;; _ ;; disable respawn after nuke modify: { match: { "classname" "logic_relay" "hammerid" "30633" } insert: { "OnSpawn" "map1servercommand1,Command,zr_respawn 1,0,1" "OnSpawn" "map1servercommand1,Command,zr_zspawn 1,0,1" "OnSpawn" "map1servercommand1,Command,zr_ztele_zombie 1,0,1" "OnSpawn" "map1servercommand1,Command,zr_ztele_human_after 1,0,1" "OnSpawn" "map1servercommand1,Command,zr_respawn 0,149,1" "OnSpawn" "map1servercommand1,Command,zr_zspawn 0,149,1" "OnSpawn" "map1servercommand1,Command,zr_ztele_zombie 0,149,1" "OnSpawn" "map1servercommand1,Command,zr_ztele_human_after 0,149,1" } }