;StageDisplay add: { "origin" "-356 752 8" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "4" "startvalue" "1" "classname" "math_counter" } modify: { match: { "targetname" "relay_easy_start" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "targetname" "relay_hard_start" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" } } modify: { match: { "targetname" "relay_extreme_start" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" } } modify: { match: { "targetname" "relay_zm_start" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1" } } ;Buff Bosses Stage 3 modify: { match: { "classname" "trigger_multiple" "targetname" "Proto_filter_health" } delete: { "OnStartTouch" "Prototype_health,Add,100,0,-1" } insert: { "OnStartTouch" "Prototype_health,Add,200,0,-1" } } ;Make the last prototype HP scaling on number of humans add: { "model" "*269" "classname" "trigger_multiple" "targetname" "final_proto_addhealth" "origin" "2688 10652 -832" "spawnflags" "1" "StartDisabled" "1" "wait" "1" "OnStartTouch" "stop_if_zombies_make_it,AddHealth,500,0,-1" } modify: { match: { "classname" "trigger_once" "hammerid" "696047" } insert: { "OnStartTouch" "final_proto_addhealth,Enable,,0,1" } }