;------------------------------------------------ ;Replace physics level system with perm entities ;------------------------------------------------ add: { "classname" "info_target" "targetname" "Stage_CounterInit" "spawnflags" "0" "OnUser1" "Stage_CounterTemplate,ForceSpawn,,0,1" "OnUser1" "Stage_Counter,AddOutput,classname info_target,0.03,1" "OnUser1" "!self,Kill,,0.06,1" } add: { "classname" "point_template" "targetname" "Stage_CounterTemplate" "Template01" "Stage_Counter" "spawnflags" "2" } add: { "classname" "math_counter" "targetname" "Stage_Counter" "startvalue" "6" "StartDisabled" "0" "min" "1" "max" "6" "OnGetValue" "Stage_Case,InValue,,0,-1" } add: { "classname" "logic_case" "targetname" "Stage_Case" "Case01" "1" "Case02" "2" "Case03" "3" "Case04" "4" "Case05" "5" "Case06" "6" "OnCase01" "lvl1_map_relay,Trigger,,0.02,-1" "OnCase02" "lvl2_map_relay,Trigger,,0.02,-1" "OnCase03" "lvl3_map_relay,Trigger,,0.02,-1" "OnCase04" "lvl4_map_relay,Trigger,,0.02,-1" "OnCase05" "lvl5_map_relay,Trigger,,0.02,-1" "OnCase06" "warmup_map_relay,Trigger,,0.02,-1" } modify: { match: { "classname" "logic_auto" } insert: { "OnMapSpawn" "Stage_CounterInit,FireUser1,,0,1" "OnMapSpawn" "Stage_Counter,GetValue,,0.02,1" } } ;------------------------------------ ;Change stage triggers to new system ;------------------------------------ modify: { match: { "classname" "func_button" "hammerid" "1442088" } delete: { "OnPressed" "lvl1_brush,Disable,,0.05,-1" "OnPressed" "warmup_brush,Enable,,0,-1" "OnPressed" "lvl1_brush,Enable,,0,-1" "OnPressed" "lvl2_brush,Enable,,0,-1" "OnPressed" "lvl3_brush,Enable,,0,-1" "OnPressed" "lvl4_brush,Enable,,0,-1" "OnPressed" "lvl5_brush,Enable,,0,-1" "OnPressed" "lvl6_brush,Enable,,0,-1" } insert: { "OnPressed" "Stage_Counter,SetValue,1,0,-1" } } modify: { match: { "classname" "func_button" "hammerid" "1442207" } delete: { "OnPressed" "lvl2_brush,Disable,,0.05,-1" "OnPressed" "warmup_brush,Enable,,0,-1" "OnPressed" "lvl1_brush,Enable,,0,-1" "OnPressed" "lvl2_brush,Enable,,0,-1" "OnPressed" "lvl3_brush,Enable,,0,-1" "OnPressed" "lvl4_brush,Enable,,0,-1" "OnPressed" "lvl5_brush,Enable,,0,-1" "OnPressed" "lvl6_brush,Enable,,0,-1" } insert: { "OnPressed" "Stage_Counter,SetValue,2,0,-1" } } modify: { match: { "classname" "func_button" "hammerid" "1442267" } delete: { "OnPressed" "lvl3_brush,Disable,,0.05,-1" "OnPressed" "warmup_brush,Enable,,0,-1" "OnPressed" "lvl1_brush,Enable,,0,-1" "OnPressed" "lvl2_brush,Enable,,0,-1" "OnPressed" "lvl3_brush,Enable,,0,-1" "OnPressed" "lvl4_brush,Enable,,0,-1" "OnPressed" "lvl5_brush,Enable,,0,-1" "OnPressed" "lvl6_brush,Enable,,0,-1" } insert: { "OnPressed" "Stage_Counter,SetValue,3,0,-1" } } modify: { match: { "classname" "func_button" "hammerid" "1442260" } delete: { "OnPressed" "lvl4_brush,Disable,,0.05,-1" "OnPressed" "warmup_brush,Enable,,0,-1" "OnPressed" "lvl1_brush,Enable,,0,-1" "OnPressed" "lvl2_brush,Enable,,0,-1" "OnPressed" "lvl3_brush,Enable,,0,-1" "OnPressed" "lvl4_brush,Enable,,0,-1" "OnPressed" "lvl5_brush,Enable,,0,-1" "OnPressed" "lvl6_brush,Enable,,0,-1" } insert: { "OnPressed" "Stage_Counter,SetValue,4,0,-1" } } modify: { match: { "classname" "func_button" "hammerid" "1442384" } delete: { "OnPressed" "lvl5_brush,Disable,,0.05,-1" "OnPressed" "warmup_brush,Enable,,0,-1" "OnPressed" "lvl1_brush,Enable,,0,-1" "OnPressed" "lvl2_brush,Enable,,0,-1" "OnPressed" "lvl3_brush,Enable,,0,-1" "OnPressed" "lvl4_brush,Enable,,0,-1" "OnPressed" "lvl5_brush,Enable,,0,-1" "OnPressed" "lvl6_brush,Enable,,0,-1" } insert: { "OnPressed" "Stage_Counter,SetValue,5,0,-1" } } modify: { match: { "classname" "logic_relay" "targetname" "warmup_map_relay" } delete: { "OnTrigger" "lvl1_brush,Disable,,40.05,-1" "OnTrigger" "lvl1_brush,Enable,,40,-1" "OnTrigger" "lvl2_brush,Enable,,40,-1" "OnTrigger" "lvl3_brush,Enable,,40,-1" "OnTrigger" "lvl4_brush,Enable,,40,-1" "OnTrigger" "lvl5_brush,Enable,,40,-1" "OnTrigger" "lvl6_brush,Enable,,40,-1" } insert: { "OnTrigger" "Stage_Counter,SetValue,1,40,-1" } } modify: { match: { "classname" "trigger_once" "targetname" "lvl1_win" } delete: { "OnStartTouch" "lvl2_brush,Disable,,0.05,-1" "OnStartTouch" "lvl1_brush,Enable,,0,-1" "OnStartTouch" "lvl2_brush,Enable,,0,-1" "OnStartTouch" "lvl3_brush,Enable,,0,-1" "OnStartTouch" "lvl4_brush,Enable,,0,-1" "OnStartTouch" "lvl5_brush,Enable,,0,-1" "OnStartTouch" "lvl6_brush,Enable,,0,-1" } insert: { "OnTrigger" "Stage_Counter,SetValue,2,0,-1" } } modify: { match: { "classname" "trigger_once" "targetname" "lvl2_win" } delete: { "OnStartTouch" "lvl3_brush,Disable,,0.05,-1" "OnStartTouch" "lvl1_brush,Enable,,0,-1" "OnStartTouch" "lvl2_brush,Enable,,0,-1" "OnStartTouch" "lvl3_brush,Enable,,0,-1" "OnStartTouch" "lvl4_brush,Enable,,0,-1" "OnStartTouch" "lvl5_brush,Enable,,0,-1" "OnStartTouch" "lvl6_brush,Enable,,0,-1" } insert: { "OnTrigger" "Stage_Counter,SetValue,3,0,-1" } } modify: { match: { "classname" "trigger_once" "targetname" "lvl3_win" } delete: { "OnStartTouch" "lvl4_brush,Disable,,5.05,-1" "OnStartTouch" "lvl1_brush,Enable,,5,-1" "OnStartTouch" "lvl2_brush,Enable,,5,-1" "OnStartTouch" "lvl3_brush,Enable,,5,-1" "OnStartTouch" "lvl4_brush,Enable,,5,-1" "OnStartTouch" "lvl5_brush,Enable,,5,-1" "OnStartTouch" "lvl6_brush,Enable,,5,-1" } insert: { "OnTrigger" "Stage_Counter,SetValue,4,5,-1" } } modify: { match: { "classname" "trigger_once" "targetname" "lvl4_win" } delete: { "OnStartTouch" "lvl5_brush,Disable,,5.05,-1" "OnStartTouch" "lvl1_brush,Enable,,0,-1" "OnStartTouch" "lvl2_brush,Enable,,0,-1" "OnStartTouch" "lvl3_brush,Enable,,0,-1" "OnStartTouch" "lvl4_brush,Enable,,0,-1" "OnStartTouch" "lvl5_brush,Enable,,0,-1" "OnStartTouch" "lvl6_brush,Enable,,0,-1" } insert: { "OnTrigger" "Stage_Counter,SetValue,5,0,-1" } } modify: { match: { "classname" "trigger_once" "targetname" "lvl5_win" } delete: { "OnStartTouch" "lvl1_brush,Disable,,0.05,-1" "OnStartTouch" "lvl1_brush,Enable,,0,-1" "OnStartTouch" "lvl2_brush,Enable,,0,-1" "OnStartTouch" "lvl3_brush,Enable,,0,-1" "OnStartTouch" "lvl4_brush,Enable,,0,-1" "OnStartTouch" "lvl5_brush,Enable,,0,-1" "OnStartTouch" "lvl6_brush,Enable,,0,-1" } insert: { "OnTrigger" "Stage_Counter,SetValue,1,0,-1" } } ;------------------------- ;Cleanup old level system ;------------------------- filter: { "classname" "func_brush" "targetname" "/(warmup|lvl[1-6])_brush/" } filter: { "classname" "trigger_once" "targetname" "/(warmup|lvl[1-6])_trigger/" } filter: { "classname" "func_physbox" "targetname" "lvl_phys" } ;------------------------------------ ;Remove all unfinished stage 6 stuff ;------------------------------------ filter: { "targetname" "/lvl6_.*/" } ;------------------------------------------ ; CHANGE THE GARGANTUA MODEL TO A RECOMPILED VERSION ; TO FIX ISSUES SINCE THE VSCRIPT UPDATE ; by Moltard ; Require players to DL the new model + materials ;------------------------------------------ modify: { match: { "model" "models/garg.mdl" "classname" "prop_dynamic" } replace: { "model" "models/garg_fix_2025.mdl" } } ;******************************************* ;*-------------STRIPPER BY-----------------* ;*---------------KLIXUS--------------------* ;******************************************* ;Moves item spawnpoints from unobtainable area to playable area modify: { match: { "targetname" "lvl3_item_origin" "classname" "logic_case" "hammerid" "2010245" } delete: { "OnCase01" "lvl3_item_spawn,AddOutput,origin 811 -1313 7270,0,1" "OnCase02" "lvl3_item_spawn,AddOutput,origin 6854 644 7412,0,1" "OnCase03" "lvl3_item_spawn,AddOutput,origin 5116 3154 7332,0,1" "OnCase04" "lvl3_item_spawn,AddOutput,origin 6034 5228 7424,0,1" } insert: { "OnCase01" "lvl3_item_spawn,AddOutput,origin 1187 4572 7211,0,1" "OnCase02" "lvl3_item_spawn,AddOutput,origin 3623 2763 3871,0,1" "OnCase03" "lvl3_item_spawn,AddOutput,origin 3788 944 3559,0,1" "OnCase04" "lvl3_item_spawn,AddOutput,origin -1170 -1038 3247,0,1" } } ;; _ ;; restart round on warmup modify: { match: { "targetname" "warmup_map_relay" "classname" "logic_relay" } delete: { "OnTrigger" "killall,Enable,,41,-1" } insert: { "OnTrigger" "command,Command,mp_restartgame 1,41,1" } } ;; fix performance modify: { match: { "targetname" "bosslvl1_4_model" "classname" "prop_dynamic" } replace: { "DisableBoneFollowers" "1" } } ;; stage 2,5 - fix invisible c4 modify: { match: { "targetname" "lvl2_map_relay" "classname" "logic_relay" } insert: { "OnTrigger" "door60_9,AddOutput,rendermode 10,5,1" "OnTrigger" "door60_9,AddOutput,rendermode 1,5.5,1" "OnTrigger" "door60_9,AddOutput,rendermode 10,10,1" "OnTrigger" "door60_9,AddOutput,rendermode 1,10.5,1" "OnTrigger" "door60_9,AddOutput,rendermode 10,15,1" "OnTrigger" "door60_9,AddOutput,rendermode 1,15.5,1" } } ;; stage 3 - fix heli modify: { match: { "targetname" "heli_path6" "classname" "path_track" } insert: { "OnPass" "heli_move,AddOutput,orientationtype 0,0.5,1" } } modify: { match: { "targetname" "heli_trigger" "classname" "trigger_once" } delete: { "OnStartTouch" "heli_temp,AddOutput,origin -11741 9383 6813,10,1" } insert: { "OnStartTouch" "heli_temp,AddOutput,origin -11761 9383 6813,10,1" } }