;:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ; Add a dummy math_counter cause japaneese idiot using physic system and we cant use stagedisplay lol ;:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: add: { "origin" "7472 -14178 -14" "targetname" "TheCurrentLevelPlugin" "min" "0" "max" "6" "startvalue" "0" "classname" "math_counter" } modify: { match: { "targetname" "lvl1_map_relay" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "targetname" "lvl2_map_relay" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" } } modify: { match: { "targetname" "lvl3_map_relay" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" } } modify: { match: { "targetname" "lvl4_map_relay" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1" } } modify: { match: { "targetname" "lvl5_map_relay" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1" } } modify: { match: { "targetname" "lvl6_map_relay" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1" } } ;************ ; Fix low humans HP at the end of every stage when a human use the heal item ;************ modify: { match: { "targetname" "endlvl1" "classname" "trigger_once" } insert: { "OnStartTouch" "heal_cure,Kill,,0,-1" } } modify: { match: { "targetname" "endlvl2" "classname" "trigger_once" } insert: { "OnStartTouch" "heal_cure,Kill,,0,-1" } } modify: { match: { "targetname" "endlvl3" "classname" "trigger_once" } insert: { "OnStartTouch" "heal_cure,Kill,,0,-1" } } modify: { match: { "targetname" "endlvl4" "classname" "trigger_once" } insert: { "OnStartTouch" "heal_cure,Kill,,0,-1" } } modify: { match: { "targetname" "endlvl5" "classname" "trigger_once" } insert: { "OnStartTouch" "heal_cure,Kill,,0,-1" } } ;************ ; Fix issue at the end of stage 2 (cannot use items or shoot through the jail) ;************ modify: { match: { "targetname" "bosslvl2_end_counter3" "classname" "math_counter" } insert: { "OnHitMin" "bosslvl2_end_hit,Kill,,0,-1" } } ;************ ; Fix warmup ;************ modify: { match: { "targetname" "warmup_map_relay" "classname" "logic_relay" } delete: { "OnTrigger" "killall,Enable,,42,-1" "OnTrigger" "map_command,Command,say >>> WARMUP ROUND 40 SECONDS REMAINING <<<,0,-1" "OnTrigger" "map_command,Command,say >>> WARMUP ROUND 30 SECONDS REMAINING <<<,10,-1" "OnTrigger" "map_command,Command,say >>> WARMUP ROUND 20 SECONDS REMAINING <<<,20,-1" "OnTrigger" "map_command,Command,say >>> WARMUP ROUND 10 SECONDS REMAINING <<<,30,-1" "OnTrigger" "map_command,Command,say >>> WARMUP ROUND END <<<,40,-1" "OnTrigger" "warmup_brush,Enable,,40,-1" "OnTrigger" "lvl1_brush,Disable,,40.05,-1" "OnTrigger" "lvl4_brush,Enable,,40,-1" "OnTrigger" "lvl5_brush,Enable,,40,-1" "OnTrigger" "lvl1_brush,Enable,,40,-1" "OnTrigger" "lvl2_brush,Enable,,40,-1" "OnTrigger" "lvl3_brush,Enable,,40,-1" "OnTrigger" "warmup_brush,Enable,,40,-1" } insert: { "OnTrigger" "lvl1_brush,Disable,,1.05,-1" "OnTrigger" "lvl4_brush,Enable,,1,-1" "OnTrigger" "lvl5_brush,Enable,,1,-1" "OnTrigger" "lvl1_brush,Enable,,1,-1" "OnTrigger" "lvl2_brush,Enable,,1,-1" "OnTrigger" "lvl3_brush,Enable,,1,-1" "OnTrigger" "warmup_brush,Enable,,1,-1" } } ;--------------------------------------- ;Heal staff Immunity Fix ;--------------------------------------- add: { "classname" "filter_activator_class" "filterclass" "player" "Negated" "1" "targetname" "Immunity" "origin" "7504 -14386 -14" } filter: { "classname" "filter_activator_team" "filterteam" "2" "Negated" "1" "targetname" "immotaly" "origin" "7504 -14386 -14" "hammerid" "2101605" } filter: { "model" "*521" "targetname" "heal_cure" "StartDisabled" "1" "spawnflags" "1" "parentname" "heal_elite" "origin" "9080.25 -13193.3 -724" "nodmgforce" "0" "filtername" "filter_human" "damagetype" "0" "damagemodel" "0" "damagecap" "-500" "damage" "-500" "classname" "trigger_hurt" "hammerid" "3855798" "OnStartTouch" "!activator,AddOutput,health 250,0,-1" "OnStartTouch" "!activator,SetDamageFilter,,7,-1" "OnStartTouch" "!activator,SetDamageFilter,immotaly,0,-1" "OnEndTouch" "!activator,SetDamageFilter,,0,-1" } filter: { "model" "*519" "targetname" "heal_cure" "StartDisabled" "1" "spawnflags" "1" "parentname" "heal_elite" "origin" "8893.25 -13380.8 -724" "nodmgforce" "0" "filtername" "filter_human" "damagetype" "0" "damagemodel" "0" "damagecap" "-500" "damage" "-500" "classname" "trigger_hurt" "hammerid" "3855771" "OnStartTouch" "!activator,AddOutput,health 250,0,-1" "OnStartTouch" "!activator,SetDamageFilter,,7,-1" "OnStartTouch" "!activator,SetDamageFilter,immotaly,0,-1" "OnEndTouch" "!activator,SetDamageFilter,,0,-1" } filter: { "model" "*520" "targetname" "heal_cure" "StartDisabled" "1" "spawnflags" "1" "parentname" "heal_elite" "origin" "8892.75 -13193.3 -723.8" "nodmgforce" "0" "filtername" "filter_human" "damagetype" "0" "damagemodel" "0" "damagecap" "-500" "damage" "-500" "classname" "trigger_hurt" "hammerid" "3855795" "OnStartTouch" "!activator,AddOutput,health 250,0,-1" "OnStartTouch" "!activator,SetDamageFilter,,7,-1" "OnStartTouch" "!activator,SetDamageFilter,immotaly,0,-1" "OnEndTouch" "!activator,SetDamageFilter,,0,-1" } filter: { "model" "*79" "targetname" "heal_cure" "StartDisabled" "1" "spawnflags" "1" "parentname" "heal_elite" "origin" "9080.75 -13380.8 -724.2" "nodmgforce" "0" "filtername" "filter_human" "damagetype" "0" "damagemodel" "0" "damagecap" "-500" "damage" "-500" "classname" "trigger_hurt" "hammerid" "566197" "OnStartTouch" "!activator,AddOutput,health 250,0,-1" "OnStartTouch" "!activator,SetDamageFilter,,7,-1" "OnStartTouch" "!activator,SetDamageFilter,immotaly,0,-1" "OnEndTouch" "!activator,SetDamageFilter,,0,-1" } add: { "model" "*65" "targetname" "heal_cure" "StartDisabled" "1" "spawnflags" "1" "parentname" "heal_elite" "origin" "8986.75 -13287 -724" "nodmgforce" "0" "filtername" "filter_human" "damagetype" "0" "damagemodel" "0" "damagecap" "-500" "damage" "-500" "classname" "trigger_hurt" "hammerid" "566197" "OnStartTouch" "!activator,AddOutput,health 250,0,-1" "OnStartTouch" "!activator,SetDamageFilter,,7,-1" "OnStartTouch" "!activator,SetDamageFilter,Immunity,0,-1" "OnEndTouch" "!activator,SetDamageFilter,,0,-1" }