;; _ ;; apply playermodel only on ct's modify: { match: { "targetname" "Player_Skin_Trigger" "classname" "trigger_multiple" } delete: { "OnStartTouch" "!activator,AddOutput,modelindex 360,0.05,-1" } insert: { "OnStartTouch" "!activator,AddOutput,modelindex 360,0,-1" } } ;; increase roundtime modify: { match: { "classname" "logic_auto" "hammerid" "563350" } insert: { "OnMapSpawn" "Server,Command,mp_roundtime 15,0,-1" } }