;; fix teleport/nuke evading spot add: { "model" "*123" "targetname" "tls" "target" "tlsd" "StartDisabled" "1" "spawnflags" "1" "origin" "-596 6959 1033" "classname" "trigger_teleport" } ;; prevent secret way players from early triggering last button modify: { match: { "targetname" "eye_button" "classname" "func_button" } replace: { "spawnflags" "3073" } } modify: { match: { "origin" "800 3433 515.5" "classname" "trigger_once" } insert: { "OnStartTouch" "command,Command,say +++ FINAL BUTTON IS UNLOCKED +++,35,1" "OnStartTouch" "eye_button,Unlock,,35,1" } } modify: { match: { "origin" "416.5 3592 20.5" "classname" "trigger_once" } insert: { "OnStartTouch" "command,Command,say +++ FINAL BUTTON IS UNLOCKED +++,40,1" "OnStartTouch" "eye_button,Unlock,,40,1" } } ;; hp for motherzombie add: { "model" "*120" "StartDisabled" "0" "spawnflags" "1" "origin" "1308.5 -1645 -450.09" "filtername" "zombies" "classname" "trigger_once" "OnStartTouch" "!activator,AddOutput,health 100000,1,1" } ;; filter secret tele modify: { match: { "targetname" "secret_teleport" "classname" "trigger_teleport" } insert: { "filtername" "humans" } } ;; music volume modify: { match: { "message" "eye/eye_music.wav" "classname" "ambient_generic" } replace: { "message" "#eye/eye_music.wav" } } ;; cut hold times modify: { match: { "origin" "-736 96 0" "classname" "trigger_once" "hammerid" "1464" } delete: { "OnStartTouch" "door cis,Open,,100,1" "OnStartTouch" "command,Command,say +++ PREPARE YOUR DEFENSE AND DEFEND AT THIS ZONE +++,1,1" "OnStartTouch" "command,Command,say +++ THE DOOR IS OPENING IN 10 SECONDS +++,90,1" "OnStartTouch" "command,Command,say +++ THE DOOR IS OPEN +++,100,1" "OnStartTouch" "command,Command,say +++ THE DOOR IS OPENING IN 100 SECONDS +++,0,1" "OnStartTouch" "teleportzombie,Enable,,100,1" "OnStartTouch" "teleportzombie,Disable,,100.04,1" "OnStartTouch" "teleportsound,PlaySound,,100,1" "OnStartTouch" "jailbreak,Break,,117.5,1" "OnStartTouch" "command,Command,say +++ ZOMBIES ARE UNLEASHED IN 17 SECONDS +++,101,1" "OnStartTouch" "telefade,Fade,,99.7,1" "OnStartTouch" "teleportejas,Disable,,99,1" "OnStartTouch" "teleportafkjail,Enable,,100,1" } insert: { "OnStartTouch" "door cis,Open,,80,1" "OnStartTouch" "command,Command,say +++ PREPARE YOUR DEFENSE AND DEFEND AT THIS ZONE +++,1,1" "OnStartTouch" "command,Command,say +++ THE DOOR IS OPENING IN 10 SECONDS +++,70,1" "OnStartTouch" "command,Command,say +++ THE DOOR IS OPEN +++,80,1" "OnStartTouch" "command,Command,say +++ THE DOOR IS OPENING IN 80 SECONDS +++,0,1" "OnStartTouch" "teleportzombie,Enable,,80,1" "OnStartTouch" "teleportzombie,Disable,,80.04,1" "OnStartTouch" "teleportsound,PlaySound,,80,1" "OnStartTouch" "jailbreak,Break,,97.5,1" "OnStartTouch" "command,Command,say +++ ZOMBIES ARE UNLEASHED IN 17 SECONDS +++,81,1" "OnStartTouch" "telefade,Fade,,79.7,1" "OnStartTouch" "teleportejas,Disable,,79,1" "OnStartTouch" "teleportafkjail,Enable,,80,1" } } modify: { match: { "origin" "-736 96 0" "classname" "trigger_once" "hammerid" "1464" } delete: { "OnStartTouch" "murospawn2,Break,,55,1" } insert: { "OnStartTouch" "murospawn2,Break,,45,1" } } modify: { match: { "targetname" "eye_counter" "classname" "math_counter" } delete: { "OnHitMax" "sound_music1,PlaySound,,0,-1" "OnHitMax" "command,Command,say ++ ACTIVATE THE EYE ++,0,-1" "OnHitMax" "sound_activate_the_eye,PlaySound,,0,-1" "OnHitMax" "escapedoor1,Open,,60,-1" "OnHitMax" "escapedoor2,Open,,61,-1" "OnHitMax" "escapedoor3,Open,,62,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOOR OPENING IN 50 SECONDS ++,10,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOOR OPENING IN 30 SECONDS ++,30,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOOR OPENING WITHIN 10 SECONDS ++,50,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOORS