;-------------------------------------------------------- ;FIX ZOMBIES USING ZTELE TO COME BACK TO SPAWN AT THE END ;-------------------------------------------------------- modify: { match: { "classname" "trigger_once" "targetname" "hold9Trigger" } insert: { "OnStartTouch" "ServerCommand,Command,zr_ztele_zombie 0,45,1" } } modify: { match: { "classname" "logic_case" "targetname" "LevelOutput" } insert: { "OnCase01" "ServerCommand,Command,zr_ztele_zombie 1,0,1" "OnCase02" "ServerCommand,Command,zr_ztele_zombie 1,0,1" } } ;------------------ ;FIX NUKE SAFESPOT ;------------------ add: { "targetname" "NukeTrigger" "damage" "99999" "damagecap" "10000" "damagemodel" "0" "damagetype" "1" "nodmgforce" "0" "StartDisabled" "1" "origin" "704 1184 864" "spawnflags" "4097" "classname" "trigger_hurt" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -4544 -2208 -864,0.1,1" "OnUser1" "!self,AddOutput,maxs 4544 2208 864,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "491491" } insert: { "OnMapSpawn" "NukeTrigger,FireUser1,,0,-1" } }