;Enable bhop but disable it at stairs on stage 2 modify: { match: { "classname" "logic_auto" } insert: { "OnNewGame" "cmd,Command,sv_enablebunnyhopping 1,0,1" } } modify: { match: { "classname" "trigger_once" "targetname" "Trigger_Door_2_6" } insert: { "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1" } } modify: { match: { "classname" "logic_relay" "targetname" "Boss_Relay_2" } insert: { "OnTrigger" "cmd,Command,sv_enablebunnyhopping 1,38,1" } } ;; _ ;; music volume modify: { match: { "message" "evernight/music_win.mp3" "classname" "ambient_generic" } replace: { "message" "#evernight/music_win.mp3" } } modify: { match: { "message" "music/evernight/act_1_bgm_1.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_1_bgm_1.mp3" } } modify: { match: { "message" "music/evernight/act_1_bgm_2.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_1_bgm_2.mp3" } } modify: { match: { "message" "music/evernight/act_1_bgm_end.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_1_bgm_end.mp3" } } modify: { match: { "message" "music/evernight/act_2_bgm_1.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_2_bgm_1.mp3" } } modify: { match: { "message" "music/evernight/act_2_bgm_bossbattle.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_2_bgm_bossbattle.mp3" } } modify: { match: { "message" "music/evernight/act_2_bgm_end.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_2_bgm_end.mp3" } } modify: { match: { "message" "music/evernight/act_3_bgm_1.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_3_bgm_1.mp3" } } modify: { match: { "message" "music/evernight/act_3_bgm_2.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_3_bgm_2.mp3" } } modify: { match: { "message" "music/evernight/act_3_bgm_bossbattle.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_3_bgm_bossbattle.mp3" } } modify: { match: { "message" "music/evernight/act_3_bgm_end.mp3" "classname" "ambient_generic" } replace: { "message" "#music/evernight/act_3_bgm_end.mp3" } }