;; _ ;; fix vehicles modify: { match: { "targetname" "wart" "classname" "func_tracktrain" } replace: { "orientationtype" "2" } } modify: { match: { "targetname" "path_46" "classname" "path_track" } replace: { "origin" "4912 15808 1485" } } modify: { match: { "targetname" "path_48" "classname" "path_track" } replace: { "origin" "5568 14976 1488" } } modify: { match: { "targetname" "pelican" "classname" "func_tracktrain" } replace: { "orientationtype" "2" } } modify: { match: { "targetname" "pelican_13" "classname" "path_track" } replace: { "target" "pelican_12" "speed" "100" "angles" "0 -90 0" "orientationtype" "2" } insert: { "OnPass" "pelican,SetSpeedReal,150,5.01,1" } } modify: { match: { "targetname" "pelican_12" "classname" "path_track" } insert: { "OnPass" "nuke,Enable,,2,1" "OnPass" "nuke_sound,PlaySound,,0,1" } } modify: { match: { "targetname" "path_49" "classname" "path_track" } delete: { "target" "path_75" } } ;; prevent ct from delaying on spawn modify: { match: { "targetname" "/invasion?/" "classname" "trigger_teleport" } delete: { "filtername" "zombie" } } modify: { match: { "targetname" "paf_1" "classname" "path_track" } delete: { "OnPass" "invasion,Enable,,0,-1" "OnPass" "invasion1,Enable,,0,-1" } insert: { "OnPass" "invasion*,Enable,,10,1" } } ;; fix zm teleport before boss modify: { match: { "targetname" "path_67" "classname" "path_track" } insert: { "OnPass" "tele_4,AddOutput,angles 0 270 0,14.1,1" "OnPass" "tele_4,AddOutput,origin 6144 6656 1600,14.1,1" } } ;; music volume modify: { match: { "message" "epic.mp3" "classname" "ambient_generic" } replace: { "message" "#epic.mp3" } } modify: { match: { "message" "halo_end.mp3" "classname" "ambient_generic" } replace: { "message" "#halo_end.mp3" } } modify: { match: { "message" "halo_theme.mp3" "classname" "ambient_generic" } replace: { "message" "#halo_theme.mp3" } } ;; fix boosting issue add: { "targetname" "stopper" "model" "*77" "wait" "1" "StartDisabled" "0" "spawnflags" "1" "origin" "6161 10964 1849" "classname" "trigger_multiple" "OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1" } modify: { match: { "classname" "logic_auto" "hammerid" "224616" } insert: { "OnMapSpawn" "stopper,AddOutput,angles 0 0 90,1,-1" } } ;; fix bossfight modify: { match: { "targetname" "path_67" "classname" "path_track" } delete: { "OnPass" "wall_end,Toggle,,15,-1" } insert: { "OnPass" "server,Command,say *** Follow Master Chief! ***,15,1" } } modify: { match: { "targetname" "path_68" "classname" "path_track" } delete: { "OnPass" "nuke_sound,PlaySound,,60,-1" "OnPass" "nuke,Enable,,60,-1" "OnPass" "halo_4,Toggle,,48,1" "OnPass" "halo_3,Toggle,,36,1" "OnPass" "halo_2,Toggle,,24,1" "OnPass" "halo_1,Toggle,,12,1" "OnPass" "server,Command,say *** The prophet is going to use the halo to destroy humanity! ***,0,-1" "OnPass" "server,Command,say *** Kill him before it's too late! ***,1,-1" "OnPass" "blast0,Enable,,57,-1" "OnPass" "blast1,Enable,,57,-1" "OnPass" "blast2,Enable,,57,-1" "OnPass" "blast3,Enable,,57,-1" "OnPass" "blast4,Enable,,57,-1" "OnPass" "blast5,Enable,,57,-1" "OnPass" "blast6,Enable,,57,-1" "OnPass" "blast7,Enable,,57,-1" "OnPass" "blast_m,StartForward,,57,-1" } } modify: { match: { "targetname" "path_71" "classname" "path_track" } insert: { "OnPass" "wall_end,Toggle,,0,1" } } modify: { match: { "targetname" "path_73" "classname" "path_track" } delete: { "OnPass" "server,Command,say *** Keep shootting! ***,0,-1" "OnPass" "bridge_3,Toggle,,10,-1" "OnPass" "wall_end,Toggle,,5,-1" } insert: { "OnPass" "wall_end,Toggle,,0,1" "OnPass" "pro,Enable,,0,1" "OnPass" "bridge_3,Toggle,,5,1" "OnPass" "nuke_sound,PlaySound,,60,1" "OnPass" "nuke,Enable,,60,1" "OnPass" "halo_4,Toggle,,48,1" "OnPass" "halo_3,Toggle,,36,1" "OnPass" "halo_2,Toggle,,24,1" "OnPass" "halo_1,Toggle,,12,1" "OnPass" "server,Command,say *** The prophet is going to use the halo to destroy humanity! ***,0,1" "OnPass" "server,Command,say *** Kill him before it's too late! ***,1,1" "OnPass" "blast0,Enable,,57,1" "OnPass" "blast1,Enable,,57,1" "OnPass" "blast2,Enable,,57,1" "OnPass" "blast3,Enable,,57,1" "OnPass" "blast4,Enable,,57,1" "OnPass" "blast5,Enable,,57,1" "OnPass" "blast6,Enable,,57,1" "OnPass" "blast7,Enable,,57,1" "OnPass" "blast_m,StartForward,,57,1" } } modify: { match: { "targetname" "counter" "classname" "math_counter" } delete: { "OnHitMin" "wall_end,Toggle,,1,-1" "OnHitMin" "glass_end,Break,,1,-1" "OnHitMin" "wall_end3,Toggle,,0,-1" "OnHitMin" "timer,Disable,,0,-1" "OnHitMin" "pelican,StartForward,,0,-1" "OnHitMin" "prop,StartForward,,0,-1" "OnHitMin" "bridge_3,Toggle,,1,-1" } insert: { "OnHitMin" "server,Command,say *** The prophet has been killed! Wait for pelican to arrive. ***,0,1" "OnHitMin" "att*,Kill,,0,1" "OnHitMin" "timer,Disable,,0,1" "OnHitMin" "prop,StartForward,,0,1" "OnHitMin" "bridge_3,Toggle,,2,1" "OnHitMin" "wall_end,Toggle,,2,1" "OnHitMin" "glass_end,Break,,5,1" "OnHitMin" "wall_end3,Toggle,,5,1" "OnHitMin" "pelican,StartForward,,7,1" } } modify: { match: { "targetname" "pro" "classname" "prop_dynamic" } replace: { "StartDisabled" "1" } }