add: { "origin" "-7982 -11101 824" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "6" "startvalue" "1" "classname" "math_counter" } modify: { match: { "targetname" "defaultround" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "classname" "logic_auto" "hammerid" "73552" } insert: { "OnNewGame" "TheCurrentLevelPlugin,SetValue,2,0,1" } } modify: { match: { "classname" "logic_auto" "hammerid" "73554" } insert: { "OnNewGame" "TheCurrentLevelPlugin,SetValue,3,0,1" } } ; Duplicate servercommand filter: { "origin" "-7982 -11101 824" "targetname" "sc" "classname" "point_servercommand" "hammerid" "2918" } ;; _ ;; increase nuke damage modify: { match: { "targetname" "hurtmap" "classname" "trigger_hurt" } replace: { "damage" "100000" } } ;; players can't block doors modify: { match: { "targetname" "cockpitdoor" "classname" "func_door_rotating" } replace: { "dmg" "1000" } } modify: { match: { "targetname" "arcdoor" "classname" "func_door_rotating" } replace: { "dmg" "10000" } } modify: { match: { "targetname" "arcdoor" "classname" "func_door_rotating" } insert: { "OnFullyOpen" "arcdoor,AddOutput,dmg 1,0,1" } } modify: { match: { "origin" "-48 781 70" "classname" "prop_door_rotating" "hammerid" "1735" } replace: { "spawnflags" "0" "returndelay" "-1" } } ;; filter zm bars modify: { match: { "targetname" "/bar[1-4]/" "classname" "func_breakable" } insert: { "damagefilter" "tteam" } } ;; fix cvar modify: { match: { "classname" "logic_auto" "hammerid" "2144" } delete: { "OnNewGame" "commander,Command,sv_airaccelerate 150,0,-1" } } ;; music volume modify: { match: { "message" "eni/master of shadows.mp3" "classname" "ambient_generic" } replace: { "message" "#eni/master of shadows.mp3" } }