510" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -967 -1550 -510,0.1,1" "OnUser1" "!self,AddOutput,maxs 967 1550 510,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "478385" } insert: { "OnMapSpawn" "afk_2,FireUser1,,0,-1" "OnMapSpawn" "afk_3,FireUser1,,0,-1" } } modify: { match: { "targetname" "afk_1" "classname" "trigger_teleport" } replace: { "origin" "72 -12304 417.5" } } ;; add playerclip in last room add: { "targetname" "lastroom_clip" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "9627.5 -3456 740" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -483.5 -168 -8,0.1,1" "OnUser1" "!self,AddOutput,maxs 483.5 168 8,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "478385" } insert: { "OnMapSpawn" "lastroom_clip,FireUser1,,0,-1" } } ;; fix naruto skin modify: { match: { "targetname" "skin_2" "classname" "trigger_multiple" } delete: { "OnStartTouch" "!activator,AddOutput,modelindex 277,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,modelindex 499,0,-1" "OnStartTouch" "skin_2,Disable,,3,1" } } ;; reset player gravity on spawn add: { "model" "*245" "wait" "0.01" "targetname" "spawn_reset" "StartDisabled" "0" "spawnflags" "1" "origin" "2752 -15184 160" "classname" "trigger_multiple" "OnStartTouch" "!activator,AddOutput,gravity 1,0,-1" } add: { "model" "*246" "wait" "0.01" "targetname" "spawn_reset" "StartDisabled" "0" "spawnflags" "1" "origin" "-2752.5 -15184.5 160" "classname" "trigger_multiple" "OnStartTouch" "!activator,AddOutput,gravity 1,0,-1" } ;; bikes give gravity/speed on first pickup only, nerf speed a little modify: { match: { "targetname" "/bike?/" "classname" "weapon_elite" } delete: { "OnPlayerPickup" "speed,ModifySpeed,1.15,0,-1" "OnPlayerPickup" "!activator,AddOutput,gravity 0.80,0,-1" } insert: { "OnPlayerPickup" "speed,ModifySpeed,1.1,0,1" "OnPlayerPickup" "!activator,AddOutput,gravity 0.80,0,1" } } ;; start with normal difficulty modify: { match: { "targetname" "lvl0" "classname" "logic_relay" } delete: { "OnTrigger" "0,Enable,,0,-1" } insert: { "OnTrigger" "1,Enable,,0,1" } } ;; stage 3 - fix zombie spawn on last hold modify: { match: { "targetname" "final_trig_hard" "classname" "trigger_once" } delete: { "OnStartTouch" "afk_1,Disable,,0,-1" } insert: { "OnStartTouch" "server,Command,zr_respawn 0,24,1" "OnStartTouch" "server,Command,zr_zspawn 0,24,1" "OnStartTouch" "spawn_reset,AddOutput,OnStartTouch !activator:SetHealth:-1:0:-1,24,1" "OnStartTouch" "spawn_reset,Disable,,24.05,1" "OnStartTouch" "spawn_reset,Enable,,24.1,1" "OnStartTouch" "afk_1,Disable,,24.5,1" } } add: { "model" "*194" "wait" "0.01" "targetname" "hard_zm_detect" "StartDisabled" "1" "spawnflags" "1" "origin" "224 -9872 296" "filtername" "zm" "classname" "trigger_multiple" "OnEndTouchAll" "3,Enable,,0,1" "OnEndTouchAll" "consolemessages,Command,say ** HUMANS SUCCEFULLY DEFEND KONOHA **,0,1" "OnEndTouchAll" "consolemessages,Command,say ** NEXT DIFFICULTY : EXTREME **,2,-1" } modify: { match: { "targetname" "end_hard" "classname" "logic_relay" } insert: { "OnTrigger" "hard_zm_detect,Enable,,1,1" } } ;; hard, extreme - fix last holds add: { "model" "*111" "wait" "-1" "unlocked_sentence" "0" "targetname" "door_dojo_2" "speed" "25" "spawnpos" "0" "spawnflags" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "8687.5 -3803.5 626" "movedir" "-90 0 0" "angles" "0 180 0" "loopmovesound" "0" "locked_sentence" "0" "lip" "10" "ignoredebris" "0" "health" "0" "forceclosed" "1" "dmg" "1000000" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_door" } modify: { match: { "targetname" "final_trig_extr" "classname" "trigger_once" } delete: { "OnStartTouch" "naruto_extr,Trigger,,0,-1" } insert: { "OnStartTouch" "naruto_extr,Trigger,,5,1" } } modify: { match: { "targetname" "lvl2" "classname" "logic_relay" } insert: { "OnTrigger" "door_dojo_2,Open,,7,1" } } modify: { match: { "targetname" "lvl3" "classname" "logic_relay" } delete: { "OnTrigger" "door_dojo_2,Open,,7,-1" } } ;; extreme - fix boss hp scaling modify: { match: { "targetname" "heal_boss" "classname" "trigger_multiple" } replace: { "wait" "-1" } } modify: { match: { "targetname" "naruto_extr" "classname" "logic_relay" } delete: { "OnTrigger" "naruto_multi_spawner_2,ForceSpawn,,0,-1" "OnTrigger" "heal_boss,Enable,,0,-1" } insert: { "OnTrigger" "naruto_multi_spawner_2,ForceSpawn,,8,1" "OnTrigger" "heal_boss,Enable,,9,1" } }