\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\FIX ICE MATERIA LOCATION\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\ // add: // { // "targetname" "temp_ice" // "classname" "point_template" // "origin" "-1464.51 3691 1118" // "spawnflags" "2" // "Template01" "item_2_elite" // "Template02" "item_2_button" // "Template03" "item_2_sprite" // "Template04" "item_2_ambient" // "Template05" "filter_item_2" // "Template06" "item_2_relay" // "Template07" "item_2_maker" // "Template08" "item_2_game_text" // } // modify: // { // match: // { // "targetname" "item_2_case_lvl3" // "classname" "logic_case" // } // delete: // { // "OnCase01" "item_2_elite,AddOutput,origin 4470 -7403 -186,0,-1" // "OnCase02" "item_2_elite,AddOutput,origin 4468 -6397 -269,0,-1" // "OnCase03" "item_2_elite,AddOutput,origin 2801 -7283 -546,0,-1" // "OnCase04" "item_2_elite,AddOutput,origin 2887 -6491 -79,0,-1" // } // insert: // { // "OnCase01" "temp_ice,AddOutput,origin 3957 -7375 -439,0,1" // "OnCase02" "temp_ice,AddOutput,origin 4468 -6397 -269,0,1" // "OnCase03" "temp_ice,AddOutput,origin 2801 -7283 -546,0,1" // "OnCase04" "temp_ice,AddOutput,origin 2887 -6491 -79,0,1" // "OnCase01" "temp_ice,ForceSpawn,,0.03,1" // "OnCase02" "temp_ice,ForceSpawn,,0.03,1" // "OnCase03" "temp_ice,ForceSpawn,,0.03,1" // "OnCase04" "temp_ice,ForceSpawn,,0.03,1" // } // } \\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\FIX SHORTCUT AT THE SLIDE\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ add: { "classname" "prop_dynamic" "targetname" "fence_1" "origin" "-6388 -5241 1190" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } add: { "classname" "prop_dynamic" "targetname" "fence_2" "origin" "-6568 -5241 1150" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } add: { "classname" "prop_dynamic" "targetname" "fence_3" "origin" "-6728 -5241 1110" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } add: { "classname" "prop_dynamic" "targetname" "fence_4" "origin" "-6908 -5241 970" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } add: { "classname" "prop_dynamic" "targetname" "fence_5" "origin" "-7128 -5241 970" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } add: { "classname" "prop_dynamic" "targetname" "fence_6" "origin" "-7348 -5241 970" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } add: { "classname" "prop_dynamic" "targetname" "fence_7" "origin" "-7128 -5241 970" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } add: { "classname" "prop_dynamic" "targetname" "fence_8" "origin" "-6900 -5241 1110" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } add: { "classname" "prop_dynamic" "targetname" "fence_9" "origin" "-7448 -5241 850" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } add: { "classname" "prop_dynamic" "targetname" "fence_10" "origin" "-7248 -5241 850" "angles" "0 90 0" "model" "models/props_lab/blastdoor001c.mdl" "solid" "6" "disablereceiveshadows" "1" "disableshadows" "1" "rendermode" "10" } ;Disable bhop modify: { match: { "classname" "logic_auto" "hammerid" "9594" } delete: { "OnMapSpawn" "console,Command,sv_enablebunnyhopping 1,0,-1" } insert: { "OnMapSpawn" "console,Command,sv_enablebunnyhopping 0,0,-1" } }