CLOSING!! ++,70,-1" "OnHitMax" "escapedoor1,Close,,70,-1" "OnHitMax" "escapedoor2,Close,,71,-1" "OnHitMax" "escapedoor3,Close,,72,-1" "OnHitMax" "eye_part1,Start,,6,-1" "OnHitMax" "eye_holder_1,Open,,4,-1" "OnHitMax" "eye_holder_2,Open,,4,-1" "OnHitMax" "eye_part2,Start,,36,-1" "OnHitMax" "eye_holder_3,Open,,35,-1" "OnHitMax" "eye_holder_4,Open,,35,-1" "OnHitMax" "sound_eye_scream1,PlaySound,,36,-1" "OnHitMax" "sound_eye_scream1,PlaySound,,5,-1" "OnHitMax" "eye_laser,TurnOn,,36.3,-1" "OnHitMax" "eye_laser,TurnOff,,37.3,-1" "OnHitMax" "eye_rockbreak1,Break,,37,-1" "OnHitMax" "eye_part1_sound,PlaySound,,6,-1" "OnHitMax" "eye_part2_sound,PlaySound,,36,-1" "OnHitMax" "eye_shake_1,StartShake,,6,-1" "OnHitMax" "eye_shake_2,StartShake,,36,-1" "OnHitMax" "eye_holder_5,Open,,80,-1" "OnHitMax" "eye_holder_6,Open,,80,-1" "OnHitMax" "sound_eye_scream1,PlaySound,,80,-1" "OnHitMax" "eye_part3,Start,,81,-1" "OnHitMax" "eye_part3_sound,PlaySound,,81,-1" "OnHitMax" "eye_shake_3,StartShake,,81,-1" "OnHitMax" "eye_laser2,TurnOn,,5,-1" "OnHitMax" "eye_laser2,TurnOff,,6.3,-1" "OnHitMax" "eye_rockbreak2,Break,,6,-1" "OnHitMax" "eye_button_spark,SparkOnce,,1,-1" "OnHitMax" "eye_button_laser,TurnOff,,3,-1" "OnHitMax" "eye_button_laser,TurnOn,,2,-1" "OnHitMax" "sound_eye_scream2,PlaySound,,85,-1" "OnHitMax" "sound_eye_scream1,PlaySound,,85,-1" "OnHitMax" "eye_laser4,TurnOn,,85,-1" "OnHitMax" "eye_fade,Fade,,85.3,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOOR IS OPEN!! ++,62,-1" "OnHitMax" "nuke_sound,PlaySound,,86,-1" "OnHitMax" "eye_rockbreak3,Break,,82,-1" "OnHitMax" "eye_laser3,TurnOn,,81,-1" "OnHitMax" "eye_laser3,TurnOff,,82,-1" "OnHitMax" "eye_the_nuke,Enable,,87,-1" } insert: { "OnHitMax" "sound_music1,PlaySound,,0,-1" "OnHitMax" "command,Command,say ++ ACTIVATE THE EYE ++,0,-1" "OnHitMax" "sound_activate_the_eye,PlaySound,,0,-1" "OnHitMax" "escapedoor1,Open,,50,-1" "OnHitMax" "escapedoor2,Open,,51,-1" "OnHitMax" "escapedoor3,Open,,52,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOOR OPENING IN 40 SECONDS ++,10,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOOR OPENING IN 20 SECONDS ++,30,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOOR OPENING WITHIN 10 SECONDS ++,40,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOORS CLOSING!! ++,60,-1" "OnHitMax" "escapedoor1,Close,,60,-1" "OnHitMax" "escapedoor2,Close,,61,-1" "OnHitMax" "escapedoor3,Close,,62,-1" "OnHitMax" "eye_part1,Start,,6,-1" "OnHitMax" "eye_holder_1,Open,,4,-1" "OnHitMax" "eye_holder_2,Open,,4,-1" "OnHitMax" "eye_part2,Start,,36,-1" "OnHitMax" "eye_holder_3,Open,,35,-1" "OnHitMax" "eye_holder_4,Open,,35,-1" "OnHitMax" "sound_eye_scream1,PlaySound,,36,-1" "OnHitMax" "sound_eye_scream1,PlaySound,,5,-1" "OnHitMax" "eye_laser,TurnOn,,36.3,-1" "OnHitMax" "eye_laser,TurnOff,,37.3,-1" "OnHitMax" "eye_rockbreak1,Break,,37,-1" "OnHitMax" "eye_part1_sound,PlaySound,,6,-1" "OnHitMax" "eye_part2_sound,PlaySound,,36,-1" "OnHitMax" "eye_shake_1,StartShake,,6,-1" "OnHitMax" "eye_shake_2,StartShake,,36,-1" "OnHitMax" "eye_holder_5,Open,,70,-1" "OnHitMax" "eye_holder_6,Open,,70,-1" "OnHitMax" "sound_eye_scream1,PlaySound,,70,-1" "OnHitMax" "eye_part3,Start,,71,-1" "OnHitMax" "eye_part3_sound,PlaySound,,71,-1" "OnHitMax" "eye_shake_3,StartShake,,81,-1" "OnHitMax" "eye_laser2,TurnOn,,5,-1" "OnHitMax" "eye_laser2,TurnOff,,6.3,-1" "OnHitMax" "eye_rockbreak2,Break,,6,-1" "OnHitMax" "eye_button_spark,SparkOnce,,1,-1" "OnHitMax" "eye_button_laser,TurnOff,,3,-1" "OnHitMax" "eye_button_laser,TurnOn,,2,-1" "OnHitMax" "sound_eye_scream2,PlaySound,,75,-1" "OnHitMax" "sound_eye_scream1,PlaySound,,75,-1" "OnHitMax" "eye_laser4,TurnOn,,75,-1" "OnHitMax" "eye_fade,Fade,,75.3,-1" "OnHitMax" "command,Command,say ++ ESCAPE DOOR IS OPEN!! ++,52,-1" "OnHitMax" "nuke_sound,PlaySound,,76,-1" "OnHitMax" "eye_rockbreak3,Break,,72,-1" "OnHitMax" "eye_laser3,TurnOn,,71,-1" "OnHitMax" "eye_laser3,TurnOff,,72,-1" "OnHitMax" "eye_the_nuke,Enable,,77,-1" } }